Player Matchup

Mulan
Mulan
F_E_L_I_X_15
Mulan
Level 26
God Stats
1W - 2L
1,305 SR
Queue Stats
4W - 7L
1,448 Elo+
Party 2
Nox
Nox
Jorgeeeeeeeeee
Nox
Level 2
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Maui
Maui
Nikolasgs2020
Maui
Level 26
God Stats
1W - 2L
1,328 SR
Queue Stats
18W - 31L
1,268 Elo+
Party 2
Merlin
Merlin
Yelco_14
Merlin
Level 58
God Stats
3W - 12L
1,189 SR
Queue Stats
32W - 57L
1,247 Elo+
Party 2
Baron Samedi
Baron Samedi
amid77
Baron Samedi
Level 160
God Stats
6W - 9L
1,672 SR
Queue Stats
59W - 49L
1,527 Elo+
Solo
Team Averages
Level 54
1,442 SR
1,441 Elo+

VS

Team Averages
Level 141
1,565 SR
1,456 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
I---ADIBASS---I
Neith
Level 77
God Stats
1W - 0L
1,785 SR
Queue Stats
2W - 2L
1,402 Elo+
Party 1
Mulan
Mulan
InVy M0nkey
Mulan
Level 155
God Stats
16W - 15L
1,519 SR
Queue Stats
663W - 717L
1,458 Elo+
Solo
Bastet
Bastet
wizy-wazy
Bastet
Level 159
God Stats
1W - 0L
1,522 SR
Queue Stats
9W - 15L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 0
8,118
580
4,822
21,143
10,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 7 / 0
8,765
626
6,091
17,046
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 5 / 0
8,458
604
3,147
28,709
21,979
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Yelco_14
Merlin
16
1 / 5 / 0
9,447
675
13,693
15,748
6,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
amid77
Baron Samedi
16
0 / 2 / 0
9,133
652
9,143
13,983
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 0 / 11
11,296
807
19,569
6,632
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
18
5 / 0 / 20
11,090
792
12,302
12,073
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 0 / 19
11,125
795
16,812
14,076
6,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 0 / 16
11,794
842
18,434
24,204
22,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
wizy-wazy
Bastet
19
7 / 1 / 16
11,669
834
20,629
14,238
6,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
112
1
Kills
30
30
Deaths
1
0
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
11
9.5
W
Aphrodite
 
Aphrodite
5
0
20
15
L
0
11
0
0
W
4
0
19
13.5
W
10
0
16
18
L
0
7
0
0
L
0
5
0
0
L
Merlin
Yelco_14
Merlin
1
5
0
0.2
L
Baron Samedi
amid77
Baron Samedi
0
2
0
0
W
Bastet
wizy-wazy
Bastet
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,896
Damage
87,746
96,629
Taken
71,223
53,445
Mitigated
46,389
10,775
Healing
38,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,569
4,189
0
1,583
6,632
2,856
5,710
3,073
3,559
55,358
0
W
Aphrodite
 
Aphrodite
12,302
1,695
9,477
8,564
12,073
7,818
115
6,546
5,527
33,479
0
L
4,822
212
765
1,414
21,143
10,892
0
5,534
15,446
0
12,404
W
16,812
6,638
0
7,090
14,076
6,550
3,840
7,295
6,355
0
58,183
W
18,434
1,431
0
7,757
24,204
22,536
162
8,793
15,411
0
40,209
L
6,091
86
0
932
17,046
6,969
248
5,647
11,127
33,926
0
L
3,147
196
922
3,925
28,709
21,979
219
11,415
16,193
12,730
0
L
Merlin
Yelco_14
Merlin
13,693
687
0
0
15,748
6,292
203
3,911
11,558
49,701
0
L
Baron Samedi
amid77
Baron Samedi
9,143
315
1,060
1,757
13,983
7,313
0
4,636
9,113
37,084
0
W
Bastet
wizy-wazy
Bastet
20,629
4,539
0
4,175
14,238
6,629
0
6,367
7,724
0
43,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
56,974
237
Minions Killed
274
0
Camps Cleared
0
1,153,996
Distance Traveled
1,560,409
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,296
807
77
6
0
255,200
2
W
Aphrodite
11,090
792
49
4
0
297,374
0
L
Mulan
8,118
580
19
1
0
212,946
0
W
Neith
11,125
795
59
4
0
309,070
1
W
Mulan
11,794
842
41
3
0
344,376
2
L
Nox
8,765
626
59
4
0
222,606
0
L
Maui
8,458
604
21
2
0
259,243
1
L
Merlin
9,447
675
79
6
0
241,208
1
L
Baron Samedi
9,133
652
59
4
0
217,993
0
W
Bastet
11,669
834
48
3
0
354,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role