Player Matchup

Aphrodite
Aphrodite
TealMonster12
Aphrodite
Level 91
God Stats
20W - 18L
1,467 SR
Queue Stats
134W - 204L
1,355 Elo+
Party 2
Achilles
Achilles
XCultOfSkaro
Achilles
Level 31
God Stats
3W - 1L
1,667 SR
Queue Stats
325W - 377L
1,553 Elo+
Solo
Bacchus
Bacchus
YokoEvaa
Bacchus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 93L
1,359 Elo+
Party 2
Chang'e
Chang'e
chelodelo
Chang'e
Level 15
God Stats
5W - 15L
1,255 SR
Queue Stats
15W - 38L
1,238 Elo+
Party 2
King Arthur
King Arthur
orange_hippo1
King Arthur
Level 43
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 3L
1,239 Elo+
Solo
Team Averages
Level 39
1,520 SR
1,349 Elo+

VS

Team Averages
Level 56
1,595 SR
1,405 Elo+
Ishtar
Ishtar
Blackdayz426
Ishtar
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,454 Elo+
Solo
Anubis
Anubis
BlueGiant72
Anubis
Level 25
God Stats
3W - 0L
1,682 SR
Queue Stats
8W - 6L
1,312 Elo+
Party 1
Vamana
Vamana
R34LH1GH
Vamana
Level 65
God Stats
8W - 2L
1,735 SR
Queue Stats
8W - 6L
1,312 Elo+
Party 1
Eset
Eset
Rich MC5736
Eset
Level 87
God Stats
14W - 13L
1,559 SR
Queue Stats
175W - 217L
1,405 Elo+
Solo
Bellona
Bellona
SugarDaddyHunta
Bellona
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 88L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TealMonster12
Aphrodite
15
1 / 4 / 3
9,990
999
9,037
14,894
8,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
XCultOfSkaro
Achilles
16
1 / 2 / 5
9,943
994
12,101
22,611
33,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
YokoEvaa
Bacchus
15
2 / 4 / 3
10,973
1,097
10,500
25,953
40,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
chelodelo
Chang'e
15
1 / 3 / 4
9,794
979
3,850
10,224
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
orange_hippo1
King Arthur
15
1 / 10 / 3
9,788
979
12,939
28,578
26,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

119

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
5 / 4 / 9
10,950
1,095
20,709
12,983
7,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
17
4 / 2 / 10
11,344
1,134
14,574
8,739
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
R34LH1GH
Vamana
17
1 / 0 / 13
10,466
1,047
13,388
11,396
13,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 0 / 13
10,688
1,069
16,036
7,184
3,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 0 / 11
13,141
1,314
31,213
12,705
14,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
6
Kills
23
23
Deaths
6
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
4
9
2.38
W
Anubis
4
2
10
4.5
W
Vamana
R34LH1GH
Vamana
1
0
13
7.5
W
2
0
13
8.5
W
11
0
11
16.5
L
Aphrodite
TealMonster12
Aphrodite
1
4
3
0.63
L
Achilles
XCultOfSkaro
Achilles
1
2
5
1.75
L
Bacchus
YokoEvaa
Bacchus
2
4
3
0.88
L
Chang'e
chelodelo
Chang'e
1
3
4
1
L
King Arthur
orange_hippo1
King Arthur
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,427
Damage
95,920
102,260
Taken
53,007
112,178
Mitigated
45,246
17,599
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
20,709
13,816
0
2,088
12,983
7,403
0
4,834
8,054
0
31,706
W
Anubis
14,574
1,872
0
2,915
8,739
5,678
0
3,999
4,638
47,278
0
W
Vamana
R34LH1GH
Vamana
13,388
5,827
0
2,383
11,396
13,710
0
6,488
4,636
0
21,315
W
16,036
3,207
1,118
2,215
7,184
3,814
0
2,236
4,793
33,671
0
W
31,213
8,330
0
1,610
12,705
14,641
0
5,830
6,363
33
48,772
L
Aphrodite
TealMonster12
Aphrodite
9,037
1,111
2,318
3,418
14,894
8,155
0
3,420
11,076
26,163
0
L
Achilles
XCultOfSkaro
Achilles
12,101
1,619
0
2,343
22,611
33,603
0
5,816
16,463
0
16,390
L
Bacchus
YokoEvaa
Bacchus
10,500
1,586
0
1,528
25,953
40,341
0
9,622
16,077
26,987
0
L
Chang'e
chelodelo
Chang'e
3,850
1,177
3,536
2,816
10,224
3,740
0
3,723
6,325
20,548
0
L
King Arthur
orange_hippo1
King Arthur
12,939
1,458
226
1,414
28,578
26,339
0
8,062
20,118
0
27,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,488
Gold Earned
56,589
157
Minions Killed
220
4
Camps Cleared
9
854,796
Distance Traveled
911,559
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,950
1,095
25
3
1
171,695
0
W
Anubis
11,344
1,134
97
10
2
143,489
1
W
Vamana
10,466
1,047
23
2
1
198,838
0
W
Eset
10,688
1,069
43
4
0
177,394
1
W
Bellona
13,141
1,314
32
3
5
220,143
0
L
Aphrodite
9,990
999
50
5
3
180,734
0
L
Achilles
9,943
994
4
0
0
204,428
1
L
Bacchus
10,973
1,097
30
3
1
179,131
0
L
Chang'e
9,794
979
39
4
0
122,984
0
L
King Arthur
9,788
979
34
3
0
167,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role