Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
IAmTheSpacePope
Thor
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
131W - 79L
1,723 Elo+
Party 1
Athena
Athena
Omod2
Athena
Level 149
God Stats
1W - 0L
1,810 SR
Queue Stats
63W - 29L
1,581 Elo+
Party 1
Vulcan
Vulcan
RomeDaNarwhal
Vulcan
Level 68
God Stats
1W - 0L
2,021 SR
Queue Stats
60W - 50L
1,527 Elo+
Solo
Geb
Geb
vSlyv
Geb
Level 148
God Stats
2W - 0L
1,726 SR
Queue Stats
77W - 44L
1,659 Elo+
Party 1
Team Averages
Level 125
1,711 SR
1,598 Elo+

VS

Team Averages
Level 128
1,464 SR
1,519 Elo+
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BurntTo4ast
Scylla
Level 142
God Stats
2W - 3L
1,468 SR
Queue Stats
75W - 72L
1,493 Elo+
Solo
Awilix
Awilix
Diddlekid69
Awilix
Level 109
God Stats
3W - 8L
1,448 SR
Queue Stats
128W - 143L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
NGTnick8
Zhong Kui
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,517 Elo+
Solo
Xbalanque
Xbalanque
TruebornP
Xbalanque
Level 115
God Stats
1W - 1L
1,402 SR
Queue Stats
13W - 10L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
0 / 1 / 1
3,142
628
2,405
2,390
519
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
2 / 0 / 1
4,209
842
1,981
3,767
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Omod2
Athena
6
1 / 0 / 2
4,039
808
2,617
2,733
1,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
1 / 2 / 0
3,516
703
2,060
3,922
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Geb
vSlyv
Geb
4
0 / 2 / 1
3,252
650
1,486
4,104
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
1 / 1 / 2
3,530
706
1,333
4,008
2,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
7
2 / 1 / 1
4,121
824
2,217
2,581
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
5
1 / 1 / 1
3,578
716
2,212
4,297
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
NGTnick8
Zhong Kui
4
0 / 1 / 0
3,188
638
873
3,151
1,805
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
TruebornP
Xbalanque
5
1 / 0 / 3
3,634
727
3,922
3,489
1,050
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
5
5
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
1
0.5
L
Maui
 
Maui
1
1
2
2
L
Scylla
2
1
1
2.5
L
Awilix
1
1
1
1.5
W
2
0
1
2.5
L
Zhong Kui
NGTnick8
Zhong Kui
0
1
0
0
W
Athena
Omod2
Athena
1
0
2
2
W
1
2
0
0.5
L
Xbalanque
TruebornP
Xbalanque
1
0
3
2.5
W
Geb
vSlyv
Geb
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,549
Damage
10,557
16,916
Taken
17,526
6,584
Mitigated
7,073
4,328
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,405
1,909
0
1,125
2,390
519
0
520
1,870
0
13,169
L
Maui
 
Maui
1,333
650
164
1,578
4,008
2,003
0
1,011
2,954
7,261
0
L
Scylla
2,217
154
0
480
2,581
901
0
1,374
1,089
18,511
0
L
Awilix
2,212
1,192
0
1,224
4,297
1,314
0
1,194
2,970
0
11,860
W
1,981
680
0
472
3,767
1,171
0
436
3,289
0
19,115
L
Zhong Kui
NGTnick8
Zhong Kui
873
262
0
1,935
3,151
1,805
0
1,194
1,647
10,123
0
W
Athena
Omod2
Athena
2,617
847
0
1,128
2,733
1,397
0
702
2,031
16,180
0
W
2,060
332
0
225
3,922
1,365
0
1,907
1,869
14,679
0
L
Xbalanque
TruebornP
Xbalanque
3,922
1,699
0
1,688
3,489
1,050
0
746
2,703
0
19,128
W
Geb
vSlyv
Geb
1,486
253
0
1,378
4,104
2,132
0
670
3,434
5,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,158
Gold Earned
18,051
135
Minions Killed
140
0
Camps Cleared
0
586,269
Distance Traveled
490,488
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,142
628
25
5
0
113,922
1
L
Maui
3,530
706
10
2
0
104,900
2
L
Scylla
4,121
824
42
8
0
103,581
5
L
Awilix
3,578
716
29
6
0
115,168
1
W
Thor
4,209
842
44
9
0
115,564
0
L
Zhong Kui
3,188
638
21
4
0
61,323
1
W
Athena
4,039
808
29
6
0
127,985
1
W
Vulcan
3,516
703
28
6
0
107,269
1
L
Xbalanque
3,634
727
38
8
0
105,516
1
W
Geb
3,252
650
9
2
0
121,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role