Player Matchup

Yemoja
Yemoja
GVBilokorenko
Yemoja
Level 88
God Stats
13W - 11L
1,607 SR
Queue Stats
157W - 158L
1,494 Elo+
Solo
The Morrigan
The Morrigan
Julaguien
The Morrigan
Level 129
God Stats
5W - 3L
1,667 SR
Queue Stats
383W - 366L
1,552 Elo+
Solo
Tyr
Tyr
ThePapin
Tyr
Level 129
God Stats
2W - 3L
1,533 SR
Queue Stats
417W - 402L
1,536 Elo+
Party 3
Chernobog
Chernobog
papka1377
Chernobog
Level 109
God Stats
3W - 3L
1,493 SR
Queue Stats
218W - 210L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
Бавовна
Ratatoskr
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 259L
1,539 Elo+
Party 3
Team Averages
Level 120
1,560 SR
1,534 Elo+

VS

Team Averages
Level 94
1,556 SR
1,522 Elo+
Scylla
Scylla
Mallo87
Scylla
Level 159
God Stats
2W - 3L
1,592 SR
Queue Stats
92W - 93L
1,450 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OliverTwsT
Ah Muzen Cab
Level 46
God Stats
4W - 2L
1,655 SR
Queue Stats
132W - 133L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
Sℓγω
Hun Batz
Level 156
God Stats
3W - 2L
1,574 SR
Queue Stats
157W - 139L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YoungEzeKieL
Cu Chulainn
Level 93
God Stats
1W - 1L
1,313 SR
Queue Stats
56W - 39L
1,614 Elo+
Party 2
Merlin
Merlin
grajdaru
Merlin
Level 18
God Stats
3W - 1L
1,646 SR
Queue Stats
21W - 11L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
7,032
320
740
8,742
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Julaguien
The Morrigan
16
4 / 10 / 3
10,762
489
10,789
17,923
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 4 / 2
10,895
495
9,890
22,340
23,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
papka1377
Chernobog
18
2 / 3 / 3
11,060
503
16,649
19,447
8,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
Бавовна
Ratatoskr
18
7 / 5 / 0
11,845
538
11,074
22,238
8,744
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mallo87
Scylla
18
8 / 2 / 4
11,945
543
15,896
15,534
6,663
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
OliverTwsT
Ah Muzen Cab
17
1 / 3 / 6
10,910
496
8,462
13,934
6,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Sℓγω
Hun Batz
19
9 / 4 / 7
13,028
592
17,244
18,079
9,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
YoungEzeKieL
Cu Chulainn
17
1 / 3 / 6
11,453
521
10,288
20,771
24,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
grajdaru
Merlin
20
5 / 2 / 10
13,145
598
15,124
14,817
7,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
14
Kills
24
24
Deaths
14
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
The Morrigan
Julaguien
The Morrigan
4
10
3
0.55
W
Scylla
Mallo87
Scylla
8
2
4
5
W
Ah Muzen Cab
OliverTwsT
Ah Muzen Cab
1
3
6
1.33
W
Hun Batz
Sℓγω
Hun Batz
9
4
7
3.13
L
1
4
2
0.5
W
Cu Chulainn
YoungEzeKieL
Cu Chulainn
1
3
6
1.33
W
Merlin
grajdaru
Merlin
5
2
10
5
L
Chernobog
papka1377
Chernobog
2
3
3
1.17
L
Ratatoskr
Бавовна
Ratatoskr
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,142
Damage
67,014
90,690
Taken
83,135
51,509
Mitigated
54,692
28,278
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
740
254
97
2,583
8,742
4,140
0
2,254
6,488
12,263
0
L
The Morrigan
Julaguien
The Morrigan
10,789
722
0
3,426
17,923
7,151
0
7,679
10,167
59,940
252
W
Scylla
Mallo87
Scylla
15,896
2,380
227
3,908
15,534
6,663
88
4,066
11,468
71,972
3,162
W
Ah Muzen Cab
OliverTwsT
Ah Muzen Cab
8,462
3,249
0
2,312
13,934
6,064
938
1,253
12,681
0
78,368
W
Hun Batz
Sℓγω
Hun Batz
17,244
5,975
0
7,818
18,079
9,425
51
3,143
14,936
0
112,518
L
9,890
2,273
44
9,049
22,340
23,048
926
6,104
16,236
558
91,387
W
Cu Chulainn
YoungEzeKieL
Cu Chulainn
10,288
2,960
0
1,439
20,771
24,855
131
459
20,312
0
81,263
W
Merlin
grajdaru
Merlin
15,124
1,206
0
4,630
14,817
7,685
545
3,194
11,623
133,535
0
L
Chernobog
papka1377
Chernobog
16,649
9,593
0
9,440
19,447
8,426
1,254
6,473
12,974
0
110,693
L
Ratatoskr
Бавовна
Ratatoskr
11,074
4,002
0
3,639
22,238
8,744
1,242
8,232
14,006
0
72,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,594
Gold Earned
60,481
557
Minions Killed
716
0
Camps Cleared
0
1,814,605
Distance Traveled
2,199,448
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,032
320
32
1
0
137,917
4
L
The Morrigan
10,762
489
101
5
0
364,943
2
W
Scylla
11,945
543
97
4
0
449,101
4
W
Ah Muzen Cab
10,910
496
129
6
0
428,848
5
W
Hun Batz
13,028
592
167
8
0
490,222
11
L
Tyr
10,895
495
143
7
0
438,855
6
W
Cu Chulainn
11,453
521
135
6
0
427,397
5
W
Merlin
13,145
598
188
9
0
403,880
10
L
Chernobog
11,060
503
181
8
0
416,956
6
L
Ratatoskr
11,845
538
100
5
0
455,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role