Player Matchup

Thor
Thor
Blargh94
Thor
Level 46
God Stats
0W - 2L
1,328 SR
Queue Stats
18W - 18L
1,578 Elo+
Party 2
Artio
Artio
GIGANTIKK
Artio
Level 120
God Stats
0W - 2L
1,311 SR
Queue Stats
118W - 113L
1,595 Elo+
Party 2
Hera
Hera
MainOver
Hera
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,483 Elo+
Party 2
Shiva
Shiva
Scaabbs
Shiva
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Neith
Neith
elCanclerino
Neith
Level 94
God Stats
1W - 2L
1,711 SR
Queue Stats
67W - 65L
1,576 Elo+
Party 2
Team Averages
Level 65
1,470 SR
1,546 Elo+

VS

Team Averages
Level 61
1,651 SR
1,485 Elo+
Zhong Kui
Zhong Kui
DwarfInAJar
Zhong Kui
Level 107
God Stats
6W - 3L
1,698 SR
Queue Stats
255W - 260L
1,533 Elo+
Party 1
Tyr
Tyr
Fkofff619
Tyr
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 36L
1,411 Elo+
Party 1
Geb
Geb
GoodDunn
Geb
Level 112
God Stats
8W - 5L
1,638 SR
Queue Stats
117W - 122L
1,434 Elo+
Solo
Cupid
Cupid
KJavelin
Cupid
Level 55
God Stats
3W - 2L
1,706 SR
Queue Stats
146W - 154L
1,456 Elo+
Solo
Cliodhna
Cliodhna
microsoftedge69
Cliodhna
Level 27
God Stats
58W - 43L
1,714 SR
Queue Stats
81W - 66L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 4 / 0
4,578
458
1,266
10,538
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
GIGANTIKK
Artio
8
0 / 1 / 0
5,198
520
1,590
8,582
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
8
0 / 6 / 0
4,648
465
1,331
7,931
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Scaabbs
Shiva
10
0 / 1 / 0
5,383
538
3,399
6,036
2,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 0
4,447
445
2,981
3,828
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DwarfInAJar
Zhong Kui
12
6 / 0 / 2
6,995
700
6,817
5,729
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 0 / 0
6,162
616
3,572
5,729
3,137
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,770
477
2,537
4,061
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
KJavelin
Cupid
8
1 / 0 / 0
4,650
465
6,059
6,613
1,771
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
10
3 / 0 / 4
6,171
617
3,562
5,927
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
12
12
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
0
4
0
0
W
Zhong Kui
DwarfInAJar
Zhong Kui
6
0
2
7
W
2
0
0
2
L
Artio
GIGANTIKK
Artio
0
1
0
0
W
0
0
0
0
W
Cupid
KJavelin
Cupid
1
0
0
1
L
Hera
0
6
0
0
L
Shiva
Scaabbs
Shiva
0
1
0
0
L
0
0
0
0
W
Cliodhna
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,567
Damage
22,547
36,915
Taken
28,059
15,222
Mitigated
12,760
12,192
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,266
288
0
3,378
10,538
3,815
0
2,407
8,131
0
23,326
W
Zhong Kui
DwarfInAJar
Zhong Kui
6,817
1,211
0
2,831
5,729
3,988
0
1,207
4,522
50,493
0
W
3,572
714
0
2,980
5,729
3,137
0
0
5,729
0
39,188
L
Artio
GIGANTIKK
Artio
1,590
242
232
4,935
8,582
4,457
0
1,591
6,991
19,839
0
W
2,537
430
0
1,334
4,061
1,946
0
689
3,372
13,640
0
W
Cupid
KJavelin
Cupid
6,059
3,472
163
2,513
6,613
1,771
0
901
5,712
0
26,437
L
Hera
1,331
622
0
860
7,931
3,002
0
4,410
3,521
26,563
0
L
Shiva
Scaabbs
Shiva
3,399
821
252
1,573
6,036
2,485
0
0
6,036
0
36,586
L
2,981
933
0
962
3,828
1,463
364
946
2,882
0
30,038
W
Cliodhna
3,562
848
0
991
5,927
1,918
0
124
5,803
0
39,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,254
Gold Earned
28,748
252
Minions Killed
307
0
Camps Cleared
0
885,108
Distance Traveled
964,548
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,578
458
46
5
0
178,961
1
W
Zhong Kui
6,995
700
87
9
0
183,787
1
W
Tyr
6,162
616
78
8
0
186,779
4
L
Artio
5,198
520
32
3
0
205,031
1
W
Geb
4,770
477
11
1
0
172,381
2
W
Cupid
4,650
465
46
5
0
184,707
0
L
Hera
4,648
465
43
4
0
157,225
3
L
Shiva
5,383
538
77
8
0
189,036
4
L
Neith
4,447
445
54
5
0
154,855
0
W
Cliodhna
6,171
617
85
9
0
236,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role