Player Matchup

Maui
Maui
Dajofi
Maui
Level 160
God Stats
5W - 0L
1,771 SR
Queue Stats
152W - 93L
1,545 Elo+
Party 2
Charybdis
Charybdis
JackW4rby
Charybdis
Level 154
God Stats
1W - 1L
1,473 SR
Queue Stats
80W - 61L
1,532 Elo+
Party 2
Merlin
Merlin
Pickwhip
Merlin
Level 149
God Stats
2W - 3L
1,586 SR
Queue Stats
144W - 78L
1,570 Elo+
Party 2
Team Averages
Level 154
1,610 SR
1,549 Elo+

VS

Team Averages
Level 110
1,662 SR
1,469 Elo+
Lancelot
Lancelot
DarkHeart232
Lancelot
Level 102
God Stats
0W - 1L
1,809 SR
Queue Stats
35W - 82L
1,318 Elo+
Solo
Izanami
Izanami
Kreve20
Izanami
Level 105
God Stats
3W - 4L
1,676 SR
Queue Stats
52W - 47L
1,528 Elo+
Party 1
Sol
Sol
MightyMAZZY
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dajofi
Maui
12
1 / 0 / 7
8,339
758
4,018
11,503
9,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
JackW4rby
Charybdis
13
5 / 0 / 4
8,664
788
12,370
8,136
3,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Pickwhip
Merlin
13
3 / 1 / 6
8,315
756
9,189
6,842
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkHeart232
Lancelot
10
1 / 4 / 0
6,614
601
6,133
11,908
7,476
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Kreve20
Izanami
10
0 / 3 / 1
6,333
576
3,928
8,859
3,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 1
6,686
608
7,969
8,329
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
Dajofi
Maui
1
0
7
4.5
L
Lancelot
DarkHeart232
Lancelot
1
4
0
0.25
W
Charybdis
JackW4rby
Charybdis
5
0
4
7
L
Izanami
Kreve20
Izanami
0
3
1
0.17
L
0
2
1
0.25
W
Merlin
Pickwhip
Merlin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,577
Damage
18,030
26,481
Taken
29,096
16,101
Mitigated
14,672
7,228
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Dajofi
Maui
4,018
636
2,175
2,452
11,503
9,567
104
2,987
8,516
7,836
0
L
Lancelot
DarkHeart232
Lancelot
6,133
895
0
730
11,908
7,476
0
4,562
7,104
0
17,518
W
Charybdis
JackW4rby
Charybdis
12,370
6,313
0
2,261
8,136
3,629
1,575
2,205
5,931
0
33,905
L
Izanami
Kreve20
Izanami
3,928
2,161
0
500
8,859
3,407
0
3,940
4,577
0
18,811
L
7,969
2,519
0
2,588
8,329
3,789
0
4,323
3,830
22,601
1,966
W
Merlin
Pickwhip
Merlin
9,189
701
0
340
6,842
2,905
868
2,192
4,650
36,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
19,633
144
Minions Killed
99
7
Camps Cleared
3
586,645
Distance Traveled
601,171
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,339
758
9
1
1
195,517
1
L
Lancelot
6,614
601
27
2
2
195,131
5
W
Charybdis
8,664
788
60
5
5
193,217
1
L
Izanami
6,333
576
31
3
1
195,366
0
L
Sol
6,686
608
41
4
0
210,674
2
W
Merlin
8,315
756
75
7
1
197,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role