Player Matchup

Cthulhu
Cthulhu
CrystaIust-
Cthulhu
Level 47
God Stats
2W - 1L
1,305 SR
Queue Stats
92W - 89L
1,335 Elo+
Solo
Nu Wa
Nu Wa
Riot_Control808
Nu Wa
Level 155
God Stats
6W - 1L
1,690 SR
Queue Stats
204W - 220L
1,316 Elo+
Solo
Cabrakan
Cabrakan
lobomaestro2409
Cabrakan
Level 44
God Stats
12W - 19L
1,248 SR
Queue Stats
108W - 142L
1,290 Elo+
Solo
Mercury
Mercury
maxtjjt
Mercury
Level 89
God Stats
2W - 2L
1,196 SR
Queue Stats
25W - 27L
1,253 Elo+
Solo
Chernobog
Chernobog
qGucciSantanap
Chernobog
Level 117
God Stats
2W - 0L
1,439 SR
Queue Stats
124W - 138L
1,410 Elo+
Solo
Team Averages
Level 90
1,375 SR
1,321 Elo+

VS

Team Averages
Level 54
1,510 SR
1,321 Elo+
Morgan Le Fay
Morgan Le Fay
AlkFrost17
Morgan Le Fay
Level 82
God Stats
6W - 12L
1,361 SR
Queue Stats
36W - 55L
1,204 Elo+
Solo
Izanami
Izanami
HS_TChaiTchaiWGA
Izanami
Level 34
God Stats
1W - 4L
1,187 SR
Queue Stats
44W - 50L
1,399 Elo+
Solo
Fafnir
Fafnir
SeverelyDamage
Fafnir
Level 48
God Stats
2W - 2L
1,795 SR
Queue Stats
44W - 39L
1,324 Elo+
Party 1
Lancelot
Lancelot
WomanlyMan96
Lancelot
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,305 Elo+
Party 1
Pele
Pele
lemmings42
Pele
Level 96
God Stats
7W - 2L
1,707 SR
Queue Stats
233W - 253L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrystaIust-
Cthulhu
17
3 / 1 / 3
10,755
538
16,526
21,110
15,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
4 / 4 / 7
10,293
515
15,292
14,995
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
14
0 / 3 / 3
8,944
447
4,261
16,422
19,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
maxtjjt
Mercury
16
6 / 2 / 4
10,404
520
12,407
18,916
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
qGucciSantanap
Chernobog
14
3 / 4 / 1
9,292
465
10,857
12,582
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlkFrost17
Morgan Le Fay
15
2 / 4 / 1
8,988
449
8,061
12,432
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 3 / 0
9,718
486
10,834
14,290
6,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 0 / 7
10,671
534
8,994
17,372
21,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
WomanlyMan96
Lancelot
11
1 / 5 / 2
7,538
377
5,860
15,923
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 5 / 0
10,154
508
15,502
26,092
20,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
16
Kills
13
14
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlkFrost17
Morgan Le Fay
2
4
1
0.63
W
Cthulhu
CrystaIust-
Cthulhu
3
1
3
4.5
L
4
3
0
1.33
W
4
4
7
1.88
L
3
0
7
6.5
L
Lancelot
WomanlyMan96
Lancelot
1
5
2
0.4
L
3
5
0
0.6
W
Cabrakan
0
3
3
0.5
W
Mercury
maxtjjt
Mercury
6
2
4
4
W
Chernobog
qGucciSantanap
Chernobog
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,343
Damage
49,251
84,025
Taken
86,109
56,031
Mitigated
60,084
24,608
Healing
23,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlkFrost17
Morgan Le Fay
8,061
663
268
1,797
12,432
6,349
201
4,655
7,723
75,645
0
W
Cthulhu
CrystaIust-
Cthulhu
16,526
4,385
0
10,370
21,110
15,936
35
1,597
19,513
88,169
0
L
10,834
7,411
0
2,950
14,290
6,354
1,237
2,058
12,232
0
96,705
W
15,292
4,735
0
4,883
14,995
6,288
696
6,480
8,515
93,060
0
L
8,994
2,712
24
6,532
17,372
21,052
407
6,982
10,228
24,636
0
L
Lancelot
WomanlyMan96
Lancelot
5,860
1,197
0
1,750
15,923
6,219
0
4,677
11,084
0
45,073
L
15,502
4,822
0
10,073
26,092
20,110
205
15,902
8,763
0
88,252
W
Cabrakan
4,261
844
0
1,625
16,422
19,988
58
3,902
11,738
30,922
0
W
Mercury
maxtjjt
Mercury
12,407
6,921
0
6,737
18,916
7,885
40
3,778
15,138
0
98,488
W
Chernobog
qGucciSantanap
Chernobog
10,857
5,165
0
993
12,582
5,934
3,005
2,767
9,815
0
69,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,688
Gold Earned
47,069
562
Minions Killed
505
0
Camps Cleared
0
1,841,058
Distance Traveled
1,810,282
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,988
449
119
6
0
341,173
1
W
Cthulhu
10,755
538
149
7
0
327,499
2
L
Izanami
9,718
486
151
8
0
351,196
2
W
Nu Wa
10,293
515
117
6
0
346,479
5
L
Fafnir
10,671
534
29
1
0
392,409
0
L
Lancelot
7,538
377
62
3
0
403,188
1
L
Pele
10,154
508
144
7
0
322,316
2
W
Cabrakan
8,944
447
52
3
0
354,304
0
W
Mercury
10,404
520
135
7
0
478,571
1
W
Chernobog
9,292
465
109
5
0
334,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role