Player Matchup

Mercury
Mercury
IHaveToDieNow
Mercury
Level 89
God Stats
19W - 12L
1,604 SR
Queue Stats
68W - 74L
1,400 Elo+
Party 2
Poseidon
Poseidon
Oberraman
Poseidon
Level 149
God Stats
9W - 10L
1,563 SR
Queue Stats
74W - 70L
1,540 Elo+
Solo
Bellona
Bellona
zeroshero
Bellona
Level 78
God Stats
13W - 10L
1,531 SR
Queue Stats
83W - 93L
1,398 Elo+
Party 2
Team Averages
Level 105
1,566 SR
1,446 Elo+

VS

Team Averages
Level 78
1,297 SR
1,354 Elo+
Sun Wukong
Sun Wukong
Azeratis
Sun Wukong
Level 60
God Stats
1W - 3L
1,368 SR
Queue Stats
54W - 70L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
Picolizac
Kuzenbo
Level 82
God Stats
0W - 14L
1,024 SR
Queue Stats
2W - 16L
1,147 Elo+
Solo
Agni
Agni
WidownMaker
Agni
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
4 / 0 / 2
7,146
715
5,799
6,441
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Oberraman
Poseidon
13
2 / 0 / 3
7,123
712
9,668
6,903
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
zeroshero
Bellona
12
1 / 0 / 5
7,478
748
4,962
9,514
6,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azeratis
Sun Wukong
9
0 / 4 / 0
5,662
566
5,026
10,201
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Picolizac
Kuzenbo
10
0 / 1 / 0
6,438
644
6,067
9,684
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
0 / 2 / 0
5,844
584
6,801
5,135
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Azeratis
Sun Wukong
0
4
0
0
W
Mercury
4
0
2
5
W
Poseidon
Oberraman
Poseidon
2
0
3
3.5
L
Kuzenbo
Picolizac
Kuzenbo
0
1
0
0
L
0
2
0
0
W
Bellona
zeroshero
Bellona
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,429
Damage
17,894
22,858
Taken
25,020
13,014
Mitigated
18,406
8,626
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Azeratis
Sun Wukong
5,026
531
0
1,782
10,201
7,124
0
3,491
6,710
0
11,575
W
Mercury
5,799
1,906
0
1,590
6,441
3,192
221
3,495
2,749
0
26,619
W
Poseidon
Oberraman
Poseidon
9,668
1,823
0
2,539
6,903
3,082
173
4,549
2,209
44,568
0
L
Kuzenbo
Picolizac
Kuzenbo
6,067
2,152
157
1,502
9,684
9,269
0
4,265
5,419
14,709
0
L
6,801
268
0
500
5,135
2,013
0
1,912
3,223
24,226
0
W
Bellona
zeroshero
Bellona
4,962
1,263
2,160
2,337
9,514
6,740
48
5,361
3,759
0
11,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,747
Gold Earned
17,944
145
Minions Killed
79
9
Camps Cleared
0
591,117
Distance Traveled
564,329
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,662
566
24
2
0
181,688
2
W
Mercury
7,146
715
45
5
5
203,130
4
W
Poseidon
7,123
712
84
8
4
190,698
3
L
Kuzenbo
6,438
644
20
2
0
199,066
5
L
Agni
5,844
584
35
4
0
183,575
2
W
Bellona
7,478
748
16
2
0
197,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role