Player Matchup

Ares
Ares
Blaspemí
Ares
Level 159
God Stats
16W - 6L
1,868 SR
Queue Stats
726W - 793L
1,415 Elo+
Solo
Sobek
Sobek
Dsamuu
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,569 Elo+
Solo
Hades
Hades
Lulepbpsrb
Hades
Level 160
God Stats
12W - 8L
1,563 SR
Queue Stats
657W - 653L
1,522 Elo+
Solo
Amaterasu
Amaterasu
Renloken666
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,487 Elo+
Solo
Nemesis
Nemesis
Rookari
Nemesis
Level 34
God Stats
0W - 2L
1,193 SR
Queue Stats
96W - 141L
1,409 Elo+
Solo
Team Averages
Level 77
1,525 SR
1,480 Elo+

VS

Team Averages
Level 111
1,516 SR
1,504 Elo+
Danzaburou
Danzaburou
Nikita889
Danzaburou
Level 112
God Stats
3W - 1L
1,419 SR
Queue Stats
205W - 207L
1,524 Elo+
Solo
King Arthur
King Arthur
Pompushka
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SisaSuarez
Ao Kuang
Level 160
God Stats
9W - 6L
1,539 SR
Queue Stats
737W - 717L
1,544 Elo+
Solo
Hades
Hades
SkittlesTryanka
Hades
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
275W - 269L
1,486 Elo+
Solo
Charybdis
Charybdis
TheSunBro93
Charybdis
Level 152
God Stats
3W - 1L
1,622 SR
Queue Stats
104W - 106L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 7 / 13
9,748
696
10,510
23,561
27,761
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
Dsamuu
Sobek
16
1 / 8 / 15
9,636
688
8,381
24,403
39,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hades
17
6 / 7 / 9
11,142
796
13,550
22,164
23,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Renloken666
Amaterasu
16
2 / 7 / 10
9,925
709
13,323
22,649
18,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Rookari
Nemesis
19
7 / 6 / 10
10,623
759
18,397
20,670
19,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nikita889
Danzaburou
18
6 / 3 / 22
11,603
829
24,121
13,114
6,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Pompushka
King Arthur
20
6 / 5 / 25
11,878
848
15,603
17,231
22,615
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
SisaSuarez
Ao Kuang
19
13 / 4 / 15
12,197
871
20,300
19,359
10,858
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 5 / 19
10,584
756
12,612
16,144
16,809
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
TheSunBro93
Charybdis
19
5 / 3 / 28
11,365
812
23,361
11,770
5,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
144
20
Kills
35
35
Deaths
20
57
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ares
4
7
13
1.5
L
Sobek
Dsamuu
Sobek
1
8
15
1.06
L
Hades
6
7
9
1.5
W
Danzaburou
Nikita889
Danzaburou
6
3
22
5.67
W
King Arthur
Pompushka
King Arthur
6
5
25
3.7
L
Amaterasu
Renloken666
Amaterasu
2
7
10
1
L
Nemesis
Rookari
Nemesis
7
6
10
2
W
Ao Kuang
SisaSuarez
Ao Kuang
13
4
15
5.13
W
5
5
19
2.9
W
Charybdis
TheSunBro93
Charybdis
5
3
28
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,161
Damage
95,997
113,447
Taken
77,618
128,545
Mitigated
62,372
30,563
Healing
30,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,510
256
56
2,060
23,561
27,761
195
6,045
17,516
15,400
0
L
Sobek
Dsamuu
Sobek
8,381
420
1,183
5,458
24,403
39,259
169
6,218
18,185
19,334
0
L
Hades
13,550
1,169
4,036
5,522
22,164
23,041
24
6,280
15,884
30,055
0
W
Danzaburou
Nikita889
Danzaburou
24,121
10,197
1,061
4,934
13,114
6,775
3,688
5,227
7,887
0
45,387
W
King Arthur
Pompushka
King Arthur
15,603
955
213
868
17,231
22,615
128
7,427
9,804
0
27,583
L
Amaterasu
Renloken666
Amaterasu
13,323
3,828
1,675
4,305
22,649
18,942
421
6,761
15,888
0
20,985
L
Nemesis
Rookari
Nemesis
18,397
7,564
1,273
4,995
20,670
19,542
643
7,608
13,062
0
29,215
W
Ao Kuang
SisaSuarez
Ao Kuang
20,300
6,963
2,701
8,945
19,359
10,858
388
7,525
11,834
25,842
0
W
12,612
1,184
4,481
4,147
16,144
16,809
917
6,150
9,994
18,617
0
W
Charybdis
TheSunBro93
Charybdis
23,361
10,480
42
3,427
11,770
5,315
2,439
6,112
5,658
0
41,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,074
Gold Earned
57,627
109
Minions Killed
145
0
Camps Cleared
0
1,173,275
Distance Traveled
1,213,734
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,748
696
7
1
0
235,560
1
L
Sobek
9,636
688
19
1
0
237,539
1
L
Hades
11,142
796
35
3
0
196,663
1
W
Danzaburou
11,603
829
45
3
0
226,900
0
W
King Arthur
11,878
848
34
2
0
269,474
4
L
Amaterasu
9,925
709
23
2
0
250,523
0
L
Nemesis
10,623
759
25
2
0
252,990
0
W
Ao Kuang
12,197
871
11
1
0
253,004
1
W
Hades
10,584
756
15
1
0
222,813
2
W
Charybdis
11,365
812
40
3
0
241,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role