Player Matchup

Cabrakan
Cabrakan
Bronze III
Crusaader
Cabrakan
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,353 MMR
Party 1
Sobek
Sobek
Bronze III
Niklák
Sobek
Bronze III
Level 43
God Stats
1W - 3L
1,504 SR
Queue Stats
1W - 5L
1,353 MMR
Party 1
Hercules
Hercules
Bronze IV
gerritsxd
Hercules
Bronze IV
Level 117
God Stats
0W - 3L
1,467 SR
Queue Stats
6W - 7L
1,454 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,490 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,306 SR
1,389 MMR
Serqet
Serqet
Silver III
Pro100mark
Serqet
Silver III
Level 128
God Stats
1W - 0L
1,167 SR
Queue Stats
10W - 10L
1,342 MMR
Solo
Discordia
Discordia
Silver I
Smigeu
Discordia
Silver I
Level 144
God Stats
2W - 6L
1,256 SR
Queue Stats
186W - 258L
1,324 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
iCyclow
Ah Muzen Cab
Gold IV
Level 46
God Stats
4W - 4L
1,495 SR
Queue Stats
19W - 24L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crusaader
Cabrakan
13
2 / 9 / 1
9,601
600
8,006
19,992
15,989
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Niklák
Sobek
13
0 / 3 / 4
9,879
617
4,264
26,912
33,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
gerritsxd
Hercules
15
2 / 4 / 2
10,463
654
9,342
30,087
35,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Baron SamediAnubisAresAthena

VS

Bans
Guan YuThothChronosScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Pro100mark
Serqet
17
8 / 1 / 7
11,748
734
18,136
14,912
22,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Smigeu
Discordia
16
1 / 1 / 13
10,759
672
18,655
6,175
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
iCyclow
Ah Muzen Cab
18
7 / 2 / 8
11,959
747
30,753
11,957
7,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
16
16
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Crusaader
Cabrakan
2
9
1
0.28
L
Sobek
Niklák
Sobek
0
3
4
0.67
W
Serqet
Pro100mark
Serqet
8
1
7
11.5
W
Discordia
Smigeu
Discordia
1
1
13
7.5
L
Hercules
gerritsxd
Hercules
2
4
2
0.75
W
Ah Muzen Cab
iCyclow
Ah Muzen Cab
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,612
Damage
67,544
76,991
Taken
33,044
85,105
Mitigated
32,801
20,280
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Crusaader
Cabrakan
8,006
489
0
2,429
19,992
15,989
0
5,017
14,090
27,834
0
L
Sobek
Niklák
Sobek
4,264
712
0
7,524
26,912
33,819
0
7,681
18,064
14,977
0
W
Serqet
Pro100mark
Serqet
18,136
4,224
0
1,581
14,912
22,397
234
6,317
8,595
714
32,030
W
Discordia
Smigeu
Discordia
18,655
667
0
500
6,175
3,173
443
1,446
4,729
51,076
0
L
Hercules
gerritsxd
Hercules
9,342
1,821
0
10,327
30,087
35,297
0
7,227
21,599
0
40,925
W
Ah Muzen Cab
iCyclow
Ah Muzen Cab
30,753
13,529
0
4,233
11,957
7,231
1,416
4,854
7,103
16
82,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
34,466
161
Minions Killed
208
2
Camps Cleared
12
822,096
Distance Traveled
954,676
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,601
600
56
4
0
222,321
2
L
Sobek
9,879
617
15
1
1
313,837
4
W
Serqet
11,748
734
24
2
2
350,487
7
W
Discordia
10,759
672
68
4
4
302,673
4
L
Hercules
10,463
654
90
6
1
285,938
0
W
Ah Muzen Cab
11,959
747
116
7
6
301,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role