Player Matchup

Tyr
Tyr
 
Tyr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GL-BITS
Ishtar
Level 42
God Stats
6W - 8L
1,425 SR
Queue Stats
20W - 52L
1,289 Elo+
Party 1
Janus
Janus
IG7_-Pelaaa-_o
Janus
Level 145
God Stats
11W - 14L
1,482 SR
Queue Stats
521W - 686L
1,384 Elo+
Solo
Bakasura
Bakasura
NovatoGamerNorte
Bakasura
Level 87
God Stats
4W - 5L
1,414 SR
Queue Stats
24W - 57L
1,291 Elo+
Party 1
Team Averages
Level 98
1,464 SR
1,393 Elo+

VS

Team Averages
Level 109
1,489 SR
1,495 Elo+
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AiltonBr
Scylla
Level 119
God Stats
10W - 3L
1,547 SR
Queue Stats
215W - 221L
1,563 Elo+
Solo
Thor
Thor
K3LL3R
Thor
Level 148
God Stats
3W - 3L
1,631 SR
Queue Stats
147W - 179L
1,478 Elo+
Solo
Maui
Maui
Nycolas1NMS
Maui
Level 48
God Stats
0W - 2L
1,265 SR
Queue Stats
113W - 125L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 0 / 1
7,209
655
3,501
7,274
4,861
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
 
Osiris
11
1 / 1 / 6
6,361
578
6,343
7,394
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
GL-BITS
Ishtar
10
3 / 0 / 3
6,588
599
4,607
4,752
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
6,450
586
2,903
4,495
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,865
533
1,871
6,279
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 2 / 2
5,467
497
3,889
6,688
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
 
Nemesis
10
0 / 1 / 0
5,135
467
3,838
7,587
4,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
AiltonBr
Scylla
10
2 / 2 / 1
5,473
498
2,937
4,099
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
K3LL3R
Thor
10
2 / 1 / 1
5,872
534
2,398
7,806
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
5,120
465
1,328
9,555
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
4
4
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
1
2.5
W
Osiris
 
Osiris
1
1
6
4
L
Hachiman
 
Hachiman
0
2
2
0.5
L
Nemesis
 
Nemesis
0
1
0
0
L
Scylla
AiltonBr
Scylla
2
2
1
1.25
W
Ishtar
GL-BITS
Ishtar
3
0
3
4.5
W
2
2
0
1
L
Thor
K3LL3R
Thor
2
1
1
2.5
W
1
1
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
14,390
30,194
Taken
35,735
17,426
Mitigated
16,778
11,448
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,501
303
0
3,678
7,274
4,861
0
1,038
6,236
152
47,410
W
Osiris
 
Osiris
6,343
2,565
0
2,551
7,394
6,802
0
1,164
6,230
29
44,726
L
Hachiman
 
Hachiman
3,889
1,678
0
3,303
6,688
1,752
0
619
6,025
0
36,520
L
Nemesis
 
Nemesis
3,838
820
0
849
7,587
4,763
0
503
7,045
0
32,048
L
Scylla
AiltonBr
Scylla
2,937
263
0
0
4,099
1,169
0
288
3,395
27,627
0
W
Ishtar
GL-BITS
Ishtar
4,607
2,973
0
777
4,752
1,810
0
227
4,525
0
32,387
W
2,903
76
0
569
4,495
1,654
152
1,415
3,080
40,047
96
L
Thor
K3LL3R
Thor
2,398
395
0
4,484
7,806
2,960
0
660
7,091
0
31,817
W
1,871
1,339
0
3,873
6,279
2,299
0
343
5,936
0
28,547
L
1,328
284
0
885
9,555
6,134
0
785
8,700
15,651
1,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
27,067
372
Minions Killed
257
0
Camps Cleared
0
1,190,541
Distance Traveled
1,005,941
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,209
655
95
9
0
225,366
3
W
Osiris
6,361
578
64
6
0
239,466
3
L
Hachiman
5,467
497
66
6
0
194,171
5
L
Nemesis
5,135
467
50
5
0
191,811
3
L
Scylla
5,473
498
39
4
0
209,336
4
W
Ishtar
6,588
599
55
5
0
218,917
0
W
Janus
6,450
586
78
7
0
237,069
2
L
Thor
5,872
534
73
7
0
182,733
2
W
Bakasura
5,865
533
80
7
0
269,723
4
L
Maui
5,120
465
29
3
0
227,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role