Player Matchup

Sobek
Sobek
Divinarus
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,523 Elo+
Party 2
Vulcan
Vulcan
DwarfInAJar
Vulcan
Level 107
God Stats
3W - 8L
1,434 SR
Queue Stats
255W - 260L
1,544 Elo+
Party 1
Tyr
Tyr
Fkofff619
Tyr
Level 6
God Stats
3W - 5L
1,710 SR
Queue Stats
38W - 36L
1,502 Elo+
Party 1
Medusa
Medusa
Mikeymaybe
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
microsoftedge69
Cliodhna
Level 27
God Stats
58W - 43L
1,721 SR
Queue Stats
81W - 66L
1,603 Elo+
Party 1
Team Averages
Level 57
1,573 SR
1,539 Elo+

VS

Team Averages
Level 65
1,609 SR
1,488 Elo+
Bakasura
Bakasura
Blargh94
Bakasura
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 18L
1,552 Elo+
Party 3
Ganesha
Ganesha
GIGANTIKK
Ganesha
Level 120
God Stats
14W - 13L
1,724 SR
Queue Stats
118W - 113L
1,580 Elo+
Party 3
Anubis
Anubis
MainOver
Anubis
Level 36
God Stats
2W - 1L
1,817 SR
Queue Stats
43W - 46L
1,472 Elo+
Party 3
Shiva
Shiva
Scaabbs
Shiva
Level 29
God Stats
1W - 2L
1,342 SR
Queue Stats
3W - 7L
1,271 Elo+
Party 3
Skadi
Skadi
elCanclerino
Skadi
Level 94
God Stats
1W - 3L
1,664 SR
Queue Stats
67W - 65L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Divinarus
Sobek
15
1 / 2 / 14
10,011
501
6,399
20,596
25,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
20
14 / 1 / 7
13,972
699
21,381
7,518
3,639
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 10
11,396
570
9,513
19,945
18,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Mikeymaybe
Medusa
15
5 / 4 / 8
9,640
482
9,673
12,368
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
18
6 / 1 / 16
11,504
575
16,575
18,033
8,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blargh94
Bakasura
14
0 / 10 / 2
8,794
440
8,564
23,226
10,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
GIGANTIKK
Ganesha
14
0 / 2 / 9
9,670
484
12,253
16,373
18,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
MainOver
Anubis
14
1 / 9 / 0
8,955
448
4,400
18,213
8,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
Scaabbs
Shiva
15
2 / 4 / 0
9,957
498
9,116
16,867
12,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 4 / 1
10,833
542
15,684
11,681
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
29
Kills
10
10
Deaths
29
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Blargh94
Bakasura
0
10
2
0.1
W
Sobek
Divinarus
Sobek
1
2
14
4
W
Vulcan
14
1
7
17.5
W
3
2
10
4
L
Ganesha
GIGANTIKK
Ganesha
0
2
9
2.25
L
Anubis
MainOver
Anubis
1
9
0
0.11
W
Medusa
Mikeymaybe
Medusa
5
4
8
2.25
L
Shiva
Scaabbs
Shiva
2
4
0
0.5
L
7
4
1
1.88
W
Cliodhna
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,541
Damage
50,017
78,460
Taken
86,360
61,879
Mitigated
55,617
24,413
Healing
22,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Blargh94
Bakasura
8,564
4,917
0
2,994
23,226
10,325
0
3,856
19,370
0
71,929
W
Sobek
Divinarus
Sobek
6,399
633
0
4,524
20,596
25,341
811
5,696
14,820
30,567
0
W
Vulcan
21,381
5,525
0
880
7,518
3,639
42
2,118
5,258
129,419
0
W
9,513
1,383
0
8,994
19,945
18,806
598
1,725
17,840
0
82,942
L
Ganesha
GIGANTIKK
Ganesha
12,253
750
3,109
4,809
16,373
18,237
153
5,832
10,541
47,742
5,294
L
Anubis
MainOver
Anubis
4,400
299
0
5,185
18,213
8,579
0
9,596
8,617
70,241
0
W
Medusa
Mikeymaybe
Medusa
9,673
5,761
0
3,610
12,368
5,631
3,674
3,146
9,222
0
60,191
L
Shiva
Scaabbs
Shiva
9,116
1,235
577
4,663
16,867
12,825
464
3,199
13,668
0
69,630
L
15,684
5,494
0
717
11,681
5,651
204
5,297
6,384
0
88,160
W
Cliodhna
16,575
2,979
0
6,405
18,033
8,462
2,685
3,392
14,486
0
103,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,523
Gold Earned
48,209
655
Minions Killed
613
0
Camps Cleared
0
2,115,554
Distance Traveled
1,815,432
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,794
440
126
6
0
368,982
3
W
Sobek
10,011
501
30
2
0
419,501
4
W
Vulcan
13,972
699
212
11
0
452,401
4
W
Tyr
11,396
570
158
8
0
402,517
8
L
Ganesha
9,670
484
13
1
0
418,904
3
L
Anubis
8,955
448
137
7
0
302,482
6
W
Medusa
9,640
482
107
5
0
365,605
4
L
Shiva
9,957
498
148
7
0
371,685
6
L
Skadi
10,833
542
189
9
0
353,379
3
W
Cliodhna
11,504
575
148
7
0
475,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role