Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Kasidis
Ganesha
Level 120
God Stats
64W - 66L
1,528 SR
Queue Stats
440W - 461L
1,498 Elo+
Party 1
Fenrir
Fenrir
dimatsabox
Fenrir
Level 102
God Stats
3W - 2L
1,502 SR
Queue Stats
272W - 272L
1,483 Elo+
Solo
Heimdallr
Heimdallr
ЯRainbowPirate
Heimdallr
Level 151
God Stats
56W - 71L
1,458 SR
Queue Stats
445W - 468L
1,499 Elo+
Party 1
Team Averages
Level 131
1,498 SR
1,496 Elo+

VS

Team Averages
Level 76
1,511 SR
1,491 Elo+
Kali
Kali
CruentusDeus
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 203L
1,542 Elo+
Solo
Neith
Neith
Dijinator
Neith
Level 48
God Stats
98W - 118L
1,498 SR
Queue Stats
218W - 238L
1,456 Elo+
Solo
Maui
Maui
Druidbe
Maui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,447 Elo+
Solo
Cabrakan
Cabrakan
Pureheart
Cabrakan
Level 98
God Stats
18W - 9L
1,578 SR
Queue Stats
293W - 298L
1,492 Elo+
Solo
Pele
Pele
Segamon
Pele
Level 65
God Stats
10W - 8L
1,479 SR
Queue Stats
186W - 181L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
5 / 1 / 16
12,677
1,056
23,332
9,131
4,936
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
 
Discordia
18
7 / 1 / 15
12,613
1,051
16,215
6,852
3,421
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Kasidis
Ganesha
18
0 / 2 / 23
12,290
1,024
12,434
19,214
27,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
dimatsabox
Fenrir
18
6 / 3 / 12
12,732
1,061
16,023
18,187
12,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
ЯRainbowPirate
Heimdallr
19
8 / 4 / 16
12,997
1,083
31,848
21,023
18,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

198

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
12,112
1,009
11,783
16,320
7,701
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Dijinator
Neith
18
4 / 4 / 5
12,446
1,037
20,064
19,519
7,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
Druidbe
Maui
17
0 / 3 / 8
12,029
1,002
7,066
22,302
28,354
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Pureheart
Cabrakan
17
4 / 4 / 6
12,594
1,050
15,464
21,714
16,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Segamon
Pele
17
0 / 11 / 4
10,918
910
16,650
26,498
18,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
26
Kills
11
11
Deaths
26
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
16
13
W
Discordia
 
Discordia
7
1
15
14.5
L
3
4
5
1.38
L
Neith
Dijinator
Neith
4
4
5
1.63
L
Maui
Druidbe
Maui
0
3
8
1.33
W
Ganesha
Kasidis
Ganesha
0
2
23
5.75
L
Cabrakan
Pureheart
Cabrakan
4
4
6
1.75
L
Pele
Segamon
Pele
0
11
4
0.18
W
Fenrir
dimatsabox
Fenrir
6
3
12
4
W
Heimdallr
ЯRainbowPirate
Heimdallr
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,852
Damage
71,027
74,407
Taken
106,353
65,962
Mitigated
79,328
13,029
Healing
13,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
23,332
1,526
0
219
9,131
4,936
0
3,967
5,087
65,260
0
W
Discordia
 
Discordia
16,215
538
0
164
6,852
3,421
0
1,083
5,724
37,632
0
L
11,783
4,204
0
2,183
16,320
7,701
0
8,875
7,396
0
29,241
L
Neith
Dijinator
Neith
20,064
11,497
0
4,513
19,519
7,929
0
8,800
10,392
0
53,694
L
Maui
Druidbe
Maui
7,066
2,050
0
1,300
22,302
28,354
0
9,793
12,124
16,922
0
W
Ganesha
Kasidis
Ganesha
12,434
710
1,216
3,504
19,214
27,271
0
4,059
14,995
20,767
0
L
Cabrakan
Pureheart
Cabrakan
15,464
1,599
0
2,325
21,714
16,415
0
12,324
9,283
25,208
0
L
Pele
Segamon
Pele
16,650
1,850
0
2,926
26,498
18,929
0
12,189
13,947
0
45,953
W
Fenrir
dimatsabox
Fenrir
16,023
2,231
0
2,462
18,187
12,014
0
7,430
10,410
0
28,298
W
Heimdallr
ЯRainbowPirate
Heimdallr
31,848
13,184
0
5,464
21,023
18,320
0
5,225
15,661
0
51,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,309
Gold Earned
60,099
237
Minions Killed
226
12
Camps Cleared
6
1,218,049
Distance Traveled
1,254,695
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,677
1,056
111
9
3
245,361
1
W
Discordia
12,613
1,051
55
5
0
255,963
3
L
Kali
12,112
1,009
37
3
2
262,601
1
L
Neith
12,446
1,037
86
7
2
207,348
5
L
Maui
12,029
1,002
19
2
1
260,187
0
W
Ganesha
12,290
1,024
0
0
0
222,627
0
L
Cabrakan
12,594
1,050
24
2
1
301,439
0
L
Pele
10,918
910
60
5
0
223,120
2
W
Fenrir
12,732
1,061
20
2
5
274,894
1
W
Heimdallr
12,997
1,083
51
4
4
219,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role