Player Matchup

Izanami
Izanami
D__avid__
Izanami
Level 17
God Stats
1W - 1L
1,443 SR
Queue Stats
9W - 9L
1,404 Elo+
Party 1
Aphrodite
Aphrodite
SsgTheBest24
Aphrodite
Level 130
God Stats
1W - 2L
1,236 SR
Queue Stats
8W - 11L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
sib518
Guan Yu
Level 108
God Stats
34W - 44L
1,463 SR
Queue Stats
86W - 107L
1,429 Elo+
Party 1
Team Averages
Level 85
1,381 SR
1,411 Elo+

VS

Team Averages
Level 65
1,402 SR
1,288 Elo+
Hercules
Hercules
Baiji OP
Hercules
Level 32
God Stats
9W - 17L
1,317 SR
Queue Stats
9W - 22L
1,235 Elo+
Solo
Nemesis
Nemesis
DST Shamiat
Nemesis
Level 56
God Stats
2W - 4L
1,383 SR
Queue Stats
15W - 33L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
Waseem27
Baron Samedi
Level 106
God Stats
7W - 7L
1,507 SR
Queue Stats
166W - 264L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D__avid__
Izanami
14
1 / 4 / 2
10,939
608
9,093
17,503
8,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
SsgTheBest24
Aphrodite
16
0 / 4 / 8
11,730
652
18,328
14,378
11,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
sib518
Guan Yu
19
8 / 2 / 1
13,561
753
22,722
25,671
37,407
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baiji OP
Hercules
17
6 / 1 / 3
11,556
642
10,321
25,609
29,940
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
DST Shamiat
Nemesis
14
0 / 5 / 6
10,015
556
5,783
15,353
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Waseem27
Baron Samedi
18
4 / 3 / 6
11,874
660
20,787
17,915
15,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
9
Kills
10
10
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Baiji OP
Hercules
6
1
3
7.5
L
Nemesis
DST Shamiat
Nemesis
0
5
6
0.6
W
Izanami
D__avid__
Izanami
1
4
2
0.5
W
Aphrodite
SsgTheBest24
Aphrodite
0
4
8
1
L
Baron Samedi
Waseem27
Baron Samedi
4
3
6
2.33
W
Guan Yu
sib518
Guan Yu
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,143
Damage
36,891
57,552
Taken
58,877
56,644
Mitigated
52,905
27,018
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Baiji OP
Hercules
10,321
2,409
219
4,133
25,609
29,940
263
8,726
16,883
0
21,664
L
Nemesis
DST Shamiat
Nemesis
5,783
1,750
0
2,294
15,353
7,290
0
4,729
10,624
0
25,092
W
Izanami
D__avid__
Izanami
9,093
4,805
316
1,741
17,503
8,084
2,070
6,775
10,447
0
60,985
W
Aphrodite
SsgTheBest24
Aphrodite
18,328
843
9,603
7,309
14,378
11,153
168
6,792
7,586
51,857
0
L
Baron Samedi
Waseem27
Baron Samedi
20,787
1,845
2,835
6,988
17,915
15,675
220
5,516
12,399
70,615
0
W
Guan Yu
sib518
Guan Yu
22,722
1,613
2,113
5,936
25,671
37,407
40
7,914
17,561
0
48,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
33,445
199
Minions Killed
170
9
Camps Cleared
6
1,023,983
Distance Traveled
983,022
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,556
642
34
2
0
355,465
0
L
Nemesis
10,015
556
36
2
3
357,683
0
W
Izanami
10,939
608
79
4
6
308,604
1
W
Aphrodite
11,730
652
73
4
2
322,680
0
L
Baron Samedi
11,874
660
100
6
3
269,874
3
W
Guan Yu
13,561
753
47
3
1
392,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role