Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Dload_Quenten
Freya
Level 29
God Stats
2W - 11L
1,326 SR
Queue Stats
11W - 35L
1,152 Elo+
Party 2
Pele
Pele
XV Beerus
Pele
Level 59
God Stats
2W - 1L
1,716 SR
Queue Stats
3W - 4L
1,360 Elo+
Solo
Ra
Ra
YASIS_ANDY
Ra
Level 103
God Stats
16W - 17L
1,399 SR
Queue Stats
251W - 284L
1,387 Elo+
Solo
Ymir
Ymir
jacopobs83
Ymir
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 8L
1,449 Elo+
Solo
Team Averages
Level 65
1,488 SR
1,370 Elo+

VS

Team Averages
Level 63
1,453 SR
1,345 Elo+
Erlang Shen
Erlang Shen
Dexter121205
Erlang Shen
Level 87
God Stats
46W - 36L
1,576 SR
Queue Stats
222W - 223L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
Tarugo1no
Danzaburou
Level 49
God Stats
8W - 13L
1,264 SR
Queue Stats
109W - 168L
1,213 Elo+
Solo
Ymir
Ymir
Xlaignege
Ymir
Level 29
God Stats
3W - 3L
1,616 SR
Queue Stats
89W - 90L
1,463 Elo+
Party 1
Vamana
Vamana
teus_90
Vamana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 31L
1,136 Elo+
Solo
Eset
Eset
tins666
Eset
Level 89
God Stats
6W - 10L
1,307 SR
Queue Stats
264W - 265L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 3 / 1
6,235
567
5,102
7,917
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,213
474
4,815
7,071
2,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
10
0 / 1 / 2
6,130
557
5,924
8,499
3,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 2 / 0
5,986
544
1,059
4,702
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
5,701
518
2,833
8,038
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dexter121205
Erlang Shen
11
4 / 0 / 3
6,603
600
5,177
9,142
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Tarugo1no
Danzaburou
9
1 / 2 / 1
5,357
487
2,183
5,517
2,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 1 / 3
5,389
490
3,223
7,682
4,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
teus_90
Vamana
10
1 / 2 / 3
5,580
507
3,542
7,383
3,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
tins666
Eset
12
5 / 0 / 1
6,829
621
4,752
5,264
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
12
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
1
1.17
W
Erlang Shen
Dexter121205
Erlang Shen
4
0
3
5.5
L
1
4
1
0.38
W
Danzaburou
Tarugo1no
Danzaburou
1
2
1
0.75
L
Pele
0
1
2
1
W
Ymir
0
1
3
1.5
L
0
2
0
0
L
1
2
1
0.75
W
Vamana
teus_90
Vamana
1
2
3
1.25
W
Eset
tins666
Eset
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,733
Damage
18,877
36,227
Taken
34,988
16,135
Mitigated
16,453
6,803
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,102
2,608
0
591
7,917
2,765
1,084
1,578
6,339
0
35,647
W
Erlang Shen
Dexter121205
Erlang Shen
5,177
3,018
0
1,959
9,142
4,058
0
1,297
7,845
0
41,275
L
4,815
1,729
0
1,407
7,071
2,321
0
1,098
5,973
24,502
0
W
Danzaburou
Tarugo1no
Danzaburou
2,183
457
0
1,089
5,517
2,406
228
2,103
3,414
0
24,816
L
Pele
5,924
1,497
0
1,936
8,499
3,252
312
316
8,183
0
45,999
W
Ymir
3,223
659
285
1,508
7,682
4,810
135
3,207
4,475
14,464
7,015
L
1,059
74
0
1,294
4,702
1,551
694
1,846
2,856
41,432
0
L
2,833
481
203
1,372
8,038
6,246
0
2,329
5,709
9,107
0
W
Vamana
teus_90
Vamana
3,542
1,756
0
2,029
7,383
3,319
0
1,121
6,262
0
23,082
W
Eset
tins666
Eset
4,752
263
683
1,377
5,264
1,860
459
979
4,285
49,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
29,758
256
Minions Killed
260
0
Camps Cleared
0
1,024,237
Distance Traveled
1,039,907
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,235
567
67
6
0
222,093
0
W
Erlang Shen
6,603
600
75
7
0
247,245
0
L
Freya
5,213
474
47
4
0
209,032
0
W
Danzaburou
5,357
487
43
4
0
165,267
0
L
Pele
6,130
557
72
7
0
211,022
0
W
Ymir
5,389
490
29
3
0
200,203
0
L
Ra
5,986
544
64
6
0
191,190
3
L
Ymir
5,701
518
6
1
0
190,900
1
W
Vamana
5,580
507
27
2
0
212,930
1
W
Eset
6,829
621
86
8
0
214,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role