Player Matchup

Kali
Kali
 
Kali
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Clappage
Athena
Level 108
God Stats
6W - 6L
1,594 SR
Queue Stats
253W - 240L
1,450 Elo+
Solo
Hera
Hera
Lowcash Pato
Hera
Level 87
God Stats
1W - 4L
1,313 SR
Queue Stats
293W - 315L
1,474 Elo+
Party 3
Chiron
Chiron
Psic Lionss
Chiron
Level 61
God Stats
5W - 8L
1,440 SR
Queue Stats
181W - 194L
1,467 Elo+
Party 3
Mulan
Mulan
WounderBlue
Mulan
Level 82
God Stats
8W - 15L
1,452 SR
Queue Stats
248W - 261L
1,476 Elo+
Solo
Team Averages
Level 96
1,460 SR
1,473 Elo+

VS

Team Averages
Level 113
1,397 SR
1,457 Elo+
Cu Chulainn
Cu Chulainn
Daji the qt
Cu Chulainn
Level 119
God Stats
1W - 1L
1,149 SR
Queue Stats
253W - 269L
1,433 Elo+
Solo
Cliodhna
Cliodhna
KaosReeper
Cliodhna
Level 148
God Stats
3W - 4L
1,399 SR
Queue Stats
141W - 122L
1,500 Elo+
Party 2
Hel
Hel
MagoBorracho739
Hel
Level 129
God Stats
6W - 1L
1,753 SR
Queue Stats
328W - 319L
1,411 Elo+
Party 1
Maui
Maui
Mast3rkilo
Maui
Level 79
God Stats
12W - 17L
1,366 SR
Queue Stats
296W - 315L
1,440 Elo+
Party 1
Charybdis
Charybdis
tiredCalico
Charybdis
Level 88
God Stats
9W - 20L
1,317 SR
Queue Stats
102W - 91L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 4 / 0
6,660
444
4,413
12,517
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Clappage
Athena
8
0 / 1 / 1
5,927
395
2,323
10,202
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 5 / 1
6,677
445
6,577
10,248
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
1 / 0 / 0
7,214
481
5,435
10,576
3,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 7 / 1
7,163
478
8,156
14,204
12,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daji the qt
Cu Chulainn
14
9 / 2 / 4
9,632
642
14,667
17,002
17,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
KaosReeper
Cliodhna
13
4 / 1 / 2
8,113
541
6,074
12,159
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 4
7,776
518
7,043
7,499
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 1 / 5
7,037
469
4,396
10,218
7,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
tiredCalico
Charybdis
13
0 / 0 / 0
8,100
540
6,778
8,151
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
0
0.25
L
Athena
Clappage
Athena
0
1
1
0.5
W
Cu Chulainn
Daji the qt
Cu Chulainn
9
2
4
5.5
W
Cliodhna
KaosReeper
Cliodhna
4
1
2
5
L
0
5
1
0.1
W
2
0
4
4
W
1
1
5
3.5
L
Chiron
1
0
0
1
L
2
7
1
0.36
W
Charybdis
tiredCalico
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,904
Damage
38,958
57,747
Taken
55,029
31,995
Mitigated
36,446
10,863
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,413
1,632
0
1,446
12,517
5,401
0
2,574
9,943
0
39,314
L
Athena
Clappage
Athena
2,323
434
167
2,413
10,202
6,411
0
2,552
7,650
19,438
0
W
Cu Chulainn
Daji the qt
Cu Chulainn
14,667
2,926
0
3,251
17,002
17,295
23
1,399
15,603
109
67,587
W
Cliodhna
KaosReeper
Cliodhna
6,074
743
0
5,168
12,159
5,333
52
2,155
10,004
0
58,827
L
6,577
2,069
0
500
10,248
4,093
0
2,755
7,493
55,146
0
W
7,043
328
2,442
4,805
7,499
3,128
16
2,655
4,844
53,974
0
W
4,396
1,225
788
2,092
10,218
7,953
52
2,279
7,939
18,556
2,871
L
Chiron
5,435
1,804
404
3,568
10,576
3,981
0
1,705
8,871
0
58,979
L
8,156
2,355
0
2,365
14,204
12,109
0
1,370
12,834
0
45,297
W
Charybdis
tiredCalico
Charybdis
6,778
2,647
0
4,634
8,151
2,737
1,114
904
7,247
0
75,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,641
Gold Earned
40,658
364
Minions Killed
436
0
Camps Cleared
0
1,293,718
Distance Traveled
1,474,542
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,660
444
63
4
0
304,662
1
L
Athena
5,927
395
37
2
0
205,275
2
W
Cu Chulainn
9,632
642
114
8
0
294,962
4
W
Cliodhna
8,113
541
84
6
0
319,889
3
L
Hera
6,677
445
86
6
0
264,914
3
W
Hel
7,776
518
85
6
0
314,621
6
W
Maui
7,037
469
33
2
0
287,111
6
L
Chiron
7,214
481
111
7
0
269,906
4
L
Mulan
7,163
478
67
4
0
248,961
0
W
Charybdis
8,100
540
120
8
0
257,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role