Player Matchup

Maui
Maui
AcheronTheWolf
Maui
Level 129
God Stats
6W - 10L
1,444 SR
Queue Stats
82W - 118L
1,423 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BatPosieden
Ah Muzen Cab
Level 85
God Stats
6W - 2L
1,825 SR
Queue Stats
296W - 358L
1,474 Elo+
Solo
Tiamat
Tiamat
Cliff Bronco
Tiamat
Level 69
God Stats
16W - 30L
1,503 SR
Queue Stats
98W - 137L
1,425 Elo+
Party 1
Team Averages
Level 94
1,591 SR
1,441 Elo+

VS

Team Averages
Level 66
1,475 SR
1,378 Elo+
Hades
Hades
Aldrích
Hades
Level 108
God Stats
2W - 1L
1,520 SR
Queue Stats
14W - 19L
1,390 Elo+
Party 2
Medusa
Medusa
JynxMilkers
Medusa
Level 43
God Stats
5W - 4L
1,618 SR
Queue Stats
71W - 56L
1,572 Elo+
Solo
Ymir
Ymir
Smoúgh
Ymir
Level 48
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 3L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
11,343
709
7,599
22,093
30,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
BatPosieden
Ah Muzen Cab
15
5 / 5 / 4
11,065
692
25,284
16,340
9,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
2 / 3 / 3
10,252
641
10,278
10,795
6,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aldrích
Hades
17
4 / 3 / 8
11,398
712
17,793
17,961
11,127
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
7 / 2 / 4
12,333
771
17,939
11,992
6,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Smoúgh
Ymir
15
1 / 4 / 10
11,378
711
4,666
22,367
32,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
12
12
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Hades
Aldrích
Hades
4
3
8
2.67
L
Ah Muzen Cab
BatPosieden
Ah Muzen Cab
5
5
4
1.4
L
Tiamat
2
3
3
1.17
W
Medusa
7
2
4
4.5
W
Ymir
Smoúgh
Ymir
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,161
Damage
40,398
49,228
Taken
52,320
46,835
Mitigated
50,244
12,105
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,599
2,090
0
3,770
22,093
30,167
0
8,859
13,234
19,952
0
W
Hades
Aldrích
Hades
17,793
2,091
2,033
5,613
17,961
11,127
591
5,915
11,562
48,236
0
L
Ah Muzen Cab
BatPosieden
Ah Muzen Cab
25,284
12,030
0
5,403
16,340
9,672
852
9,044
7,296
0
58,795
L
Tiamat
10,278
819
0
2,932
10,795
6,996
0
5,262
5,533
32,169
0
W
Medusa
17,939
7,357
0
2,508
11,992
6,231
2,137
4,381
7,224
0
67,566
W
Ymir
Smoúgh
Ymir
4,666
1,338
0
2,003
22,367
32,886
42
6,545
15,243
10,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
35,109
155
Minions Killed
219
7
Camps Cleared
5
799,936
Distance Traveled
904,958
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,343
709
22
1
1
262,718
3
W
Hades
11,398
712
103
6
1
290,240
3
L
Ah Muzen Cab
11,065
692
85
5
3
239,460
0
L
Tiamat
10,252
641
48
3
3
297,758
2
W
Medusa
12,333
771
100
6
4
319,518
2
W
Ymir
11,378
711
16
1
0
295,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role