Player Matchup

Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HeartOfCrimson
Morgan Le Fay
Level 149
God Stats
69W - 14L
1,854 SR
Queue Stats
1,257W - 295L
1,973 Elo+
Party 3
King Arthur
King Arthur
ManedWolfGF
King Arthur
Level 29
God Stats
46W - 6L
1,912 SR
Queue Stats
287W - 39L
1,897 Elo+
Party 3
Fenrir
Fenrir
chanfondiano
Fenrir
Level 29
God Stats
3W - 0L
1,602 SR
Queue Stats
27W - 24L
1,475 Elo+
Solo
Neith
Neith
maybesabii
Neith
Level 27
God Stats
7W - 7L
1,472 SR
Queue Stats
11W - 11L
1,506 Elo+
Party 2
Team Averages
Level 65
1,668 SR
1,670 Elo+

VS

Team Averages
Level 78
1,461 SR
1,659 Elo+
Hercules
Hercules
BitCloud
Hercules
Level 148
God Stats
0W - 1L
1,449 SR
Queue Stats
51W - 22L
1,765 Elo+
Party 1
Thor
Thor
CHRISBBOY
Thor
Level 11
God Stats
30W - 42L
1,579 SR
Queue Stats
52W - 74L
1,503 Elo+
Solo
Merlin
Merlin
ChromaXI
Merlin
Level 139
God Stats
1W - 2L
1,312 SR
Queue Stats
165W - 98L
1,738 Elo+
Party 1
Ares
Ares
Fyrotechnics
Ares
Level 44
God Stats
2W - 2L
1,445 SR
Queue Stats
77W - 42L
1,686 Elo+
Party 1
Ne Zha
Ne Zha
StiffBoy
Ne Zha
Level 46
God Stats
11W - 7L
1,521 SR
Queue Stats
91W - 81L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 2 / 10
6,829
854
7,917
5,111
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
HeartOfCrimson
Morgan Le Fay
15
5 / 1 / 7
7,778
972
7,793
6,109
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ManedWolfGF
King Arthur
14
5 / 0 / 7
7,406
926
9,101
7,182
5,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
4 / 3 / 7
7,031
879
3,435
9,171
4,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
12
2 / 3 / 6
6,320
790
1,915
6,291
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BitCloud
Hercules
12
2 / 4 / 3
6,339
792
8,133
13,519
15,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
13
2 / 2 / 1
6,739
842
3,071
5,442
2,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
ChromaXI
Merlin
12
2 / 5 / 4
6,494
812
7,918
7,341
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

8
0 / 0 / 0
5,175
647
0
0
0
Ne Zha
StiffBoy
Ne Zha
12
3 / 7 / 5
6,611
826
6,938
11,546
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
18
Kills
9
9
Deaths
18
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
10
3.5
L
Hercules
BitCloud
Hercules
2
4
3
0.88
L
Thor
2
2
1
1.25
L
Merlin
ChromaXI
Merlin
2
5
4
0.8
L
0
0
0
0
W
Morgan Le Fay
HeartOfCrimson
Morgan Le Fay
5
1
7
8.5
W
King Arthur
ManedWolfGF
King Arthur
5
0
7
8.5
L
Ne Zha
StiffBoy
Ne Zha
3
7
5
0.79
W
Fenrir
4
3
7
2.5
W
Neith
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,161
Damage
26,060
33,864
Taken
37,848
17,926
Mitigated
27,156
3,884
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,917
1,165
176
935
5,111
1,746
0
684
4,253
23,562
0
L
Hercules
BitCloud
Hercules
8,133
2,257
0
5,552
13,519
15,551
44
4,761
8,758
0
14,365
L
Thor
3,071
323
0
746
5,442
2,888
0
1,977
3,465
0
21,452
L
Merlin
ChromaXI
Merlin
7,918
995
0
500
7,341
3,081
0
3,604
3,737
20,299
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
HeartOfCrimson
Morgan Le Fay
7,793
1,321
0
433
6,109
3,023
0
1,379
4,515
29,505
0
W
King Arthur
ManedWolfGF
King Arthur
9,101
2,201
0
736
7,182
5,798
0
1,630
5,288
0
22,744
L
Ne Zha
StiffBoy
Ne Zha
6,938
1,665
0
1,396
11,546
5,636
0
5,368
6,178
0
13,214
W
Fenrir
3,435
377
0
1,385
9,171
4,467
0
2,025
7,021
0
16,402
W
Neith
1,915
945
0
219
6,291
2,892
0
2,200
4,050
0
6,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,364
Gold Earned
31,358
173
Minions Killed
112
0
Camps Cleared
0
939,830
Distance Traveled
647,401
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,829
854
40
5
0
186,593
2
L
Hercules
6,339
792
18
2
0
168,387
0
L
Thor
6,739
842
45
6
0
160,785
2
L
Merlin
6,494
812
36
5
0
145,501
0
L
Ares
5,175
647
0
0
0
0
0
W
Morgan Le Fay
7,778
972
55
7
0
186,707
1
W
King Arthur
7,406
926
44
6
0
199,906
1
L
Ne Zha
6,611
826
13
2
0
172,728
3
W
Fenrir
7,031
879
22
3
0
197,031
2
W
Neith
6,320
790
12
2
0
169,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role