Player Matchup

Awilix
Awilix
Platinum III
DoppelgangerH
Awilix
Platinum III
Level 160
God Stats
1W - 3L
1,786 SR
Queue Stats
464W - 466L
1,870 MMR
Solo
Tyr
Tyr
Diamond IV
Flaccid_Lad
Tyr
Diamond IV
Level 160
God Stats
9W - 9L
1,671 SR
Queue Stats
176W - 167L
2,161 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Prodigal6sage
Sylvanus
Platinum II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,882 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
ROliveira13773
Baba Yaga
Diamond V
Level 121
God Stats
6W - 5L
1,492 SR
Queue Stats
518W - 518L
2,049 MMR
Solo
Charybdis
Charybdis
Grandmaster
lHaymakerl
Charybdis
Grandmaster
Level 160
God Stats
16W - 14L
1,690 SR
Queue Stats
980W - 740L
3,500 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,628 SR
2,293 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,671 SR
2,293 MMR
Ullr
Ullr
Masters
Ayxta
Ullr
Masters
Level 76
God Stats
42W - 13L
1,900 SR
Queue Stats
170W - 91L
3,361 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
HM IIScoutII
Kuzenbo
Platinum IV
Level 159
God Stats
3W - 1L
1,622 SR
Queue Stats
357W - 345L
1,792 MMR
Solo
Ymir
Ymir
Platinum I
Savage9719
Ymir
Platinum I
Level 148
God Stats
9W - 6L
1,431 SR
Queue Stats
259W - 250L
1,816 MMR
Solo
Hou Yi
Hou Yi
Gold V
Scоpe
Hou Yi
Gold V
Level 131
God Stats
17W - 12L
1,914 SR
Queue Stats
85W - 67L
1,845 MMR
Solo
Mercury
Mercury
Diamond II
tunnasubXBL
Mercury
Diamond II
Level 160
God Stats
7W - 7L
1,490 SR
Queue Stats
242W - 220L
2,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 3
12,863
476
10,801
27,888
13,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 5 / 8
12,754
472
17,547
33,244
45,498
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Prodigal6sage
Sylvanus
15
0 / 8 / 8
10,934
405
11,498
30,747
34,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
ROliveira13773
Baba Yaga
18
0 / 7 / 8
12,085
448
14,089
30,979
14,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
lHaymakerl
Charybdis
20
13 / 5 / 2
14,799
548
33,853
34,899
16,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AchillesThorCabrakanApollo

VS

Bans
KukulkanSusanoRavanaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ayxta
Ullr
20
14 / 1 / 9
18,439
683
48,962
27,428
14,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
HM IIScoutII
Kuzenbo
19
1 / 6 / 12
13,632
505
20,622
31,041
37,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 5 / 15
13,996
518
11,084
33,739
38,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Scоpe
Hou Yi
20
7 / 3 / 6
15,788
585
23,877
22,567
9,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
tunnasubXBL
Mercury
20
6 / 6 / 8
15,965
591
17,746
25,707
11,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
21
Kills
30
30
Deaths
21
29
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ullr
Ayxta
Ullr
14
1
9
18.5
L
4
5
3
1.1
L
4
5
8
1.6
W
Kuzenbo
HM IIScoutII
Kuzenbo
1
6
12
1.17
L
Sylvanus
Prodigal6sage
Sylvanus
0
8
8
0.5
L
Baba Yaga
ROliveira13773
Baba Yaga
0
7
8
0.57
W
2
5
15
1.9
W
Hou Yi
Scоpe
Hou Yi
7
3
6
3.33
L
Charybdis
lHaymakerl
Charybdis
13
5
2
2.8
W
Mercury
tunnasubXBL
Mercury
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,788
Damage
122,291
157,757
Taken
140,482
123,555
Mitigated
111,827
52,280
Healing
33,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Ayxta
Ullr
48,962
21,290
0
3,295
27,428
14,614
4,073
9,181
18,247
0
224,072
L
10,801
3,611
0
7,054
27,888
13,047
0
4,726
23,046
0
114,640
L
17,547
2,738
0
10,186
33,244
45,498
374
9,552
22,997
0
95,684
W
Kuzenbo
HM IIScoutII
Kuzenbo
20,622
4,782
0
5,090
31,041
37,856
492
4,554
26,487
88,101
0
L
Sylvanus
Prodigal6sage
Sylvanus
11,498
2,328
3,694
9,600
30,747
34,471
370
5,089
25,502
39,932
0
L
Baba Yaga
ROliveira13773
Baba Yaga
14,089
849
291
5,601
30,979
14,426
408
3,430
27,549
106,187
0
W
11,084
1,175
0
8,132
33,739
38,477
554
7,575
26,164
38,816
2,120
W
Hou Yi
Scоpe
Hou Yi
23,877
13,920
0
8,467
22,567
9,827
9,157
2,433
20,134
0
148,782
L
Charybdis
lHaymakerl
Charybdis
33,853
16,817
0
15,854
34,899
16,113
2,300
7,849
26,912
0
155,125
W
Mercury
tunnasubXBL
Mercury
17,746
8,773
0
8,467
25,707
11,053
3,773
3,774
21,933
0
156,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,435
Gold Earned
77,820
730
Minions Killed
780
0
Camps Cleared
0
2,445,219
Distance Traveled
2,737,343
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
18,439
683
231
9
0
593,759
2
L
Awilix
12,863
476
161
6
0
565,219
4
L
Tyr
12,754
472
142
5
0
522,234
5
W
Kuzenbo
13,632
505
141
5
0
505,463
6
L
Sylvanus
10,934
405
42
2
0
450,489
5
L
Baba Yaga
12,085
448
162
6
0
467,888
6
W
Ymir
13,996
518
52
2
0
484,534
13
W
Hou Yi
15,788
585
180
7
0
520,769
5
L
Charybdis
14,799
548
223
8
0
439,389
4
W
Mercury
15,965
591
176
7
0
632,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role