Player Matchup

Skadi
Skadi
Gold IV
Chrollous-
Skadi
Gold IV
Level 127
God Stats
7W - 2L
1,653 SR
Queue Stats
41W - 44L
1,471 MMR
Solo
Ne Zha
Ne Zha
Silver II
HixCom9
Ne Zha
Silver II
Level 127
God Stats
9W - 1L
1,682 SR
Queue Stats
37W - 27L
1,505 MMR
Solo
Sobek
Sobek
Silver I
MattDatManiac
Sobek
Silver I
Level 154
God Stats
3W - 1L
1,766 SR
Queue Stats
33W - 37L
1,494 MMR
Solo
Guan Yu
Guan Yu
Gold IV
jesse23james
Guan Yu
Gold IV
Level 144
God Stats
6W - 2L
1,818 SR
Queue Stats
145W - 147L
1,497 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
madraffa-san
Morgan Le Fay
Gold II
Level 125
God Stats
19W - 31L
1,439 SR
Queue Stats
294W - 305L
1,505 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,672 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,572 SR
1,492 MMR
Geb
Geb
Platinum V
 
Geb
Platinum V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
DiLusionaaL
Chaac
Gold IV
Level 141
God Stats
59W - 58L
1,557 SR
Queue Stats
254W - 256L
1,519 MMR
Solo
Thanatos
Thanatos
Gold III
Edcamm
Thanatos
Gold III
Level 144
God Stats
2W - 4L
1,539 SR
Queue Stats
148W - 148L
1,484 MMR
Solo
Chiron
Chiron
Bronze III
KINGofSTING29
Chiron
Bronze III
Level 89
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Poseidon
Poseidon
Silver III
MtUP IceMan
Poseidon
Silver III
Level 146
God Stats
1W - 1L
1,588 SR
Queue Stats
13W - 17L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
9 / 2 / 4
12,963
589
21,021
15,457
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
HixCom9
Ne Zha
18
5 / 3 / 9
12,393
563
11,412
21,890
10,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 13
11,857
539
9,865
27,853
38,134
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
jesse23james
Guan Yu
18
2 / 3 / 9
11,685
531
16,493
29,304
33,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morgan Le Fay
madraffa-san
Morgan Le Fay
17
3 / 4 / 9
11,584
527
14,045
14,123
7,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
VulcanHadesCabrakanMulan

VS

Bans
BastetLancelotAtlasHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
4 / 3 / 2
10,336
470
7,868
20,200
22,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 1
10,501
477
19,575
26,845
23,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Edcamm
Thanatos
18
6 / 8 / 2
11,138
506
10,995
22,244
11,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 4 / 3
9,507
432
7,948
17,274
7,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
MtUP IceMan
Poseidon
15
0 / 7 / 6
9,546
434
14,672
17,626
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
23
Kills
12
12
Deaths
25
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
3
2
1.67
W
Skadi
9
2
4
5.5
L
2
3
1
0.83
L
Thanatos
Edcamm
Thanatos
6
8
2
0.88
W
Ne Zha
HixCom9
Ne Zha
5
3
9
3.17
L
0
4
3
0.38
W
4
0
13
10.5
L
Poseidon
MtUP IceMan
Poseidon
0
7
6
0.43
W
Guan Yu
jesse23james
Guan Yu
2
3
9
2.17
W
Morgan Le Fay
madraffa-san
Morgan Le Fay
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,836
Damage
61,058
108,627
Taken
104,189
98,791
Mitigated
72,253
50,558
Healing
38,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,868
659
0
4,180
20,200
22,130
0
6,632
13,458
27,189
3,450
W
Skadi
21,021
11,876
0
7,703
15,457
8,618
6,877
2,757
12,700
0
137,115
L
19,575
3,634
0
11,964
26,845
23,930
0
3,141
22,064
0
91,815
L
Thanatos
Edcamm
Thanatos
10,995
3,650
0
14,706
22,244
11,931
611
3,541
18,472
0
85,208
W
Ne Zha
HixCom9
Ne Zha
11,412
4,398
0
5,188
21,890
10,838
0
5,937
15,953
0
120,095
L
7,948
2,901
1,272
5,174
17,274
7,380
0
2,734
14,428
0
81,752
W
9,865
1,061
0
13,750
27,853
38,134
492
7,721
20,132
34,522
1,642
L
Poseidon
MtUP IceMan
Poseidon
14,672
1,964
0
1,244
17,626
6,882
287
8,204
9,217
81,838
0
W
Guan Yu
jesse23james
Guan Yu
16,493
2,102
3,319
17,236
29,304
33,982
255
2,385
26,919
704
78,446
W
Morgan Le Fay
madraffa-san
Morgan Le Fay
14,045
909
0
3,362
14,123
7,219
830
8,209
5,914
89,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,482
Gold Earned
51,028
586
Minions Killed
571
0
Camps Cleared
0
2,101,416
Distance Traveled
2,010,041
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,336
470
47
2
0
420,024
9
W
Skadi
12,963
589
154
7
0
381,106
3
L
Chaac
10,501
477
141
6
0
399,763
9
L
Thanatos
11,138
506
129
6
0
441,765
4
W
Ne Zha
12,393
563
136
6
0
468,712
5
L
Chiron
9,507
432
134
6
0
366,291
1
W
Sobek
11,857
539
37
2
0
436,093
7
L
Poseidon
9,546
434
120
5
0
382,198
1
W
Guan Yu
11,685
531
112
5
0
429,786
4
W
Morgan Le Fay
11,584
527
147
7
0
385,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role