Player Matchup

Cernunnos
Cernunnos
AuriSnowFox
Cernunnos
Level 160
God Stats
35W - 23L
1,662 SR
Queue Stats
691W - 674L
1,594 Elo+
Solo
Bakasura
Bakasura
I ST0RM l
Bakasura
Level 149
God Stats
5W - 4L
1,632 SR
Queue Stats
196W - 192L
1,513 Elo+
Solo
Yu Huang
Yu Huang
Il Gordo lI
Yu Huang
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,637 Elo+
Solo
Chaac
Chaac
Josniff Snerdy
Chaac
Level 127
God Stats
25W - 12L
1,701 SR
Queue Stats
544W - 461L
1,620 Elo+
Solo
Maui
Maui
TrulyMaidenless
Maui
Level 152
God Stats
3W - 0L
1,809 SR
Queue Stats
61W - 49L
1,571 Elo+
Solo
Team Averages
Level 139
1,661 SR
1,587 Elo+

VS

Team Averages
Level 140
1,553 SR
1,585 Elo+
King Arthur
King Arthur
AbyssKingVoid
King Arthur
Level 142
God Stats
7W - 8L
1,508 SR
Queue Stats
373W - 348L
1,666 Elo+
Solo
Maui
Maui
Darien_f93
Maui
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 214L
1,567 Elo+
Solo
Medusa
Medusa
MarkyDBish
Medusa
Level 105
God Stats
10W - 7L
1,541 SR
Queue Stats
236W - 236L
1,542 Elo+
Solo
Fenrir
Fenrir
Spiderp4
Fenrir
Level 143
God Stats
3W - 4L
1,480 SR
Queue Stats
145W - 131L
1,557 Elo+
Solo
Raijin
Raijin
xodiak0709
Raijin
Level 160
God Stats
8W - 5L
1,738 SR
Queue Stats
227W - 258L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AuriSnowFox
Cernunnos
11
2 / 0 / 3
6,229
623
5,762
5,691
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bakasura
I ST0RM l
Bakasura
10
4 / 0 / 2
6,045
605
3,453
8,247
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
Il Gordo lI
Yu Huang
9
0 / 1 / 6
5,408
541
4,886
5,403
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,801
580
4,282
9,106
5,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 5
5,359
536
2,790
7,999
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbyssKingVoid
King Arthur
10
1 / 1 / 2
6,354
635
8,263
7,717
4,410
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
1 / 1 / 0
5,115
512
1,477
8,115
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
MarkyDBish
Medusa
9
0 / 2 / 0
5,248
525
2,733
5,313
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Spiderp4
Fenrir
8
2 / 1 / 1
5,570
557
2,855
7,728
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
xodiak0709
Raijin
9
0 / 3 / 1
5,423
542
4,754
6,211
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
7
Kills
4
4
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbyssKingVoid
King Arthur
1
1
2
2
W
Cernunnos
AuriSnowFox
Cernunnos
2
0
3
3.5
L
1
1
0
1
W
Bakasura
I ST0RM l
Bakasura
4
0
2
5
W
Yu Huang
Il Gordo lI
Yu Huang
0
1
6
3
W
1
3
0
0.33
L
Medusa
MarkyDBish
Medusa
0
2
0
0
L
Fenrir
Spiderp4
Fenrir
2
1
1
2.5
W
0
0
5
2.5
L
Raijin
xodiak0709
Raijin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,173
Damage
20,082
36,446
Taken
35,084
18,363
Mitigated
15,191
12,614
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbyssKingVoid
King Arthur
8,263
1,813
0
750
7,717
4,410
0
567
6,832
0
47,583
W
Cernunnos
AuriSnowFox
Cernunnos
5,762
2,891
0
3,773
5,691
2,208
0
348
5,343
0
49,092
L
1,477
374
0
2,671
8,115
4,266
0
2,348
5,662
13,957
0
W
Bakasura
I ST0RM l
Bakasura
3,453
2,361
0
2,808
8,247
2,776
0
502
7,745
0
28,794
W
Yu Huang
Il Gordo lI
Yu Huang
4,886
738
0
1,058
5,403
2,385
0
3,779
1,624
35,669
0
W
4,282
1,412
0
2,897
9,106
5,980
0
93
9,013
0
37,144
L
Medusa
MarkyDBish
Medusa
2,733
1,183
0
567
5,313
1,491
0
368
4,870
0
34,968
L
Fenrir
Spiderp4
Fenrir
2,855
689
0
1,573
7,728
2,680
0
1,480
6,143
0
26,913
W
2,790
795
0
2,078
7,999
5,014
0
1,509
6,490
16,296
2,308
L
Raijin
xodiak0709
Raijin
4,754
536
0
500
6,211
2,344
0
2,653
3,483
37,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
27,710
327
Minions Killed
279
0
Camps Cleared
0
1,047,213
Distance Traveled
988,020
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,354
635
79
8
0
193,478
0
W
Cernunnos
6,229
623
83
8
0
186,784
5
L
Maui
5,115
512
10
1
0
208,280
3
W
Bakasura
6,045
605
77
8
0
257,582
1
W
Yu Huang
5,408
541
61
6
0
199,504
1
W
Chaac
5,801
580
78
8
0
198,612
2
L
Medusa
5,248
525
72
7
0
179,435
0
L
Fenrir
5,570
557
45
5
0
226,766
3
W
Maui
5,359
536
28
3
0
204,731
4
L
Raijin
5,423
542
73
7
0
180,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role