Player Matchup

Vamana
Vamana
A_R_N_A_W
Vamana
Level 146
God Stats
17W - 18L
1,438 SR
Queue Stats
804W - 789L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Belladona55Girly
Kukulkan
Level 38
God Stats
2W - 4L
1,535 SR
Queue Stats
92W - 109L
1,330 Elo+
Solo
Tiamat
Tiamat
DarkGamer146
Tiamat
Level 94
God Stats
14W - 21L
1,513 SR
Queue Stats
338W - 353L
1,445 Elo+
Solo
Terra
Terra
ToughGenie
Terra
Level 82
God Stats
5W - 3L
1,730 SR
Queue Stats
397W - 432L
1,521 Elo+
Solo
Skadi
Skadi
deadpool_8443
Skadi
Level 96
God Stats
3W - 6L
1,406 SR
Queue Stats
175W - 186L
1,465 Elo+
Solo
Team Averages
Level 91
1,524 SR
1,441 Elo+

VS

Team Averages
Level 102
1,509 SR
1,468 Elo+
Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Maxant69780
Anubis
Level 138
God Stats
7W - 6L
1,414 SR
Queue Stats
112W - 120L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
Ni Barrage
Kukulkan
Level 4
God Stats
3W - 7L
1,688 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Geb
Geb
Ni Berserker
Geb
Level 87
God Stats
8W - 6L
1,554 SR
Queue Stats
212W - 212L
1,503 Elo+
Party 2
Pele
Pele
sebou-du69
Pele
Level 144
God Stats
5W - 5L
1,390 SR
Queue Stats
144W - 151L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
A_R_N_A_W
Vamana
10
0 / 1 / 1
6,957
387
4,348
9,434
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 3
8,432
468
8,531
11,234
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
13
2 / 5 / 1
7,682
427
9,187
12,719
8,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
13
1 / 4 / 7
8,810
489
8,426
18,954
19,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
7 / 4 / 1
9,001
500
14,072
11,638
4,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 1 / 4
9,143
508
8,856
14,712
8,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
16
4 / 3 / 3
9,785
544
7,920
14,064
7,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Ni Barrage
Kukulkan
13
0 / 4 / 1
8,049
447
3,651
8,256
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 8
8,817
490
10,185
20,185
23,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 1 / 1
10,744
597
10,263
16,261
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
11
Kills
17
18
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
4
5
L
Vamana
A_R_N_A_W
Vamana
0
1
1
0.5
L
1
4
3
0.63
L
Tiamat
2
5
1
0.5
W
Anubis
4
3
3
1.83
W
Kukulkan
Ni Barrage
Kukulkan
0
4
1
0.13
W
1
2
8
2.5
L
Terra
1
4
7
1.13
L
7
4
1
1.88
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,564
Damage
40,875
63,979
Taken
73,478
41,660
Mitigated
49,821
12,785
Healing
29,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,856
389
2,024
6,315
14,712
8,228
546
6,109
8,175
62,300
0
L
Vamana
A_R_N_A_W
Vamana
4,348
3,477
0
1,550
9,434
4,242
91
1,165
8,269
0
41,489
L
8,531
902
0
2,155
11,234
4,924
0
6,797
4,437
62,581
0
L
Tiamat
9,187
229
0
2,824
12,719
8,185
0
5,674
7,045
43,303
0
W
Anubis
7,920
340
0
7,201
14,064
7,420
546
6,549
6,999
83,742
0
W
Kukulkan
Ni Barrage
Kukulkan
3,651
846
0
71
8,256
3,343
1,270
1,497
6,719
57,650
0
W
10,185
1,487
730
3,685
20,185
23,619
228
8,017
11,749
30,683
5,806
L
Terra
8,426
1,732
726
4,540
18,954
19,374
0
10,105
8,849
39,061
0
L
14,072
5,176
0
990
11,638
4,935
337
5,901
5,737
0
53,429
W
10,263
1,649
0
9,752
16,261
7,211
0
2,411
13,692
39
105,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,882
Gold Earned
46,538
402
Minions Killed
536
0
Camps Cleared
0
1,550,614
Distance Traveled
1,634,574
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,143
508
107
6
0
324,201
1
L
Vamana
6,957
387
79
4
0
242,949
1
L
Kukulkan
8,432
468
107
6
0
295,470
4
L
Tiamat
7,682
427
74
4
0
325,808
5
W
Anubis
9,785
544
129
7
0
295,208
3
W
Kukulkan
8,049
447
107
6
0
300,004
4
W
Geb
8,817
490
37
2
0
343,366
3
L
Terra
8,810
489
53
3
0
368,926
3
L
Skadi
9,001
500
89
5
0
317,461
3
W
Pele
10,744
597
156
9
0
371,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role