Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
MeXiZwOrLd
Vamana
Level 143
God Stats
2W - 1L
1,716 SR
Queue Stats
80W - 61L
1,642 Elo+
Solo
Medusa
Medusa
TriggaTribb
Medusa
Level 85
God Stats
2W - 1L
1,526 SR
Queue Stats
5W - 2L
1,795 Elo+
Party 2
Ymir
Ymir
Whanny
Ymir
Level 148
God Stats
0W - 3L
1,264 SR
Queue Stats
25W - 23L
1,542 Elo+
Party 2
Team Averages
Level 136
1,501 SR
1,596 Elo+

VS

Team Averages
Level 98
1,587 SR
1,501 Elo+
Chernobog
Chernobog
Chip_Skunk
Chernobog
Level 125
God Stats
3W - 2L
1,490 SR
Queue Stats
26W - 42L
1,334 Elo+
Solo
Maui
Maui
CyberSiphon
Maui
Level 54
God Stats
6W - 1L
1,840 SR
Queue Stats
187W - 169L
1,541 Elo+
Solo
Hades
Hades
DivineKyuu
Hades
Level 64
God Stats
4W - 4L
1,549 SR
Queue Stats
130W - 120L
1,578 Elo+
Solo
Mulan
Mulan
Inferno10714
Mulan
Level 129
God Stats
19W - 22L
1,554 SR
Queue Stats
206W - 188L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JumpScareNova
Morgan Le Fay
Level 119
God Stats
25W - 16L
1,499 SR
Queue Stats
204W - 191L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
4 / 1 / 4
10,561
754
10,817
11,105
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
 
Kukulkan
17
2 / 2 / 5
9,776
698
15,587
10,757
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
MeXiZwOrLd
Vamana
17
3 / 1 / 5
10,780
770
15,228
22,919
20,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
13
0 / 7 / 3
8,114
580
5,145
9,747
4,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Whanny
Ymir
15
1 / 6 / 3
8,780
627
7,007
17,194
9,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chip_Skunk
Chernobog
17
1 / 4 / 3
10,348
739
5,344
16,092
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 2 / 10
10,655
761
8,867
15,064
19,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hades
17
5 / 1 / 10
10,133
724
17,202
13,942
12,755
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 11
10,528
752
12,849
15,949
18,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
JumpScareNova
Morgan Le Fay
18
5 / 1 / 5
10,962
783
17,273
10,306
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
10
Kills
17
17
Deaths
10
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
1
4
6
L
Kukulkan
 
Kukulkan
2
2
5
2.25
W
Chernobog
Chip_Skunk
Chernobog
1
4
3
0.63
W
3
2
10
4
W
Hades
5
1
10
10
W
3
2
11
4.25
W
Morgan Le Fay
JumpScareNova
Morgan Le Fay
5
1
5
7.5
L
Vamana
MeXiZwOrLd
Vamana
3
1
5
5.5
L
Medusa
0
7
3
0.21
L
Ymir
Whanny
Ymir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,784
Damage
61,535
71,722
Taken
71,353
45,090
Mitigated
64,362
13,992
Healing
21,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,817
2,693
0
3,188
11,105
5,623
0
6,426
4,613
0
39,357
L
Kukulkan
 
Kukulkan
15,587
1,130
0
0
10,757
5,108
660
5,853
4,616
48,048
0
W
Chernobog
Chip_Skunk
Chernobog
5,344
3,644
180
5,937
16,092
8,210
1,602
3,417
12,549
0
60,440
W
8,867
1,977
0
2,235
15,064
19,335
90
4,110
10,763
15,784
0
W
Hades
17,202
1,719
2,411
7,680
13,942
12,755
0
5,240
8,685
34,122
0
W
12,849
1,988
0
2,542
15,949
18,029
0
5,294
10,451
0
35,305
W
Morgan Le Fay
JumpScareNova
Morgan Le Fay
17,273
2,162
0
795
10,306
6,033
594
3,891
6,311
45,858
0
L
Vamana
MeXiZwOrLd
Vamana
15,228
7,337
2,098
7,118
22,919
20,970
0
12,387
10,206
0
40,595
L
Medusa
5,145
2,365
121
0
9,747
4,135
0
6,930
2,655
0
9,246
L
Ymir
Whanny
Ymir
7,007
544
0
1,467
17,194
9,254
0
10,653
6,277
17,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
52,626
233
Minions Killed
303
0
Camps Cleared
0
1,327,812
Distance Traveled
1,370,124
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,561
754
57
4
0
335,827
3
L
Kukulkan
9,776
698
82
6
0
282,018
3
W
Chernobog
10,348
739
101
7
0
247,379
3
W
Maui
10,655
761
14
1
0
263,859
2
W
Hades
10,133
724
41
3
0
277,321
1
W
Mulan
10,528
752
55
4
0
289,699
1
W
Morgan Le Fay
10,962
783
92
7
0
291,866
4
L
Vamana
10,780
770
51
4
0
303,525
0
L
Medusa
8,114
580
10
1
0
166,561
1
L
Ymir
8,780
627
33
2
0
239,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role