Player Matchup

Nu Wa
Nu Wa
Gold III
HailOfArrows
Nu Wa
Gold III
Level 144
God Stats
2W - 3L
1,453 SR
Queue Stats
171W - 183L
1,507 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Jamaman
Danzaburou
Gold IV
Level 90
God Stats
9W - 5L
1,251 SR
Queue Stats
211W - 199L
1,448 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
SirIonicus
Guan Yu
Gold IV
Level 107
God Stats
1W - 1L
1,627 SR
Queue Stats
59W - 61L
1,483 MMR
Solo
Thanatos
Thanatos
Gold II
TwoMatoe
Thanatos
Gold II
Level 123
God Stats
9W - 7L
1,492 SR
Queue Stats
106W - 98L
1,488 MMR
Party 1
Atlas
Atlas
Gold IV
lLunatico
Atlas
Gold IV
Level 157
God Stats
3W - 1L
1,717 SR
Queue Stats
59W - 46L
1,480 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,508 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,566 SR
1,480 MMR
Horus
Horus
Silver I
Chokoz
Horus
Silver I
Level 46
God Stats
2W - 3L
1,459 SR
Queue Stats
11W - 13L
1,461 MMR
Solo
Izanami
Izanami
Platinum V
CruSheR00
Izanami
Platinum V
Level 155
God Stats
4W - 4L
1,657 SR
Queue Stats
188W - 182L
1,488 MMR
Solo
Xing Tian
Xing Tian
Gold IV
GoldenJhon
Xing Tian
Gold IV
Level 88
God Stats
20W - 17L
1,617 SR
Queue Stats
174W - 198L
1,508 MMR
Solo
Vulcan
Vulcan
Gold IV
siraxealot
Vulcan
Gold IV
Level 160
God Stats
5W - 7L
1,568 SR
Queue Stats
263W - 268L
1,488 MMR
Solo
Bastet
Bastet
Silver III
x2tomx
Bastet
Silver III
Level 126
God Stats
0W - 6L
1,531 SR
Queue Stats
13W - 16L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 12
14,232
647
18,721
11,311
4,616
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Jamaman
Danzaburou
18
1 / 2 / 12
12,732
579
11,815
20,850
8,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
SirIonicus
Guan Yu
19
2 / 0 / 12
13,058
594
18,759
25,508
32,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
TwoMatoe
Thanatos
20
12 / 0 / 3
13,847
629
12,906
18,848
10,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
lLunatico
Atlas
17
2 / 1 / 9
11,827
538
8,959
22,853
27,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
HadesCabrakanSusano

VS

Bans
Cu ChulainnThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chokoz
Horus
12
0 / 4 / 2
8,749
398
5,512
20,700
20,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
CruSheR00
Izanami
17
2 / 4 / 1
11,103
505
18,960
22,250
8,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
GoldenJhon
Xing Tian
16
1 / 5 / 0
10,317
469
10,361
24,150
19,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
siraxealot
Vulcan
18
0 / 2 / 1
10,980
499
8,016
9,776
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
x2tomx
Bastet
15
1 / 5 / 0
9,670
440
10,178
21,882
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
20
Kills
4
4
Deaths
20
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
Chokoz
Horus
0
4
2
0.25
L
Izanami
CruSheR00
Izanami
2
4
1
0.63
L
Xing Tian
GoldenJhon
Xing Tian
1
5
0
0.2
W
3
1
12
9
W
Danzaburou
Jamaman
Danzaburou
1
2
12
3.5
W
Guan Yu
SirIonicus
Guan Yu
2
0
12
8
W
Thanatos
TwoMatoe
Thanatos
12
0
3
13.5
W
Atlas
lLunatico
Atlas
2
1
9
6.5
L
Vulcan
siraxealot
Vulcan
0
2
1
0.25
L
Bastet
x2tomx
Bastet
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,160
Damage
53,027
99,370
Taken
98,758
83,151
Mitigated
59,865
61,504
Healing
25,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Chokoz
Horus
5,512
1,738
1,333
4,530
20,700
20,941
0
5,436
14,986
114
27,395
L
Izanami
CruSheR00
Izanami
18,960
10,642
0
8,765
22,250
8,348
793
7,460
14,736
0
138,744
L
Xing Tian
GoldenJhon
Xing Tian
10,361
545
0
2,480
24,150
19,303
0
4,603
18,322
69,518
0
W
18,721
3,193
0
3,964
11,311
4,616
5,099
2,405
8,802
159,520
966
W
Danzaburou
Jamaman
Danzaburou
11,815
5,908
0
12,061
20,850
8,315
8,333
2,704
18,096
0
119,030
W
Guan Yu
SirIonicus
Guan Yu
18,759
1,933
2,362
15,798
25,508
32,784
634
8,285
16,387
64
104,950
W
Thanatos
TwoMatoe
Thanatos
12,906
3,935
0
21,035
18,848
10,395
1,050
1,371
17,433
0
112,148
W
Atlas
lLunatico
Atlas
8,959
1,903
0
6,284
22,853
27,041
1,087
5,693
16,864
40,123
0
L
Vulcan
siraxealot
Vulcan
8,016
2,050
0
474
9,776
3,707
0
6,489
3,287
107,609
0
L
Bastet
x2tomx
Bastet
10,178
3,169
0
7,933
21,882
7,566
0
4,623
17,070
0
84,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,696
Gold Earned
50,819
744
Minions Killed
704
0
Camps Cleared
0
2,346,107
Distance Traveled
2,054,736
38
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,749
398
33
2
0
434,067
8
L
Izanami
11,103
505
212
10
0
357,066
8
L
Xing Tian
10,317
469
135
6
0
377,224
3
W
Nu Wa
14,232
647
238
11
0
413,953
5
W
Danzaburou
12,732
579
150
7
0
428,350
7
W
Guan Yu
13,058
594
164
7
0
496,794
6
W
Thanatos
13,847
629
137
6
0
533,793
10
W
Atlas
11,827
538
55
3
0
473,217
10
L
Vulcan
10,980
499
202
9
0
448,924
9
L
Bastet
9,670
440
122
6
0
437,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role