Player Matchup

Hades
Hades
Silver V
 
Hades
Silver V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver V
l KORMAC l
Achilles
Silver V
Level 111
God Stats
0W - 2L
1,478 SR
Queue Stats
11W - 19L
1,211 MMR
Party 1
Fafnir
Fafnir
Bronze IV
meowmixer209
Fafnir
Bronze IV
Level 61
God Stats
2W - 5L
1,286 SR
Queue Stats
3W - 10L
1,238 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,421 SR
1,316 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,482 SR
1,252 MMR
Chiron
Chiron
Silver IV
I Am Keyno
Chiron
Silver IV
Level 91
God Stats
9W - 10L
1,145 SR
Queue Stats
357W - 457L
943 MMR
Solo
Cthulhu
Cthulhu
Gold IV
MonkeyPoo008
Cthulhu
Gold IV
Level 49
God Stats
10W - 6L
1,644 SR
Queue Stats
26W - 32L
1,328 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
StonedFofo69
Baron Samedi
Silver II
Level 123
God Stats
8W - 3L
1,656 SR
Queue Stats
19W - 17L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 6 / 2
9,815
701
15,489
24,463
14,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
l KORMAC l
Achilles
13
3 / 5 / 4
9,260
661
10,267
19,834
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
10
0 / 5 / 2
7,976
570
3,930
12,225
7,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AtlasAh Muzen CabAresKumbhakarnaAthena

VS

Bans
BacchusChaacUllrArtemisNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
I Am Keyno
Chiron
14
4 / 2 / 12
10,409
744
14,509
10,956
4,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
MonkeyPoo008
Cthulhu
15
7 / 3 / 7
11,443
817
14,229
20,952
25,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
StonedFofo69
Baron Samedi
14
5 / 3 / 6
10,072
719
15,666
11,251
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
16
16
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
6
2
1
W
Chiron
I Am Keyno
Chiron
4
2
12
5
W
Cthulhu
MonkeyPoo008
Cthulhu
7
3
7
3.5
W
Baron Samedi
StonedFofo69
Baron Samedi
5
3
6
2.67
L
Achilles
l KORMAC l
Achilles
3
5
4
1
L
Fafnir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,686
Damage
44,404
56,522
Taken
43,159
38,738
Mitigated
35,152
12,170
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
15,489
683
950
7,379
24,463
14,651
0
14,080
10,383
54,240
0
W
Chiron
I Am Keyno
Chiron
14,509
6,186
1,721
3,754
10,956
4,897
2,086
6,398
4,344
0
34,458
W
Cthulhu
MonkeyPoo008
Cthulhu
14,229
1,918
767
3,192
20,952
25,066
224
7,190
13,067
30,974
0
W
Baron Samedi
StonedFofo69
Baron Samedi
15,666
709
3,065
3,784
11,251
5,189
618
6,104
4,938
39,149
0
L
Achilles
l KORMAC l
Achilles
10,267
3,319
0
2,353
19,834
16,090
0
10,204
9,630
0
20,733
L
Fafnir
3,930
564
0
1,488
12,225
7,997
0
5,913
6,312
17,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,051
Gold Earned
31,924
116
Minions Killed
128
4
Camps Cleared
7
590,332
Distance Traveled
758,726
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,815
701
79
6
4
236,491
3
W
Chiron
10,409
744
46
3
3
252,735
1
W
Cthulhu
11,443
817
38
3
1
274,926
3
W
Baron Samedi
10,072
719
44
3
3
231,065
1
L
Achilles
9,260
661
16
1
0
226,377
1
L
Fafnir
7,976
570
21
2
0
127,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role