Player Matchup

Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
C4 op42
Shiva
Level 160
God Stats
7W - 4L
1,344 SR
Queue Stats
22W - 22L
1,468 Elo+
Solo
Nox
Nox
ErickX3482
Nox
Level 61
God Stats
3W - 3L
1,371 SR
Queue Stats
20W - 29L
1,376 Elo+
Solo
Kuzenbo
Kuzenbo
Helquin
Kuzenbo
Level 158
God Stats
7W - 15L
1,405 SR
Queue Stats
253W - 270L
1,535 Elo+
Solo
Hachiman
Hachiman
RoXeR777
Hachiman
Level 151
God Stats
9W - 5L
1,637 SR
Queue Stats
297W - 322L
1,504 Elo+
Solo
Team Averages
Level 131
1,451 SR
1,476 Elo+

VS

Team Averages
Level 112
1,601 SR
1,572 Elo+
Maui
Maui
 
Maui
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Corelius
Freya
Level 149
God Stats
125W - 101L
1,600 SR
Queue Stats
255W - 264L
1,523 Elo+
Solo
Hun Batz
Hun Batz
Dynho34
Hun Batz
Level 81
God Stats
8W - 8L
1,563 SR
Queue Stats
202W - 207L
1,614 Elo+
Solo
Hera
Hera
NioMilenard
Hera
Level 125
God Stats
0W - 2L
1,815 SR
Queue Stats
31W - 34L
1,597 Elo+
Solo
Nox
Nox
jillxneith
Nox
Level 69
God Stats
2W - 1L
1,526 SR
Queue Stats
49W - 31L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 3 / 5
8,245
825
8,319
9,145
4,348
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
C4 op42
Shiva
17
6 / 0 / 5
9,263
926
12,750
9,796
6,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 2 / 4
7,225
723
4,250
6,756
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Helquin
Kuzenbo
13
1 / 1 / 6
7,808
781
4,142
10,999
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
RoXeR777
Hachiman
15
3 / 1 / 6
8,301
830
6,746
9,575
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
2 / 2 / 2
7,055
706
3,485
12,606
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Corelius
Freya
13
1 / 5 / 1
7,199
720
5,230
9,419
3,833
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Dynho34
Hun Batz
15
2 / 3 / 2
7,629
763
6,375
10,586
4,859
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
1 / 4 / 3
7,244
724
6,773
5,616
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 5
7,441
744
7,453
7,713
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
16
Kills
7
7
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
3
5
2.5
L
Maui
 
Maui
2
2
2
1.5
W
Shiva
C4 op42
Shiva
6
0
5
8.5
L
Freya
Corelius
Freya
1
5
1
0.3
L
Hun Batz
Dynho34
Hun Batz
2
3
2
1
W
1
2
4
1.5
W
Kuzenbo
Helquin
Kuzenbo
1
1
6
4
L
1
4
3
0.63
W
Hachiman
RoXeR777
Hachiman
3
1
6
6
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,207
Damage
29,316
46,271
Taken
45,940
28,924
Mitigated
24,726
11,408
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,319
1,270
0
250
9,145
4,348
190
3,479
5,666
0
23,919
L
Maui
 
Maui
3,485
778
0
1,073
12,606
10,221
0
1,790
10,816
13,389
0
W
Shiva
C4 op42
Shiva
12,750
2,250
319
3,705
9,796
6,126
121
5,446
4,302
0
41,798
L
Freya
Corelius
Freya
5,230
1,404
0
969
9,419
3,833
0
1,185
8,234
20,273
0
L
Hun Batz
Dynho34
Hun Batz
6,375
1,284
0
125
10,586
4,859
0
1,685
8,901
0
31,847
W
4,250
630
0
1,254
6,756
3,183
601
3,830
2,887
15,692
0
W
Kuzenbo
Helquin
Kuzenbo
4,142
1,554
0
2,124
10,999
11,386
299
5,714
5,018
7,582
0
L
6,773
1,806
0
0
5,616
2,196
0
1,447
4,169
14,032
0
W
Hachiman
RoXeR777
Hachiman
6,746
4,890
0
3,756
9,575
3,881
1,235
3,905
5,457
0
34,401
L
7,453
404
0
500
7,713
3,617
0
2,285
5,428
25,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
36,568
206
Minions Killed
173
0
Camps Cleared
0
1,109,603
Distance Traveled
969,541
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,245
825
30
3
0
228,443
3
L
Maui
7,055
706
21
2
0
196,973
5
W
Shiva
9,263
926
84
8
0
245,202
2
L
Freya
7,199
720
30
3
0
165,758
0
L
Hun Batz
7,629
763
55
6
0
231,530
1
W
Nox
7,225
723
33
3
0
194,683
1
W
Kuzenbo
7,808
781
7
1
0
242,935
0
L
Hera
7,244
724
23
2
0
179,807
0
W
Hachiman
8,301
830
52
5
0
198,340
1
L
Nox
7,441
744
44
4
0
195,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role