Player Matchup

Artio
Artio
FunMod
Artio
Level 160
God Stats
0W - 4L
1,163 SR
Queue Stats
266W - 233L
1,550 Elo+
Party 3
Chernobog
Chernobog
MrFerguus
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Apollo
Apollo
egorian33
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,362 Elo+
Party 3
Poseidon
Poseidon
frozenGhosT55577
Poseidon
Level 29
God Stats
3W - 3L
1,725 SR
Queue Stats
118W - 131L
1,370 Elo+
Solo
Hel
Hel
Ябусинка
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,197 Elo+
Party 1
Team Averages
Level 50
1,478 SR
1,396 Elo+

VS

Team Averages
Level 81
1,521 SR
1,487 Elo+
Chaac
Chaac
EmJay0815
Chaac
Level 56
God Stats
3W - 4L
1,315 SR
Queue Stats
182W - 172L
1,498 Elo+
Party 2
Chiron
Chiron
MoeVanTerror
Chiron
Level 142
God Stats
7W - 4L
1,568 SR
Queue Stats
189W - 172L
1,514 Elo+
Party 2
Freya
Freya
NoscopeSilvia69
Freya
Level 26
God Stats
2W - 1L
1,493 SR
Queue Stats
80W - 72L
1,498 Elo+
Party 2
Merlin
Merlin
V4nhons
Merlin
Level 79
God Stats
3W - 0L
1,731 SR
Queue Stats
143W - 134L
1,504 Elo+
Party 2
Hel
Hel
keizy
Hel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 115L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FunMod
Artio
16
5 / 4 / 10
9,364
851
11,800
22,528
29,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
MrFerguus
Chernobog
15
2 / 6 / 11
9,006
819
9,129
13,557
6,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
egorian33
Apollo
13
0 / 5 / 10
7,680
698
8,548
14,885
7,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 5 / 7
9,175
834
22,196
12,045
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 9
8,381
762
7,888
13,090
7,199
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EmJay0815
Chaac
17
7 / 3 / 10
10,422
947
15,666
22,240
24,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
17
9 / 3 / 11
10,476
952
19,080
12,737
7,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
5 / 6 / 9
9,398
854
7,273
14,649
7,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
V4nhons
Merlin
17
2 / 3 / 20
9,777
889
19,995
13,577
6,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
keizy
Hel
14
2 / 2 / 14
8,926
811
7,700
10,017
9,686
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
16
Kills
25
25
Deaths
17
47
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chaac
EmJay0815
Chaac
7
3
10
4
L
Artio
FunMod
Artio
5
4
10
2.5
W
Chiron
9
3
11
4.83
L
Chernobog
MrFerguus
Chernobog
2
6
11
1.25
W
5
6
9
1.58
W
Merlin
V4nhons
Merlin
2
3
20
4
L
Apollo
egorian33
Apollo
0
5
10
1
L
6
5
7
1.9
W
Hel
keizy
Hel
2
2
14
4.5
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,561
Damage
69,714
76,105
Taken
73,220
55,227
Mitigated
54,807
31,700
Healing
31,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EmJay0815
Chaac
15,666
2,092
1,212
5,410
22,240
24,104
693
10,987
10,859
0
30,056
L
Artio
FunMod
Artio
11,800
2,052
3,486
6,776
22,528
29,185
30
10,718
11,810
18,180
0
W
Chiron
19,080
6,507
3,453
3,316
12,737
7,045
3,384
6,262
6,343
0
36,953
L
Chernobog
MrFerguus
Chernobog
9,129
3,116
0
80
13,557
6,308
245
6,027
7,530
0
16,691
W
7,273
3,079
150
2,238
14,649
7,248
1,900
8,221
6,252
11,445
0
W
Merlin
V4nhons
Merlin
19,995
1,628
231
628
13,577
6,724
2,356
9,219
4,030
39,452
0
L
Apollo
egorian33
Apollo
8,548
3,076
755
539
14,885
7,055
911
5,882
9,003
0
13,576
L
22,196
2,954
1,792
2,136
12,045
5,480
553
6,141
5,904
35,140
0
W
Hel
keizy
Hel
7,700
654
10,550
4,110
10,017
9,686
691
5,934
3,852
12,719
0
L
7,888
141
12,366
3,770
13,090
7,199
263
6,200
6,890
15,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
48,999
92
Minions Killed
119
0
Camps Cleared
0
910,276
Distance Traveled
1,037,413
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,422
947
27
2
0
227,381
0
L
Artio
9,364
851
20
2
0
167,593
1
W
Chiron
10,476
952
33
3
0
187,030
1
L
Chernobog
9,006
819
21
2
0
190,208
0
W
Freya
9,398
854
10
1
0
181,246
0
W
Merlin
9,777
889
34
3
0
207,268
0
L
Apollo
7,680
698
10
1
0
184,060
2
L
Poseidon
9,175
834
20
2
0
182,822
1
W
Hel
8,926
811
15
1
0
234,488
0
L
Hel
8,381
762
21
2
0
185,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role