Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Deathdealer9232
Vulcan
Level 160
God Stats
2W - 1L
1,615 SR
Queue Stats
3W - 2L
1,436 Elo+
Party 1
King Arthur
King Arthur
Don_korleone00
King Arthur
Level 20
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 1L
1,219 Elo+
Party 1
Ravana
Ravana
Lord_Kami_Guru01
Ravana
Level 144
God Stats
14W - 4L
1,420 SR
Queue Stats
26W - 26L
1,311 Elo+
Party 1
Hera
Hera
VShae7
Hera
Level 68
God Stats
8W - 10L
1,342 SR
Queue Stats
13W - 20L
1,227 Elo+
Party 1
Team Averages
Level 104
1,439 SR
1,339 Elo+

VS

Team Averages
Level 67
1,392 SR
1,350 Elo+
Thor
Thor
De_La_Qarda
Thor
Level 63
God Stats
3W - 5L
1,271 SR
Queue Stats
129W - 228L
1,272 Elo+
Party 2
Chronos
Chronos
Faultynine2
Chronos
Level 107
God Stats
4W - 4L
1,574 SR
Queue Stats
202W - 250L
1,350 Elo+
Solo
Ganesha
Ganesha
Ivanzzitou
Ganesha
Level 89
God Stats
18W - 12L
1,592 SR
Queue Stats
102W - 148L
1,331 Elo+
Solo
Neith
Neith
LxserHyung
Neith
Level 49
God Stats
6W - 6L
1,378 SR
Queue Stats
229W - 208L
1,485 Elo+
Solo
Set
Set
Shadow-2550
Set
Level 28
God Stats
6W - 13L
1,146 SR
Queue Stats
181W - 232L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
4 / 3 / 2
5,702
475
2,550
7,810
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 2
6,588
549
6,228
5,260
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Don_korleone00
King Arthur
6
0 / 2 / 1
4,419
368
664
6,334
2,224
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 2
6,083
507
5,040
7,728
4,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
VShae7
Hera
11
1 / 1 / 1
6,105
509
2,302
3,519
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,065
505
2,473
8,214
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Faultynine2
Chronos
10
0 / 4 / 1
5,935
495
3,721
8,520
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Ivanzzitou
Ganesha
1
0 / 0 / 0
3,861
322
0
0
0
Neith
11
2 / 1 / 0
6,361
530
1,345
6,737
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
6,189
516
3,740
7,458
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
5
10
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
2
1.67
L
2
3
2
1
W
3
1
2
4
W
King Arthur
Don_korleone00
King Arthur
0
2
1
0.25
L
Chronos
Faultynine2
Chronos
0
4
1
0.13
L
Ganesha
Ivanzzitou
Ganesha
0
0
0
0
W
2
3
2
1
L
Neith
2
1
0
2
L
1
3
1
0.5
W
Hera
VShae7
Hera
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
11,279
30,651
Taken
30,929
13,909
Mitigated
12,219
5,149
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,550
616
0
1,023
7,810
4,466
0
2,011
5,665
12,750
3,842
L
2,473
409
163
2,027
8,214
2,842
261
3,777
4,437
0
23,602
W
6,228
2,250
97
202
5,260
2,012
819
1,504
3,666
42,888
0
W
King Arthur
Don_korleone00
King Arthur
664
0
0
391
6,334
2,224
128
1,016
5,318
0
12,536
L
Chronos
Faultynine2
Chronos
3,721
1,316
0
1,666
8,520
3,353
0
5,092
3,428
36,759
0
L
Ganesha
Ivanzzitou
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
5,040
1,850
0
2,647
7,728
4,145
0
1,340
6,342
0
38,996
L
Neith
1,345
371
0
2,545
6,737
2,761
0
1,807
4,930
0
50,304
L
3,740
1,772
0
1,986
7,458
3,263
885
992
6,466
0
35,157
W
Hera
VShae7
Hera
2,302
813
0
789
3,519
1,062
29
490
3,029
41,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
28,411
271
Minions Killed
252
0
Camps Cleared
0
1,161,074
Distance Traveled
819,810
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,702
475
39
3
0
246,397
0
L
Thor
6,065
505
46
4
0
218,197
0
W
Vulcan
6,588
549
76
6
0
241,371
0
W
King Arthur
4,419
368
20
2
0
232,145
0
L
Chronos
5,935
495
75
6
0
193,112
0
L
Ganesha
3,861
322
0
0
0
0
0
W
Ravana
6,083
507
68
6
0
226,271
0
L
Neith
6,361
530
74
6
0
203,929
3
L
Set
6,189
516
57
5
0
204,572
0
W
Hera
6,105
509
68
6
0
214,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role