Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CucaTrans
Mulan
Level 157
God Stats
7W - 3L
1,770 SR
Queue Stats
110W - 84L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CucaUwU
Morgan Le Fay
Level 154
God Stats
9W - 7L
1,586 SR
Queue Stats
86W - 80L
1,556 Elo+
Party 1
Terra
Terra
DiegoCardinal
Terra
Level 159
God Stats
4W - 2L
1,702 SR
Queue Stats
173W - 147L
1,542 Elo+
Party 1
Team Averages
Level 154
1,611 SR
1,531 Elo+

VS

Team Averages
Level 87
1,455 SR
1,429 Elo+
Nemesis
Nemesis
Cemf
Nemesis
Level 156
God Stats
3W - 8L
1,357 SR
Queue Stats
550W - 573L
1,525 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LuketDoJet
Morgan Le Fay
Level 105
God Stats
49W - 49L
1,513 SR
Queue Stats
504W - 508L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Saulo8882106
Guan Yu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 281L
1,370 Elo+
Solo
Kukulkan
Kukulkan
VOYDBRINGER
Kukulkan
Level 15
God Stats
10W - 17L
1,406 SR
Queue Stats
36W - 40L
1,405 Elo+
Party 2
Artemis
Artemis
scardona55
Artemis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
12 / 0 / 14
12,202
1,220
27,331
11,230
5,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
 
Cthulhu
17
1 / 1 / 22
10,612
1,061
11,603
13,016
8,128
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
CucaTrans
Mulan
18
5 / 4 / 19
11,717
1,172
16,414
16,536
19,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
CucaUwU
Morgan Le Fay
17
5 / 2 / 19
11,243
1,124
10,449
7,065
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 0 / 18
11,677
1,168
23,481
14,125
8,320
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

249

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cemf
Nemesis
16
4 / 4 / 3
10,992
1,099
19,604
20,358
12,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
LuketDoJet
Morgan Le Fay
16
0 / 6 / 6
10,006
1,001
14,060
18,454
8,936
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Saulo8882106
Guan Yu
15
0 / 8 / 5
9,368
937
4,414
24,597
26,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
VOYDBRINGER
Kukulkan
16
3 / 5 / 3
10,694
1,069
10,062
15,507
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
scardona55
Artemis
16
0 / 7 / 4
9,833
983
7,066
14,617
6,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
28
30
Kills
7
7
Deaths
30
92
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
12
0
14
19
W
Cthulhu
 
Cthulhu
1
1
22
12
L
Nemesis
Cemf
Nemesis
4
4
3
1.38
W
Mulan
CucaTrans
Mulan
5
4
19
3.63
W
Morgan Le Fay
CucaUwU
Morgan Le Fay
5
2
19
7.25
W
7
0
18
16
L
Morgan Le Fay
LuketDoJet
Morgan Le Fay
0
6
6
0.5
L
Guan Yu
Saulo8882106
Guan Yu
0
8
5
0.31
L
Kukulkan
VOYDBRINGER
Kukulkan
3
5
3
0.9
L
Artemis
scardona55
Artemis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,278
Damage
55,206
61,972
Taken
93,533
45,510
Mitigated
61,620
17,765
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
27,331
10,828
0
4,730
11,230
5,796
0
4,035
7,195
0
50,199
W
Cthulhu
 
Cthulhu
11,603
814
1,194
0
13,016
8,128
0
5,337
7,679
33,817
0
L
Nemesis
Cemf
Nemesis
19,604
7,908
0
2,643
20,358
12,674
0
6,714
13,306
0
42,598
W
Mulan
CucaTrans
Mulan
16,414
2,815
0
4,210
16,536
19,410
0
6,016
8,529
0
26,791
W
Morgan Le Fay
CucaUwU
Morgan Le Fay
10,449
1,237
0
178
7,065
3,856
0
2,304
4,761
30,114
0
W
23,481
3,900
4,111
3,342
14,125
8,320
0
6,430
7,695
35,432
0
L
Morgan Le Fay
LuketDoJet
Morgan Le Fay
14,060
2,035
0
985
18,454
8,936
0
10,350
7,785
33,566
0
L
Guan Yu
Saulo8882106
Guan Yu
4,414
1,563
253
1,461
24,597
26,004
0
12,853
11,516
0
9,114
L
Kukulkan
VOYDBRINGER
Kukulkan
10,062
1,223
0
112
15,507
7,191
0
7,766
7,640
25,444
0
L
Artemis
scardona55
Artemis
7,066
1,470
0
0
14,617
6,815
0
7,850
6,494
0
34,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,451
Gold Earned
50,893
203
Minions Killed
235
7
Camps Cleared
8
1,088,186
Distance Traveled
976,420
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,202
1,220
47
5
2
207,763
0
W
Cthulhu
10,612
1,061
56
6
1
223,589
0
L
Nemesis
10,992
1,099
58
6
5
236,916
3
W
Mulan
11,717
1,172
30
3
1
215,960
0
W
Morgan Le Fay
11,243
1,124
51
5
1
217,641
0
W
Terra
11,677
1,168
19
2
2
223,233
1
L
Morgan Le Fay
10,006
1,001
37
4
2
200,446
0
L
Guan Yu
9,368
937
11
1
0
163,457
1
L
Kukulkan
10,694
1,069
49
5
0
220,204
0
L
Artemis
9,833
983
80
8
1
155,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role