Player Matchup

Pele
Pele
CrimsonEclipzes
Pele
Level 149
God Stats
1W - 3L
1,409 SR
Queue Stats
87W - 92L
1,498 Elo+
Party 3
Ullr
Ullr
Kurai_Akuma01
Ullr
Level 125
God Stats
4W - 5L
1,616 SR
Queue Stats
50W - 33L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
MegaBioTitan
Cthulhu
Level 147
God Stats
5W - 4L
1,591 SR
Queue Stats
69W - 77L
1,458 Elo+
Party 3
Janus
Janus
TeawithaKookie
Janus
Level 82
God Stats
1W - 1L
1,602 SR
Queue Stats
65W - 74L
1,452 Elo+
Party 3
Atlas
Atlas
vitto500011
Atlas
Level 29
God Stats
5W - 2L
1,816 SR
Queue Stats
8W - 6L
1,785 Elo+
Party 2
Team Averages
Level 106
1,607 SR
1,559 Elo+

VS

Team Averages
Level 103
1,570 SR
1,486 Elo+
Tyr
Tyr
 
Tyr
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dumbo_020
Ah Puch
Level 124
God Stats
33W - 36L
1,517 SR
Queue Stats
281W - 267L
1,492 Elo+
Party 1
Arachne
Arachne
K_L_Z_64
Arachne
Level 87
God Stats
62W - 46L
1,578 SR
Queue Stats
397W - 362L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
dyslexic-felspar
Aphrodite
Level 128
God Stats
9W - 0L
1,864 SR
Queue Stats
333W - 340L
1,486 Elo+
Party 1
Rama
Rama
xBijuxX
Rama
Level 105
God Stats
27W - 26L
1,390 SR
Queue Stats
230W - 221L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
10,775
468
20,015
23,241
10,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 8 / 8
10,163
442
17,783
23,734
11,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
MegaBioTitan
Cthulhu
18
3 / 1 / 4
11,544
502
15,875
14,402
12,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 3
8,875
386
8,432
13,687
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 5 / 5
9,978
434
8,396
22,847
32,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
0 / 4 / 1
12,390
539
9,259
26,595
20,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Dumbo_020
Ah Puch
20
9 / 0 / 7
13,192
574
27,925
12,135
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
K_L_Z_64
Arachne
17
2 / 5 / 4
10,744
467
10,227
26,171
11,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
16
2 / 2 / 12
11,375
495
7,394
20,855
19,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
xBijuxX
Rama
19
9 / 7 / 6
12,750
554
17,330
20,387
8,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
18
Kills
22
22
Deaths
18
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
4
1
0.13
L
5
4
4
1.75
W
Ah Puch
Dumbo_020
Ah Puch
9
0
7
12.5
W
Arachne
K_L_Z_64
Arachne
2
5
4
0.8
L
5
8
8
1.13
L
Cthulhu
MegaBioTitan
Cthulhu
3
1
4
5
L
0
4
3
0.38
W
Aphrodite
2
2
12
4
L
5
5
5
1.5
W
Rama
xBijuxX
Rama
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,501
Damage
72,135
97,911
Taken
106,143
73,138
Mitigated
66,703
23,389
Healing
47,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,259
806
0
12,335
26,595
20,959
570
12,365
14,170
0
108,302
L
20,015
4,246
0
9,253
23,241
10,840
0
5,353
17,888
0
103,139
W
Ah Puch
Dumbo_020
Ah Puch
27,925
904
1,011
4,618
12,135
6,439
3,571
4,204
7,677
128,139
0
W
Arachne
K_L_Z_64
Arachne
10,227
7,325
0
5,593
26,171
11,147
0
4,006
22,101
0
106,301
L
17,783
9,059
0
3,250
23,734
11,100
0
9,672
14,062
0
81,012
L
Cthulhu
MegaBioTitan
Cthulhu
15,875
2,919
484
3,809
14,402
12,913
682
873
13,529
97,886
0
L
8,432
111
0
2,889
13,687
5,708
0
6,926
6,761
63,836
0
W
Aphrodite
7,394
1,062
8,456
9,649
20,855
19,913
1,079
7,227
13,326
37,430
0
L
8,396
2,558
575
3,129
22,847
32,577
144
12,639
10,208
27,495
0
W
Rama
xBijuxX
Rama
17,330
13,213
0
5,891
20,387
8,245
3,487
4,187
15,877
0
106,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,335
Gold Earned
60,451
593
Minions Killed
702
0
Camps Cleared
0
2,118,880
Distance Traveled
2,230,625
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,390
539
186
8
0
452,508
6
L
Pele
10,775
468
156
7
0
457,867
2
W
Ah Puch
13,192
574
198
9
0
458,449
5
W
Arachne
10,744
467
118
5
0
478,602
5
L
Ullr
10,163
442
99
4
0
389,888
1
L
Cthulhu
11,544
502
190
8
0
447,086
6
L
Janus
8,875
386
112
5
0
411,512
3
W
Aphrodite
11,375
495
45
2
0
447,454
1
L
Atlas
9,978
434
36
2
0
412,527
2
W
Rama
12,750
554
155
7
0
393,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role