Player Matchup

Maui
Maui
 
Maui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Magistaire1
Chang'e
Level 89
God Stats
32W - 31L
1,521 SR
Queue Stats
404W - 406L
1,554 Elo+
Solo
Charybdis
Charybdis
ZarathustraX
Charybdis
Level 160
God Stats
0W - 4L
1,514 SR
Queue Stats
243W - 245L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
zoonrove
Tsukuyomi
Level 142
God Stats
2W - 1L
1,916 SR
Queue Stats
9W - 3L
1,787 Elo+
Solo
Team Averages
Level 119
1,590 SR
1,575 Elo+

VS

Team Averages
Level 93
1,693 SR
1,664 Elo+
Ravana
Ravana
NewPaks
Ravana
Level 116
God Stats
11W - 2L
1,765 SR
Queue Stats
162W - 65L
1,715 Elo+
Party 1
Fafnir
Fafnir
Ohazar
Fafnir
Level 159
God Stats
4W - 2L
1,886 SR
Queue Stats
210W - 147L
1,783 Elo+
Party 1
Chaac
Chaac
RIKELME777
Chaac
Level 67
God Stats
12W - 4L
1,651 SR
Queue Stats
41W - 36L
1,512 Elo+
Solo
Agni
Agni
Waarner
Agni
Level 109
God Stats
12W - 11L
1,661 SR
Queue Stats
303W - 203L
1,725 Elo+
Party 1
Medusa
Medusa
ZyRoOk
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 6L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
3 / 4 / 1
9,900
521
10,781
16,107
14,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
 
Chaac
13
2 / 6 / 2
8,336
439
7,700
20,042
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Magistaire1
Chang'e
13
0 / 3 / 1
8,071
425
5,054
13,947
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ZarathustraX
Charybdis
12
0 / 5 / 3
7,616
401
2,944
11,863
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
zoonrove
Tsukuyomi
14
4 / 10 / 3
9,458
498
8,715
19,122
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
NewPaks
Ravana
18
7 / 1 / 9
11,445
602
18,937
11,296
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Ohazar
Fafnir
15
1 / 1 / 16
10,446
550
5,802
14,850
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
16
2 / 1 / 3
10,563
556
8,539
12,380
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Waarner
Agni
17
10 / 3 / 3
11,147
587
11,993
8,223
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
ZyRoOk
Medusa
16
8 / 3 / 3
10,673
562
16,044
14,512
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
28
28
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
4
1
0.88
L
Chaac
 
Chaac
2
6
2
0.5
L
Chang'e
Magistaire1
Chang'e
0
3
1
0.17
W
Ravana
NewPaks
Ravana
7
1
9
11.5
W
Fafnir
Ohazar
Fafnir
1
1
16
9
W
Chaac
2
1
3
3.5
W
Agni
Waarner
Agni
10
3
3
3.83
L
Charybdis
ZarathustraX
Charybdis
0
5
3
0.3
W
Medusa
ZyRoOk
Medusa
8
3
3
3.17
L
Tsukuyomi
zoonrove
Tsukuyomi
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
61,315
81,081
Taken
61,261
41,360
Mitigated
43,715
19,342
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
10,781
3,125
0
2,643
16,107
14,189
0
1,664
13,647
63,297
9,408
L
Chaac
 
Chaac
7,700
2,180
62
4,053
20,042
13,555
0
5,498
14,544
0
52,628
L
Chang'e
Magistaire1
Chang'e
5,054
256
1,168
4,827
13,947
4,558
0
6,178
7,715
54,588
0
W
Ravana
NewPaks
Ravana
18,937
6,534
0
1,404
11,296
6,347
2,816
3,268
7,979
0
109,779
W
Fafnir
Ohazar
Fafnir
5,802
1,137
1,375
5,283
14,850
17,777
0
2,118
12,399
26,206
2,227
W
Chaac
8,539
1,767
0
5,379
12,380
9,924
1,504
6,176
6,204
0
81,712
W
Agni
Waarner
Agni
11,993
1,494
0
478
8,223
3,761
0
2,331
5,816
94,625
0
L
Charybdis
ZarathustraX
Charybdis
2,944
1,756
0
3,744
11,863
2,797
1,608
1,138
10,725
0
40,090
W
Medusa
ZyRoOk
Medusa
16,044
8,196
0
6,164
14,512
5,906
3,293
1,027
13,047
0
80,625
L
Tsukuyomi
zoonrove
Tsukuyomi
8,715
2,322
0
2,845
19,122
6,261
0
3,063
15,970
0
45,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
54,274
454
Minions Killed
620
0
Camps Cleared
0
1,611,860
Distance Traveled
1,844,226
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,900
521
139
7
0
334,271
2
L
Chaac
8,336
439
74
4
0
354,272
1
L
Chang'e
8,071
425
109
6
0
351,186
9
W
Ravana
11,445
602
147
8
0
400,320
10
W
Fafnir
10,446
550
29
2
0
381,879
6
W
Chaac
10,563
556
149
8
0
388,200
4
W
Agni
11,147
587
158
8
0
355,581
8
L
Charybdis
7,616
401
68
4
0
242,826
6
W
Medusa
10,673
562
137
7
0
318,246
5
L
Tsukuyomi
9,458
498
64
3
0
329,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role