Player Matchup

Skadi
Skadi
Burenthar
Skadi
Level 62
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
PristineRogue84
Osiris
Level 80
God Stats
11W - 23L
1,298 SR
Queue Stats
366W - 394L
1,384 Elo+
Solo
Maui
Maui
TheSteampunkRift
Maui
Level 63
God Stats
0W - 1L
1,217 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Hades
Hades
profwizard
Hades
Level 5
God Stats
0W - 1L
1,111 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
roddywaytohotty
Mercury
Level 144
God Stats
2W - 3L
1,442 SR
Queue Stats
104W - 117L
1,412 Elo+
Solo
Team Averages
Level 71
1,283 SR
1,459 Elo+

VS

Team Averages
Level 95
1,450 SR
1,368 Elo+
Ullr
Ullr
CajunSlag09
Ullr
Level 118
God Stats
1W - 0L
1,369 SR
Queue Stats
30W - 31L
1,393 Elo+
Solo
Maui
Maui
CaptainOrbit
Maui
Level 81
God Stats
1W - 1L
1,339 SR
Queue Stats
252W - 287L
1,412 Elo+
Party 2
Da Ji
Da Ji
Catmmander
Da Ji
Level 72
God Stats
16W - 17L
1,288 SR
Queue Stats
220W - 264L
1,362 Elo+
Party 2
Anubis
Anubis
cG Zodiack
Anubis
Level 98
God Stats
7W - 4L
1,705 SR
Queue Stats
11W - 8L
1,279 Elo+
Solo
Shiva
Shiva
drastikNZ
Shiva
Level 105
God Stats
45W - 31L
1,552 SR
Queue Stats
224W - 247L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Burenthar
Skadi
13
6 / 7 / 0
9,443
429
20,053
19,307
6,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 2
11,921
542
16,076
23,389
26,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 8
10,090
459
5,525
18,059
15,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
15
2 / 8 / 3
9,909
450
10,339
20,510
9,141
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 5 / 4
11,162
507
11,726
20,867
7,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
9,310
423
11,485
13,949
5,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 11
10,343
470
7,825
22,136
23,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
19
11 / 2 / 5
12,251
557
15,110
17,687
9,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
cG Zodiack
Anubis
19
9 / 3 / 12
12,773
581
23,379
25,843
16,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
drastikNZ
Shiva
20
4 / 2 / 3
12,757
580
13,051
22,891
17,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
14
Kills
29
29
Deaths
14
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
Burenthar
Skadi
6
7
0
0.86
W
1
4
6
1
W
4
3
11
3.17
W
Da Ji
11
2
5
6.75
L
2
4
2
0.75
L
0
5
8
0.8
W
Anubis
cG Zodiack
Anubis
9
3
12
5
W
Shiva
drastikNZ
Shiva
4
2
3
2.75
L
Hades
2
8
3
0.44
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,719
Damage
70,850
102,132
Taken
102,506
64,824
Mitigated
72,226
21,369
Healing
43,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Burenthar
Skadi
20,053
9,125
481
1,937
19,307
6,390
601
7,092
12,215
0
67,608
W
11,485
3,961
595
1,155
13,949
5,729
1,158
4,151
9,798
0
57,707
W
7,825
1,677
890
3,805
22,136
23,101
140
3,069
19,067
39,772
6,998
W
Da Ji
15,110
4,573
842
7,683
17,687
9,411
2,191
1,530
16,157
0
82,025
L
16,076
8,519
0
9,145
23,389
26,051
469
3,067
20,322
0
106,105
L
5,525
1,267
0
2,725
18,059
15,403
212
4,568
13,491
30,466
0
W
Anubis
cG Zodiack
Anubis
23,379
682
1,042
16,716
25,843
16,952
1,420
6,892
18,951
115,006
0
W
Shiva
drastikNZ
Shiva
13,051
2,952
363
10,322
22,891
17,033
816
541
22,350
0
100,812
L
Hades
10,339
922
381
4,108
20,510
9,141
768
11,448
9,062
51,276
0
L
11,726
6,634
0
2,592
20,867
7,839
432
5,736
15,131
160
87,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,525
Gold Earned
57,434
510
Minions Killed
589
0
Camps Cleared
0
1,932,695
Distance Traveled
1,970,309
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,443
429
85
4
0
354,284
0
W
Ullr
9,310
423
88
4
0
358,127
0
W
Maui
10,343
470
65
3
0
394,169
3
W
Da Ji
12,251
557
122
6
0
394,383
4
L
Osiris
11,921
542
196
9
0
373,306
3
L
Maui
10,090
459
37
2
0
396,639
1
W
Anubis
12,773
581
157
7
0
366,297
1
W
Shiva
12,757
580
157
7
0
457,333
9
L
Hades
9,909
450
72
3
0
355,636
0
L
Mercury
11,162
507
120
5
0
452,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role