Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
CrimsonOtachi
Cthulhu
Gold IV
Level 135
God Stats
0W - 1L
1,588 SR
Queue Stats
88W - 96L
1,453 MMR
Party 1
Ares
Ares
Gold III
Euoo
Ares
Gold III
Level 153
God Stats
3W - 3L
1,532 SR
Queue Stats
154W - 157L
1,461 MMR
Solo
Ravana
Ravana
Gold V
Starkstraitos
Ravana
Gold V
Level 145
God Stats
4W - 6L
1,678 SR
Queue Stats
71W - 70L
1,496 MMR
Party 1
Izanami
Izanami
Gold IV
YaAVi
Izanami
Gold IV
Level 149
God Stats
2W - 3L
1,525 SR
Queue Stats
60W - 64L
1,332 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,565 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,587 SR
1,466 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
ComicMan
Apollo
Silver II
Level 107
God Stats
8W - 8L
1,539 SR
Queue Stats
30W - 32L
1,477 MMR
Solo
Bacchus
Bacchus
Gold II
ItsGumbo
Bacchus
Gold II
Level 109
God Stats
6W - 4L
1,597 SR
Queue Stats
165W - 155L
1,518 MMR
Solo
Ymir
Ymir
Gold V
VampCarti
Ymir
Gold V
Level 128
God Stats
3W - 0L
1,890 SR
Queue Stats
45W - 49L
1,331 MMR
Solo
Thanatos
Thanatos
Gold IV
markoSsSsS
Thanatos
Gold IV
Level 137
God Stats
6W - 13L
1,407 SR
Queue Stats
37W - 37L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 5 / 0
7,077
472
7,295
9,654
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
13
2 / 2 / 0
7,805
520
10,097
12,286
9,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
Euoo
Ares
10
0 / 7 / 0
6,251
417
5,353
17,106
16,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 5 / 2
7,444
496
3,712
14,317
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
YaAVi
Izanami
14
0 / 2 / 0
8,408
561
6,895
9,313
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
MercuryAtlasHadesLancelot

VS

Bans
IshtarPoseidonKhepriOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 1 / 7
9,730
649
14,537
13,183
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
ComicMan
Apollo
17
7 / 0 / 1
10,016
668
10,384
11,092
4,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ItsGumbo
Bacchus
12
2 / 0 / 11
8,336
556
7,190
10,810
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
14
1 / 2 / 1
8,764
584
5,420
11,395
6,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
markoSsSsS
Thanatos
16
6 / 1 / 5
9,647
643
9,874
10,495
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
21
21
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
0
0.4
W
Anubis
 
Anubis
5
1
7
8.5
W
Apollo
ComicMan
Apollo
7
0
1
7.5
L
Cthulhu
2
2
0
1
L
Ares
Euoo
Ares
0
7
0
0
W
Bacchus
ItsGumbo
Bacchus
2
0
11
7.5
L
0
5
2
0.2
W
Ymir
1
2
1
0.75
L
Izanami
YaAVi
Izanami
0
2
0
0
W
Thanatos
markoSsSsS
Thanatos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,352
Damage
47,405
62,676
Taken
56,975
39,339
Mitigated
36,813
10,499
Healing
37,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,295
779
0
953
9,654
3,399
0
5,653
4,001
45,563
0
W
Anubis
 
Anubis
14,537
846
432
9,952
13,183
7,782
936
7,430
5,753
97,348
0
W
Apollo
ComicMan
Apollo
10,384
7,023
0
4,106
11,092
4,166
672
1,697
9,347
0
89,628
L
Cthulhu
10,097
369
456
2,556
12,286
9,788
0
6,099
6,187
58,082
0
L
Ares
Euoo
Ares
5,353
259
259
1,966
17,106
16,955
0
9,804
7,302
16,509
0
W
Bacchus
ItsGumbo
Bacchus
7,190
695
0
2,440
10,810
12,456
0
3,660
7,019
21,556
4,130
L
3,712
980
0
1,192
14,317
6,138
0
4,671
9,646
0
70,828
W
Ymir
5,420
1,481
0
3,835
11,395
6,898
252
7,725
2,798
57,885
0
L
Izanami
YaAVi
Izanami
6,895
5,013
0
3,117
9,313
3,059
508
522
8,791
0
88,157
W
Thanatos
markoSsSsS
Thanatos
9,874
2,581
0
16,293
10,495
5,511
516
1,749
8,660
30
82,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
46,493
479
Minions Killed
595
0
Camps Cleared
0
1,416,042
Distance Traveled
1,496,658
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,077
472
85
6
0
254,748
1
W
Anubis
9,730
649
147
10
0
258,072
2
W
Apollo
10,016
668
158
11
0
309,550
1
L
Cthulhu
7,805
520
104
7
0
298,178
3
L
Ares
6,251
417
15
1
0
274,591
6
W
Bacchus
8,336
556
33
2
0
313,185
9
L
Ravana
7,444
496
102
7
0
322,444
1
W
Ymir
8,764
584
122
8
0
258,228
3
L
Izanami
8,408
561
173
12
0
266,081
6
W
Thanatos
9,647
643
135
9
0
357,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role