Player Matchup

Artemis
Artemis
FiLthy YounG
Artemis
Level 119
God Stats
0W - 3L
1,228 SR
Queue Stats
228W - 261L
1,379 Elo+
Solo
Janus
Janus
NDHEA_Elias
Janus
Level 54
God Stats
7W - 10L
1,147 SR
Queue Stats
85W - 127L
1,301 Elo+
Party 1
Chronos
Chronos
Xapoliin
Chronos
Level 151
God Stats
25W - 33L
1,439 SR
Queue Stats
188W - 212L
1,398 Elo+
Solo
Fenrir
Fenrir
Zarmoc
Fenrir
Level 68
God Stats
2W - 2L
1,784 SR
Queue Stats
61W - 73L
1,419 Elo+
Solo
Chang'e
Chang'e
alexyaworski
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 404L
1,366 Elo+
Party 1
Team Averages
Level 96
1,420 SR
1,373 Elo+

VS

Team Averages
Level 96
1,480 SR
1,403 Elo+
Odin
Odin
KaMiKaZe_Devil__
Odin
Level 129
God Stats
5W - 5L
1,415 SR
Queue Stats
491W - 635L
1,409 Elo+
Party 2
Kali
Kali
KaMiKaZe_VaiPeR_
Kali
Level 123
God Stats
10W - 12L
1,325 SR
Queue Stats
298W - 397L
1,398 Elo+
Party 2
Ymir
Ymir
Lopez_90s
Ymir
Level 83
God Stats
7W - 2L
1,702 SR
Queue Stats
25W - 24L
1,443 Elo+
Solo
Artemis
Artemis
LucaasLoureiro
Artemis
Level 49
God Stats
8W - 9L
1,458 SR
Queue Stats
143W - 199L
1,399 Elo+
Party 2
Chronos
Chronos
cfaustino
Chronos
Level 95
God Stats
5W - 3L
1,500 SR
Queue Stats
126W - 124L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FiLthy YounG
Artemis
12
0 / 2 / 0
6,422
401
4,332
8,057
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 1
7,219
451
4,794
9,611
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Xapoliin
Chronos
14
1 / 1 / 0
8,006
500
5,820
4,893
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Zarmoc
Fenrir
1
0 / 0 / 0
4,526
283
0
261
63
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
alexyaworski
Chang'e
11
0 / 3 / 1
6,366
398
3,180
12,338
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
8,028
502
2,996
9,672
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 0 / 6
8,714
545
4,921
15,475
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
2 / 0 / 8
8,385
524
3,866
8,820
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 1 / 1
8,867
554
8,701
9,715
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
cfaustino
Chronos
14
4 / 0 / 4
8,886
555
5,667
4,523
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
12
12
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
FiLthy YounG
Artemis
0
2
0
0
W
1
1
4
3
W
2
0
6
5
W
Ymir
2
0
8
6
W
3
1
1
3.5
L
1
6
1
0.25
L
Chronos
Xapoliin
Chronos
1
1
0
1
L
Fenrir
Zarmoc
Fenrir
0
0
0
0
L
Chang'e
alexyaworski
Chang'e
0
3
1
0.17
W
Chronos
cfaustino
Chronos
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,126
Damage
26,151
35,160
Taken
48,205
17,555
Mitigated
28,485
11,584
Healing
21,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FiLthy YounG
Artemis
4,332
1,567
0
4,128
8,057
2,593
0
324
7,733
0
41,808
W
2,996
340
0
2,406
9,672
8,242
0
4,111
5,509
0
41,555
W
4,921
2,266
0
10,254
15,475
7,223
0
3,365
11,891
0
69,116
W
Ymir
3,866
700
0
2,713
8,820
7,222
319
3,405
5,267
33,091
2,315
W
8,701
5,087
0
4,756
9,715
3,858
3,884
1,484
8,189
0
74,960
L
4,794
204
0
500
9,611
4,063
128
4,037
5,529
43,790
0
L
Chronos
Xapoliin
Chronos
5,820
1,282
0
1,965
4,893
1,885
0
1,095
3,587
58,855
0
L
Fenrir
Zarmoc
Fenrir
0
0
0
0
261
63
0
0
261
0
1,448
L
Chang'e
alexyaworski
Chang'e
3,180
193
823
4,168
12,338
8,951
0
3,597
8,646
21,235
0
W
Chronos
cfaustino
Chronos
5,667
1,264
0
1,628
4,523
1,940
2,380
910
3,555
67,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
42,880
299
Minions Killed
515
0
Camps Cleared
0
1,098,571
Distance Traveled
1,455,483
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,422
401
86
5
0
205,787
2
W
Odin
8,028
502
94
6
0
270,752
1
W
Kali
8,714
545
129
8
0
322,025
1
W
Ymir
8,385
524
49
3
0
311,395
3
W
Artemis
8,867
554
124
8
0
236,362
1
L
Janus
7,219
451
77
5
0
272,990
4
L
Chronos
8,006
500
108
7
0
296,099
12
L
Fenrir
4,526
283
4
0
0
14,644
0
L
Chang'e
6,366
398
24
2
0
309,051
0
W
Chronos
8,886
555
119
7
0
314,949
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role