Player Matchup

Thanatos
Thanatos
Dracosilence
Thanatos
Level 28
God Stats
1W - 0L
1,508 SR
Queue Stats
20W - 8L
1,706 Elo+
Party 2
Atlas
Atlas
JaypeaceOnPC
Atlas
Level 109
God Stats
21W - 13L
1,743 SR
Queue Stats
175W - 169L
1,681 Elo+
Party 2
Kuzenbo
Kuzenbo
LeeKebuum
Kuzenbo
Level 94
God Stats
1W - 0L
1,613 SR
Queue Stats
23W - 12L
1,665 Elo+
Party 2
Baron Samedi
Baron Samedi
nelsonmundella
Baron Samedi
Level 116
God Stats
2W - 0L
1,708 SR
Queue Stats
39W - 20L
1,716 Elo+
Party 2
Vamana
Vamana
xCatxMariox
Vamana
Level 83
God Stats
4W - 2L
1,481 SR
Queue Stats
131W - 148L
1,504 Elo+
Solo
Team Averages
Level 86
1,610 SR
1,654 Elo+

VS

Team Averages
Level 113
1,562 SR
1,484 Elo+
Kumbhakarna
Kumbhakarna
AuraEC
Kumbhakarna
Level 104
God Stats
1W - 1L
1,699 SR
Queue Stats
45W - 53L
1,493 Elo+
Solo
Xbalanque
Xbalanque
Grim6xM4FIA
Xbalanque
Level 157
God Stats
0W - 1L
1,397 SR
Queue Stats
70W - 64L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
Percules5129
Sun Wukong
Level 48
God Stats
3W - 5L
1,449 SR
Queue Stats
49W - 63L
1,421 Elo+
Party 1
Arachne
Arachne
Warening
Arachne
Level 129
God Stats
10W - 5L
1,678 SR
Queue Stats
115W - 140L
1,437 Elo+
Solo
Anubis
Anubis
tetrisgod69
Anubis
Level 129
God Stats
38W - 33L
1,587 SR
Queue Stats
69W - 48L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dracosilence
Thanatos
12
1 / 3 / 4
6,766
752
3,867
6,454
2,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 0 / 7
8,145
905
8,850
6,985
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
LeeKebuum
Kuzenbo
13
1 / 0 / 11
7,610
846
4,855
10,425
13,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
nelsonmundella
Baron Samedi
15
4 / 0 / 7
8,006
890
10,700
3,556
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
15
4 / 0 / 7
7,989
888
6,619
6,111
4,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AuraEC
Kumbhakarna
12
0 / 4 / 2
6,815
757
3,990
13,736
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Grim6xM4FIA
Xbalanque
12
0 / 3 / 2
6,615
735
3,955
7,336
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Percules5129
Sun Wukong
12
2 / 4 / 0
6,468
719
4,837
10,778
9,401
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Warening
Arachne
11
0 / 3 / 0
6,055
673
2,718
8,189
4,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
1 / 2 / 0
6,371
708
1,516
2,856
1,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
16
Kills
3
3
Deaths
16
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AuraEC
Kumbhakarna
0
4
2
0.25
W
Thanatos
Dracosilence
Thanatos
1
3
4
1
L
Xbalanque
Grim6xM4FIA
Xbalanque
0
3
2
0.33
W
6
0
7
9.5
W
Kuzenbo
LeeKebuum
Kuzenbo
1
0
11
6.5
L
Sun Wukong
Percules5129
Sun Wukong
2
4
0
0.5
L
Arachne
Warening
Arachne
0
3
0
0
W
Baron Samedi
nelsonmundella
Baron Samedi
4
0
7
7.5
L
Anubis
1
2
0
0.5
W
Vamana
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,891
Damage
17,016
33,531
Taken
42,895
28,012
Mitigated
30,296
14,317
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AuraEC
Kumbhakarna
3,990
313
0
925
13,736
12,148
0
8,525
4,919
15,786
0
W
Thanatos
Dracosilence
Thanatos
3,867
524
0
2,821
6,454
2,739
0
976
5,478
0
13,831
L
Xbalanque
Grim6xM4FIA
Xbalanque
3,955
1,381
0
823
7,336
3,165
0
4,206
2,940
0
18,590
W
8,850
3,487
0
1,890
6,985
5,007
680
1,283
5,702
20,898
0
W
Kuzenbo
LeeKebuum
Kuzenbo
4,855
1,983
0
2,704
10,425
13,819
0
1,917
8,508
13,085
0
L
Sun Wukong
Percules5129
Sun Wukong
4,837
1,941
0
818
10,778
9,401
215
4,509
6,169
0
15,598
L
Arachne
Warening
Arachne
2,718
1,791
0
1,035
8,189
4,224
0
4,731
3,230
0
7,753
W
Baron Samedi
nelsonmundella
Baron Samedi
10,700
1,573
2,510
2,034
3,556
1,979
769
530
3,026
32,594
0
L
Anubis
1,516
38
0
596
2,856
1,358
0
1,588
1,178
7,315
0
W
Vamana
6,619
2,958
0
2,358
6,111
4,468
2,067
800
5,311
54
26,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
32,324
192
Minions Killed
122
0
Camps Cleared
0
1,034,052
Distance Traveled
789,984
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,815
757
23
3
0
186,607
1
W
Thanatos
6,766
752
22
2
0
201,676
0
L
Xbalanque
6,615
735
53
6
0
176,308
0
W
Atlas
8,145
905
52
6
0
204,365
0
W
Kuzenbo
7,610
846
10
1
0
219,024
0
L
Sun Wukong
6,468
719
18
2
0
158,733
3
L
Arachne
6,055
673
12
1
0
200,060
2
W
Baron Samedi
8,006
890
51
6
0
196,751
1
L
Anubis
6,371
708
16
2
0
68,276
2
W
Vamana
7,989
888
57
6
0
212,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role