Player Matchup

Ishtar
Ishtar
EternaL__K1ll3R
Ishtar
Level 89
God Stats
1W - 2L
1,409 SR
Queue Stats
169W - 168L
1,501 Elo+
Solo
Osiris
Osiris
JonnyRiddler
Osiris
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,228 Elo+
Solo
Scylla
Scylla
Kaoskyh
Scylla
Level 155
God Stats
2W - 1L
1,443 SR
Queue Stats
51W - 70L
1,399 Elo+
Solo
Guan Yu
Guan Yu
Lesiu1985pl
Guan Yu
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
237W - 280L
1,439 Elo+
Solo
Maui
Maui
MrDoom44
Maui
Level 89
God Stats
1W - 1L
1,754 SR
Queue Stats
113W - 103L
1,518 Elo+
Solo
Team Averages
Level 84
1,566 SR
1,417 Elo+

VS

Team Averages
Level 123
1,450 SR
1,456 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CERVAL84
Sun Wukong
Level 160
God Stats
6W - 8L
1,471 SR
Queue Stats
674W - 749L
1,469 Elo+
Party 1
Nox
Nox
EllinAnnyeong
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,392 Elo+
Solo
Medusa
Medusa
TRA McLaren
Medusa
Level 149
God Stats
1W - 2L
1,669 SR
Queue Stats
271W - 261L
1,471 Elo+
Solo
Horus
Horus
toto-le-chti
Horus
Level 141
God Stats
0W - 5L
1,108 SR
Queue Stats
378W - 425L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
8,066
807
13,710
12,289
7,212
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
15
5 / 3 / 13
8,541
854
14,176
14,590
13,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Kaoskyh
Scylla
17
8 / 1 / 10
9,348
935
16,917
7,467
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Lesiu1985pl
Guan Yu
14
2 / 1 / 14
7,966
797
5,647
14,074
15,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
15
3 / 0 / 16
9,109
911
9,158
14,378
15,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 4 / 2
7,352
735
6,153
9,730
3,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CERVAL84
Sun Wukong
13
2 / 4 / 2
7,776
778
8,190
14,633
12,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 5
6,951
695
10,676
9,501
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
4 / 5 / 3
8,218
822
17,094
13,055
5,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 5
7,664
766
5,185
17,176
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
20
Kills
8
8
Deaths
20
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
2
0.75
L
Sun Wukong
CERVAL84
Sun Wukong
2
4
2
0.75
L
0
5
5
0.5
W
2
3
12
2.67
W
Osiris
5
3
13
3.83
W
Scylla
Kaoskyh
Scylla
8
1
10
13
W
Guan Yu
Lesiu1985pl
Guan Yu
2
1
14
9
W
Maui
3
0
16
11
L
Medusa
4
5
3
1.1
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,608
Damage
47,298
62,798
Taken
64,095
56,181
Mitigated
38,344
30,479
Healing
26,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,153
2,582
696
1,307
9,730
3,675
0
3,843
5,630
0
11,649
L
Sun Wukong
CERVAL84
Sun Wukong
8,190
1,352
1,585
2,825
14,633
12,600
0
4,524
9,882
0
18,292
L
10,676
552
590
1,183
9,501
3,891
0
5,193
4,169
18,575
0
W
13,710
10,017
1,176
1,717
12,289
7,212
1,568
1,666
10,623
0
29,954
W
Osiris
14,176
5,780
0
2,284
14,590
13,184
240
2,487
12,103
0
20,654
W
Scylla
Kaoskyh
Scylla
16,917
1,449
2,376
221
7,467
4,193
649
369
7,098
33,707
0
W
Guan Yu
Lesiu1985pl
Guan Yu
5,647
1,270
12,159
6,615
14,074
15,627
60
3,384
10,690
0
10,605
W
Maui
9,158
1,778
1,410
2,521
14,378
15,965
443
2,770
11,608
13,980
0
L
Medusa
17,094
8,007
446
2,477
13,055
5,932
0
5,029
7,692
0
30,309
L
5,185
2,280
6,504
9,011
17,176
12,246
0
7,486
9,363
0
10,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,030
Gold Earned
37,961
110
Minions Killed
94
0
Camps Cleared
0
956,844
Distance Traveled
938,638
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,352
735
12
1
0
155,832
0
L
Sun Wukong
7,776
778
20
2
0
211,947
1
L
Nox
6,951
695
20
2
0
180,322
0
W
Ishtar
8,066
807
36
4
0
160,867
0
W
Osiris
8,541
854
22
2
0
195,835
0
W
Scylla
9,348
935
38
4
0
196,426
0
W
Guan Yu
7,966
797
10
1
0
224,640
4
W
Maui
9,109
911
4
0
0
179,076
4
L
Medusa
8,218
822
33
3
0
171,196
0
L
Horus
7,664
766
9
1
0
219,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role