Player Matchup

Chang'e
Chang'e
Fevony
Chang'e
Level 64
God Stats
1W - 0L
1,258 SR
Queue Stats
14W - 20L
1,352 Elo+
Solo
Cernunnos
Cernunnos
PapaNurmpsOnMVP
Cernunnos
Level 88
God Stats
29W - 34L
1,525 SR
Queue Stats
215W - 371L
1,480 Elo+
Party 1
Horus
Horus
WeeBug
Horus
Level 93
God Stats
21W - 7L
1,564 SR
Queue Stats
337W - 525L
1,492 Elo+
Party 1
Team Averages
Level 82
1,449 SR
1,442 Elo+

VS

Team Averages
Level 99
1,502 SR
1,231 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Kerket
Tyr
Level 109
God Stats
0W - 1L
1,596 SR
Queue Stats
6W - 39L
1,111 Elo+
Party 2
Merlin
Merlin
Lious
Merlin
Level 78
God Stats
0W - 2L
1,409 SR
Queue Stats
5W - 33L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fevony
Chang'e
14
0 / 0 / 4
8,163
628
8,206
12,502
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
PapaNurmpsOnMVP
Cernunnos
15
3 / 0 / 1
8,813
678
6,807
7,580
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
WeeBug
Horus
14
2 / 0 / 3
10,025
771
4,871
15,469
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 0 / 0
8,009
616
9,952
2,664
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Kerket
Tyr
11
0 / 4 / 0
7,412
570
6,466
13,557
13,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Lious
Merlin
13
0 / 1 / 0
7,953
612
10,064
7,246
2,831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
0
0
0
W
Chang'e
Fevony
Chang'e
0
0
4
2
L
Tyr
Kerket
Tyr
0
4
0
0
L
Merlin
Lious
Merlin
0
1
0
0
W
Cernunnos
PapaNurmpsOnMVP
Cernunnos
3
0
1
3.5
W
Horus
WeeBug
Horus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,884
Damage
26,482
35,551
Taken
23,467
27,932
Mitigated
17,873
28,299
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,952
1,217
0
433
2,664
1,192
0
695
1,969
27,102
3,322
W
Chang'e
Fevony
Chang'e
8,206
1,438
7,022
6,648
12,502
6,147
96
7,860
4,260
25,824
0
L
Tyr
Kerket
Tyr
6,466
687
0
2,072
13,557
13,850
0
5,988
7,569
0
14,469
L
Merlin
Lious
Merlin
10,064
367
248
347
7,246
2,831
0
2,210
5,036
37,354
0
W
Cernunnos
PapaNurmpsOnMVP
Cernunnos
6,807
2,699
0
1,751
7,580
4,122
164
3,750
3,678
0
61,162
W
Horus
WeeBug
Horus
4,871
2,593
5,483
7,395
15,469
17,663
18
5,077
10,138
0
13,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
23,374
188
Minions Killed
135
9
Camps Cleared
4
775,418
Distance Traveled
764,715
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,009
616
59
5
0
245,225
3
W
Chang'e
8,163
628
56
4
4
255,921
4
L
Tyr
7,412
570
16
1
0
263,065
4
L
Merlin
7,953
612
60
5
4
256,425
2
W
Cernunnos
8,813
678
110
8
1
231,320
1
W
Horus
10,025
771
22
2
4
288,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role