Player Matchup

Lancelot
Lancelot
DiioGo69
Lancelot
Level 114
God Stats
0W - 2L
1,666 SR
Queue Stats
81W - 88L
1,443 Elo+
Solo
Tiamat
Tiamat
DragHex
Tiamat
Level 85
God Stats
0W - 2L
1,306 SR
Queue Stats
232W - 226L
1,583 Elo+
Solo
Xing Tian
Xing Tian
Gholrak
Xing Tian
Level 160
God Stats
12W - 5L
1,841 SR
Queue Stats
1,252W - 1,301L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
Kerldorn
Zhong Kui
Level 136
God Stats
7W - 5L
1,597 SR
Queue Stats
469W - 514L
1,468 Elo+
Solo
Cupid
Cupid
MrWorldwide95
Cupid
Level 68
God Stats
1W - 2L
1,459 SR
Queue Stats
141W - 150L
1,502 Elo+
Solo
Team Averages
Level 113
1,574 SR
1,480 Elo+

VS

Team Averages
Level 123
1,466 SR
1,479 Elo+
Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
CasusV1
Ganesha
Level 129
God Stats
3W - 2L
1,477 SR
Queue Stats
151W - 182L
1,479 Elo+
Party 1
Fenrir
Fenrir
Majestic84
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 114L
1,456 Elo+
Solo
Maui
Maui
Rjs90
Maui
Level 148
God Stats
1W - 0L
1,355 SR
Queue Stats
69W - 62L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DiioGo69
Lancelot
18
4 / 9 / 7
11,981
631
19,430
22,626
13,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
DragHex
Tiamat
19
5 / 6 / 7
12,327
649
16,870
19,830
17,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Gholrak
Xing Tian
20
1 / 4 / 11
12,560
661
11,035
27,338
45,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Kerldorn
Zhong Kui
17
5 / 8 / 7
11,815
622
17,175
23,630
18,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
1 / 5 / 9
11,361
598
20,667
18,965
10,132
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
10 / 6 / 16
14,324
754
32,026
18,735
12,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xbalanque
 
Xbalanque
20
13 / 4 / 13
14,219
748
23,262
17,682
10,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
CasusV1
Ganesha
20
0 / 1 / 32
13,177
694
17,387
21,441
31,420
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Majestic84
Fenrir
18
3 / 4 / 17
11,942
629
13,344
18,442
22,604
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Maui
Rjs90
Maui
20
6 / 1 / 24
13,876
730
11,077
24,046
31,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
134
16
Kills
32
32
Deaths
16
41
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
6
16
3
W
Xbalanque
 
Xbalanque
13
4
13
4.88
W
Ganesha
CasusV1
Ganesha
0
1
32
16
L
Lancelot
DiioGo69
Lancelot
4
9
7
0.83
L
Tiamat
DragHex
Tiamat
5
6
7
1.42
L
Xing Tian
Gholrak
Xing Tian
1
4
11
1.63
L
Zhong Kui
Kerldorn
Zhong Kui
5
8
7
1.06
W
Fenrir
Majestic84
Fenrir
3
4
17
2.88
L
1
5
9
1.1
W
Maui
Rjs90
Maui
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,177
Damage
97,096
112,389
Taken
100,346
105,194
Mitigated
109,113
26,049
Healing
43,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
32,026
13,276
2,525
4,435
18,735
12,415
3,316
8,878
9,857
0
69,036
W
Xbalanque
 
Xbalanque
23,262
11,513
3,511
5,533
17,682
10,782
2,335
8,848
8,834
0
47,102
W
Ganesha
CasusV1
Ganesha
17,387
1,527
4,313
4,908
21,441
31,420
527
10,878
10,563
31,681
0
L
Lancelot
DiioGo69
Lancelot
19,430
1,928
732
3,693
22,626
13,746
960
5,617
17,009
0
30,702
L
Tiamat
DragHex
Tiamat
16,870
2,231
822
3,439
19,830
17,632
280
5,002
14,828
38,041
0
L
Xing Tian
Gholrak
Xing Tian
11,035
586
1,088
4,516
27,338
45,133
87
6,146
21,192
26,423
0
L
Zhong Kui
Kerldorn
Zhong Kui
17,175
1,206
681
2,768
23,630
18,551
1,262
5,811
17,819
27,220
0
W
Fenrir
Majestic84
Fenrir
13,344
2,733
888
3,594
18,442
22,604
177
6,565
11,877
39
22,587
L
20,667
10,159
4,040
4,270
18,965
10,132
1,736
5,927
13,038
0
40,832
W
Maui
Rjs90
Maui
11,077
1,995
7,775
6,300
24,046
31,892
1,517
9,911
14,135
24,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,044
Gold Earned
67,538
158
Minions Killed
198
0
Camps Cleared
0
1,508,125
Distance Traveled
1,763,730
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,324
754
104
5
0
287,144
0
W
Xbalanque
14,219
748
48
3
0
308,359
5
W
Ganesha
13,177
694
0
0
0
376,387
0
L
Lancelot
11,981
631
24
1
0
331,750
1
L
Tiamat
12,327
649
44
2
0
290,761
4
L
Xing Tian
12,560
661
14
1
0
339,204
1
L
Zhong Kui
11,815
622
28
1
0
286,232
0
W
Fenrir
11,942
629
26
1
0
369,102
1
L
Cupid
11,361
598
48
3
0
260,178
3
W
Maui
13,876
730
20
1
0
422,738
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role