Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Antal1333
Ah Muzen Cab
Level 112
God Stats
5W - 4L
1,845 SR
Queue Stats
247W - 260L
1,434 Elo+
Party 1
Horus
Horus
DjoxaH
Horus
Level 65
God Stats
3W - 2L
1,528 SR
Queue Stats
231W - 277L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
Elinen
Gilgamesh
Level 145
God Stats
10W - 9L
1,483 SR
Queue Stats
816W - 861L
1,427 Elo+
Solo
Odin
Odin
Wraithdk
Odin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,404 Elo+
Party 1
Zeus
Zeus
Клетус
Zeus
Level 109
God Stats
4W - 7L
1,361 SR
Queue Stats
732W - 731L
1,406 Elo+
Party 1
Team Averages
Level 103
1,543 SR
1,416 Elo+

VS

Team Averages
Level 108
1,462 SR
1,443 Elo+
Zhong Kui
Zhong Kui
BiBaBains
Zhong Kui
Level 127
God Stats
6W - 12L
1,315 SR
Queue Stats
620W - 653L
1,380 Elo+
Solo
Hun Batz
Hun Batz
FozaFana
Hun Batz
Level 114
God Stats
2W - 3L
1,555 SR
Queue Stats
142W - 131L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Schnauzze
Guan Yu
Level 157
God Stats
31W - 21L
1,597 SR
Queue Stats
1,097W - 1,073L
1,489 Elo+
Party 2
Nike
Nike
m3rlinoDino
Nike
Level 30
God Stats
5W - 9L
1,200 SR
Queue Stats
327W - 386L
1,439 Elo+
Party 2
Ah Puch
Ah Puch
scalar080lottery
Ah Puch
Level 112
God Stats
5W - 4L
1,643 SR
Queue Stats
378W - 408L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Antal1333
Ah Muzen Cab
20
8 / 3 / 16
16,149
673
41,718
29,230
17,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
DjoxaH
Horus
20
5 / 8 / 21
14,849
619
13,422
40,341
58,834
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Elinen
Gilgamesh
20
3 / 7 / 20
15,429
643
16,195
36,032
37,575
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
20
2 / 7 / 23
14,205
592
18,066
36,526
40,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 2 / 16
16,339
681
81,545
15,008
9,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BiBaBains
Zhong Kui
20
11 / 9 / 13
14,795
616
33,115
43,930
37,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
FozaFana
Hun Batz
20
4 / 5 / 14
13,936
581
29,393
26,621
18,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Schnauzze
Guan Yu
20
5 / 8 / 17
14,058
586
20,107
47,744
64,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 5 / 17
13,554
565
17,491
40,739
46,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
4 / 4 / 18
14,569
607
33,750
31,262
31,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
106
31
Kills
27
27
Deaths
31
96
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Antal1333
Ah Muzen Cab
8
3
16
5.33
L
Zhong Kui
BiBaBains
Zhong Kui
11
9
13
1.94
W
Horus
DjoxaH
Horus
5
8
21
1.94
W
Gilgamesh
Elinen
Gilgamesh
3
7
20
1.86
L
Hun Batz
FozaFana
Hun Batz
4
5
14
2.2
L
Guan Yu
Schnauzze
Guan Yu
5
8
17
1.69
W
Odin
2
7
23
1.93
L
3
5
17
2.3
L
4
4
18
3.25
W
13
2
16
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,946
Damage
133,856
157,137
Taken
190,296
162,570
Mitigated
197,676
73,168
Healing
83,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Antal1333
Ah Muzen Cab
41,718
23,344
3,517
11,672
29,230
17,059
3,535
14,511
14,719
0
94,340
L
Zhong Kui
BiBaBains
Zhong Kui
33,115
3,684
2,899
13,461
43,930
37,371
1,919
16,334
27,596
57,250
0
W
Horus
DjoxaH
Horus
13,422
6,757
13,929
14,178
40,341
58,834
659
15,636
24,705
0
28,242
W
Gilgamesh
Elinen
Gilgamesh
16,195
2,801
6,189
6,419
36,032
37,575
1,758
14,573
21,459
939
36,355
L
Hun Batz
FozaFana
Hun Batz
29,393
10,522
5,795
5,277
26,621
18,110
0
11,040
15,581
0
56,437
L
Guan Yu
Schnauzze
Guan Yu
20,107
2,956
23,930
16,952
47,744
64,100
482
24,004
23,740
0
27,048
W
Odin
18,066
3,468
2,556
10,028
36,526
40,004
881
13,904
22,622
1,534
30,133
L
17,491
1,494
2,446
4,515
40,739
46,466
78
17,561
23,178
0
39,281
L
33,750
2,015
1,197
6,733
31,262
31,629
95
13,657
17,605
67,817
0
W
81,545
3,747
2,514
2,166
15,008
9,098
1,273
8,241
6,767
116,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,971
Gold Earned
70,912
314
Minions Killed
294
0
Camps Cleared
0
2,197,344
Distance Traveled
2,030,893
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,149
673
138
6
0
430,991
0
L
Zhong Kui
14,795
616
89
4
0
327,255
0
W
Horus
14,849
619
28
1
0
423,616
1
W
Gilgamesh
15,429
643
48
2
0
448,307
0
L
Hun Batz
13,936
581
61
3
0
425,680
0
L
Guan Yu
14,058
586
20
1
0
411,400
0
W
Odin
14,205
592
29
1
0
441,224
0
L
Nike
13,554
565
45
2
0
453,906
1
L
Ah Puch
14,569
607
79
3
0
412,652
0
W
Zeus
16,339
681
71
3
0
453,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role