Player Matchup

Ares
Ares
CSBMitch
Ares
Level 86
God Stats
4W - 0L
1,584 SR
Queue Stats
120W - 115L
1,502 Elo+
Solo
Hercules
Hercules
EugenSolid
Hercules
Level 109
God Stats
10W - 5L
1,452 SR
Queue Stats
105W - 94L
1,471 Elo+
Party 2
Horus
Horus
Scholley
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,356 Elo+
Party 2
Zeus
Zeus
TryHardHuso
Zeus
Level 86
God Stats
3W - 0L
1,887 SR
Queue Stats
213W - 197L
1,528 Elo+
Party 2
Raijin
Raijin
iTzBrilLiant187
Raijin
Level 60
God Stats
2W - 1L
1,269 SR
Queue Stats
118W - 114L
1,459 Elo+
Party 2
Team Averages
Level 72
1,538 SR
1,463 Elo+

VS

Team Averages
Level 88
1,494 SR
1,374 Elo+
Da Ji
Da Ji
DigitalRoxer
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,201 Elo+
Solo
Poseidon
Poseidon
GOKU4VENUS
Poseidon
Level 127
God Stats
4W - 2L
1,667 SR
Queue Stats
158W - 186L
1,391 Elo+
Party 1
Raijin
Raijin
RJISHNUD
Raijin
Level 121
God Stats
0W - 3L
1,270 SR
Queue Stats
195W - 214L
1,423 Elo+
Party 1
Horus
Horus
blde33
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,368 Elo+
Solo
Kumbhakarna
Kumbhakarna
vi4ra
Kumbhakarna
Level 153
God Stats
1W - 1L
1,533 SR
Queue Stats
172W - 160L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 2 / 13
8,625
863
3,151
12,030
12,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
EugenSolid
Hercules
17
5 / 0 / 14
9,753
975
9,277
25,942
15,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
Scholley
Horus
14
2 / 1 / 16
8,874
887
4,777
12,311
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 1 / 13
9,687
969
26,632
9,139
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 13
9,252
925
8,782
7,819
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,296
630
5,737
10,550
4,703
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
GOKU4VENUS
Poseidon
14
1 / 5 / 2
7,239
724
11,243
11,195
5,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
RJISHNUD
Raijin
13
1 / 5 / 1
6,521
652
9,574
9,361
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
blde33
Horus
13
1 / 4 / 1
7,515
752
4,201
11,768
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
vi4ra
Kumbhakarna
13
1 / 4 / 1
7,100
710
3,182
13,612
14,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
10
24
Kills
4
5
Deaths
24
69
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
13
4.25
L
0
6
1
0.08
W
Hercules
EugenSolid
Hercules
5
0
14
12
L
Poseidon
GOKU4VENUS
Poseidon
1
5
2
0.4
L
Raijin
RJISHNUD
Raijin
1
5
1
0.3
W
Horus
Scholley
Horus
2
1
16
10
W
9
1
13
15.5
L
Horus
blde33
Horus
1
4
1
0.38
W
6
1
13
12.5
L
Kumbhakarna
vi4ra
Kumbhakarna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,619
Damage
33,937
67,241
Taken
56,486
50,340
Mitigated
42,614
33,927
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,151
163
1,357
1,713
12,030
12,492
1,762
5,499
6,531
5,338
0
L
5,737
622
364
531
10,550
4,703
0
7,198
3,095
0
7,932
W
Hercules
EugenSolid
Hercules
9,277
1,267
4,187
15,923
25,942
15,901
666
6,637
19,305
0
15,294
L
Poseidon
GOKU4VENUS
Poseidon
11,243
1,498
544
2,300
11,195
5,099
0
7,495
3,402
31,643
0
L
Raijin
RJISHNUD
Raijin
9,574
922
921
858
9,361
3,938
0
5,748
3,349
15,102
0
W
Horus
Scholley
Horus
4,777
1,700
3,685
4,268
12,311
11,402
388
2,771
9,540
0
10,213
W
26,632
3,552
490
902
9,139
5,548
587
5,258
3,881
37,225
0
L
Horus
blde33
Horus
4,201
2,602
2,276
2,461
11,768
14,628
0
7,444
3,958
0
5,881
W
8,782
915
893
509
7,819
4,997
734
3,834
3,985
28,650
0
L
Kumbhakarna
vi4ra
Kumbhakarna
3,182
113
308
1,399
13,612
14,246
0
9,065
4,117
4,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,191
Gold Earned
34,671
108
Minions Killed
66
0
Camps Cleared
0
998,470
Distance Traveled
883,712
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,625
863
4
0
0
190,273
0
L
Da Ji
6,296
630
3
0
0
132,411
3
W
Hercules
9,753
975
23
2
0
238,551
0
L
Poseidon
7,239
724
41
4
0
180,925
4
L
Raijin
6,521
652
14
1
0
162,598
0
W
Horus
8,874
887
4
0
0
198,579
0
W
Zeus
9,687
969
27
3
0
187,019
0
L
Horus
7,515
752
1
0
0
209,567
1
W
Raijin
9,252
925
50
5
0
184,048
0
L
Kumbhakarna
7,100
710
7
1
0
198,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role