Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
DiTiWii
Bakasura
Level 117
God Stats
6W - 0L
1,548 SR
Queue Stats
182W - 174L
1,427 Elo+
Party 1
Vulcan
Vulcan
Kyriac
Vulcan
Level 102
God Stats
5W - 0L
1,912 SR
Queue Stats
310W - 262L
1,425 Elo+
Party 1
Odin
Odin
vaslord94
Odin
Level 29
God Stats
7W - 5L
1,411 SR
Queue Stats
169W - 122L
1,481 Elo+
Party 1
Team Averages
Level 90
1,574 SR
1,467 Elo+

VS

Team Averages
Level 54
1,559 SR
1,387 Elo+
Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Defibrylacja
Ah Puch
Level 122
God Stats
5W - 4L
1,788 SR
Queue Stats
260W - 257L
1,432 Elo+
Solo
Athena
Athena
KrriXo
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 2
Awilix
Awilix
PozitivNinja
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 2
Ao Kuang
Ao Kuang
Sombrart
Ao Kuang
Level 64
God Stats
1W - 2L
1,505 SR
Queue Stats
31W - 41L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 2 / 18
10,220
929
11,763
12,304
15,257
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
 
Hun Batz
16
8 / 3 / 5
9,708
883
15,412
7,626
4,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
DiTiWii
Bakasura
16
4 / 1 / 11
9,191
836
8,473
9,866
7,108
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Kyriac
Vulcan
16
7 / 0 / 14
9,631
876
21,741
4,700
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
13
1 / 2 / 12
8,041
731
6,327
8,657
8,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 5 / 7
8,058
733
4,679
17,807
19,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Defibrylacja
Ah Puch
15
1 / 2 / 5
7,693
699
11,428
8,049
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
KrriXo
Athena
13
3 / 6 / 4
8,079
734
4,455
16,963
20,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
11
0 / 6 / 2
6,424
584
4,811
11,252
4,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Sombrart
Ao Kuang
15
3 / 4 / 2
8,289
754
6,111
15,209
11,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
23
Kills
8
8
Deaths
23
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
18
6
W
Hun Batz
 
Hun Batz
8
3
5
3.5
L
Sobek
 
Sobek
1
5
7
0.9
L
Ah Puch
Defibrylacja
Ah Puch
1
2
5
1.75
W
Bakasura
DiTiWii
Bakasura
4
1
11
9.5
L
Athena
KrriXo
Athena
3
6
4
0.83
W
Vulcan
Kyriac
Vulcan
7
0
14
14
L
Awilix
0
6
2
0.17
L
Ao Kuang
Sombrart
Ao Kuang
3
4
2
1
W
Odin
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,716
Damage
31,484
43,153
Taken
69,280
38,886
Mitigated
60,761
17,198
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,763
2,079
1,650
2,989
12,304
15,257
291
6,794
5,510
26,944
0
W
Hun Batz
 
Hun Batz
15,412
3,416
641
1,139
7,626
4,925
758
4,842
2,784
0
26,589
L
Sobek
 
Sobek
4,679
238
0
4,568
17,807
19,450
0
9,515
7,963
12,167
0
L
Ah Puch
Defibrylacja
Ah Puch
11,428
211
1,023
2,192
8,049
3,953
0
4,103
3,805
36,729
0
W
Bakasura
DiTiWii
Bakasura
8,473
7,581
1,151
4,014
9,866
7,108
1,438
8,219
1,647
0
10,781
L
Athena
KrriXo
Athena
4,455
1,546
0
1,044
16,963
20,563
0
7,788
8,681
10,965
0
W
Vulcan
Kyriac
Vulcan
21,741
9,831
1,913
1,099
4,700
2,875
1,256
3,881
819
32,111
0
L
Awilix
4,811
2,922
770
612
11,252
4,870
0
5,092
5,983
0
9,899
L
Ao Kuang
Sombrart
Ao Kuang
6,111
1,001
2,195
6,029
15,209
11,925
0
7,006
7,788
13,426
0
W
Odin
6,327
1,366
1,539
1,063
8,657
8,721
519
2,937
5,720
0
8,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,791
Gold Earned
38,543
135
Minions Killed
118
0
Camps Cleared
0
1,147,601
Distance Traveled
979,480
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,220
929
41
4
0
208,877
0
W
Hun Batz
9,708
883
23
2
0
222,491
4
L
Sobek
8,058
733
11
1
0
220,498
1
L
Ah Puch
7,693
699
63
6
0
194,822
1
W
Bakasura
9,191
836
39
4
0
222,919
1
L
Athena
8,079
734
10
1
0
180,398
1
W
Vulcan
9,631
876
26
2
0
273,051
3
L
Awilix
6,424
584
13
1
0
189,632
0
L
Ao Kuang
8,289
754
21
2
0
194,130
3
W
Odin
8,041
731
6
1
0
220,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role