Player Matchup

Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Th3BestGary
Loki
Level 103
God Stats
4W - 2L
1,714 SR
Queue Stats
351W - 311L
1,660 Elo+
Solo
Artio
Artio
kitsunesun
Artio
Level 87
God Stats
15W - 24L
1,325 SR
Queue Stats
678W - 633L
1,639 Elo+
Solo
Merlin
Merlin
wakobong
Merlin
Level 149
God Stats
2W - 6L
1,543 SR
Queue Stats
156W - 131L
1,622 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,584 Elo+

VS

Team Averages
Level 112
1,610 SR
1,594 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Plxtinum
The Morrigan
Level 127
God Stats
8W - 11L
1,463 SR
Queue Stats
293W - 298L
1,556 Elo+
Solo
Cliodhna
Cliodhna
RedRocket69420
Cliodhna
Level 66
God Stats
8W - 1L
1,727 SR
Queue Stats
188W - 124L
1,578 Elo+
Party 1
Artemis
Artemis
Senuа
Artemis
Level 104
God Stats
1W - 0L
1,729 SR
Queue Stats
157W - 94L
1,745 Elo+
Party 1
Ymir
Ymir
toloza10
Ymir
Level 139
God Stats
11W - 10L
1,630 SR
Queue Stats
701W - 705L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 1 / 2
5,477
548
3,796
8,170
5,594
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
 
Ishtar
8
0 / 2 / 0
4,837
484
4,303
5,944
1,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 5 / 0
5,508
551
5,264
9,382
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
8
0 / 3 / 0
4,939
494
2,258
10,547
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
wakobong
Merlin
10
0 / 0 / 0
5,407
541
3,042
4,545
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 2
6,145
615
5,421
5,908
1,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Plxtinum
The Morrigan
10
1 / 1 / 1
5,781
578
3,537
2,644
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
11
5 / 0 / 3
6,622
662
7,910
7,798
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Senuа
Artemis
10
1 / 3 / 1
5,995
600
5,491
6,422
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
1 / 0 / 3
6,295
630
1,784
8,280
4,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
11
11
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
2
2
L
Ishtar
 
Ishtar
0
2
0
0
W
Neith
 
Neith
3
1
2
4
W
The Morrigan
Plxtinum
The Morrigan
1
1
1
1.5
W
Cliodhna
5
0
3
6.5
W
Artemis
Senuа
Artemis
1
3
1
0.5
L
4
5
0
0.8
L
Artio
0
3
0
0
W
Ymir
1
0
3
2.5
L
Merlin
wakobong
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
24,143
38,588
Taken
31,052
17,520
Mitigated
12,924
11,295
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,796
945
0
1,850
8,170
5,594
0
0
8,170
29,919
0
L
Ishtar
 
Ishtar
4,303
2,878
0
1,066
5,944
1,980
0
270
5,674
0
38,309
W
Neith
 
Neith
5,421
2,115
0
1,160
5,908
1,765
0
812
5,096
0
32,787
W
The Morrigan
Plxtinum
The Morrigan
3,537
898
0
652
2,644
901
0
723
1,921
40,602
3,364
W
Cliodhna
7,910
2,356
0
2,231
7,798
2,553
0
1,376
6,422
0
40,624
W
Artemis
Senuа
Artemis
5,491
2,888
0
1,747
6,422
2,850
951
3,592
2,830
0
30,189
L
5,264
1,720
0
2,701
9,382
2,516
0
277
9,105
0
31,022
L
Artio
2,258
632
592
4,019
10,547
5,961
0
1,787
8,760
11,882
0
W
Ymir
1,784
963
1,400
2,851
8,280
4,855
0
2,593
5,687
21,155
2,467
L
Merlin
wakobong
Merlin
3,042
570
0
1,067
4,545
1,469
0
391
4,154
44,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
30,838
268
Minions Killed
318
0
Camps Cleared
0
1,005,921
Distance Traveled
1,066,226
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,477
548
45
5
0
194,777
1
L
Ishtar
4,837
484
66
7
0
179,825
4
W
Neith
6,145
615
65
7
0
205,484
1
W
The Morrigan
5,781
578
92
9
0
211,389
3
W
Cliodhna
6,622
662
67
7
0
245,334
5
W
Artemis
5,995
600
55
6
0
187,463
1
L
Loki
5,508
551
58
6
0
212,423
2
L
Artio
4,939
494
15
2
0
209,995
3
W
Ymir
6,295
630
39
4
0
216,556
5
L
Merlin
5,407
541
84
8
0
208,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role