Player Matchup

Baba Yaga
Baba Yaga
Chetlanen
Baba Yaga
Level 102
God Stats
11W - 2L
1,609 SR
Queue Stats
132W - 134L
1,442 Elo+
Party 1
Hades
Hades
Polar42
Hades
Level 159
God Stats
8W - 5L
1,750 SR
Queue Stats
261W - 291L
1,523 Elo+
Solo
Medusa
Medusa
TheRealVoltic
Medusa
Level 109
God Stats
1W - 1L
1,427 SR
Queue Stats
65W - 54L
1,480 Elo+
Solo
Vamana
Vamana
ZigharT
Vamana
Level 106
God Stats
5W - 4L
1,421 SR
Queue Stats
131W - 133L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
shiraj15
Ao Kuang
Level 127
God Stats
6W - 2L
1,449 SR
Queue Stats
175W - 162L
1,409 Elo+
Solo
Team Averages
Level 121
1,531 SR
1,459 Elo+

VS

Team Averages
Level 98
1,445 SR
1,476 Elo+
Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JonnyRiddler
Fafnir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,280 Elo+
Solo
Ares
Ares
KrosmakCZ
Ares
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 78L
1,483 Elo+
Solo
Yu Huang
Yu Huang
SisaSuarez
Yu Huang
Level 160
God Stats
14W - 16L
1,452 SR
Queue Stats
737W - 717L
1,547 Elo+
Solo
Anhur
Anhur
tindal_99
Anhur
Level 44
God Stats
0W - 1L
1,274 SR
Queue Stats
55W - 53L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Chetlanen
Baba Yaga
20
6 / 2 / 12
12,603
741
23,106
11,989
6,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Polar42
Hades
20
8 / 4 / 13
12,467
733
16,674
15,861
9,976
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 13
12,375
728
21,766
14,782
6,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
ZigharT
Vamana
20
5 / 4 / 15
11,947
703
14,436
24,740
29,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
shiraj15
Ao Kuang
18
3 / 5 / 12
11,312
665
13,450
19,467
9,855
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 7 / 8
11,272
663
15,438
20,146
10,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
17
2 / 5 / 13
10,500
618
9,560
18,466
30,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ares
18
2 / 4 / 14
10,750
632
13,584
21,699
30,062
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yu Huang
SisaSuarez
Yu Huang
20
5 / 6 / 9
12,332
725
19,068
20,146
14,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
tindal_99
Anhur
18
3 / 6 / 10
11,258
662
12,601
21,493
11,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
74
27
Kills
20
20
Deaths
28
65
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
7
8
1.71
W
Baba Yaga
Chetlanen
Baba Yaga
6
2
12
6
L
Fafnir
2
5
13
1.7
L
Ares
2
4
14
2.25
W
Hades
Polar42
Hades
8
4
13
3.63
L
Yu Huang
SisaSuarez
Yu Huang
5
6
9
1.58
W
5
5
13
2.3
W
Vamana
ZigharT
Vamana
5
4
15
3.13
W
Ao Kuang
shiraj15
Ao Kuang
3
5
12
1.8
L
Anhur
tindal_99
Anhur
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,432
Damage
70,251
86,839
Taken
101,950
62,863
Mitigated
97,164
37,770
Healing
27,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,438
3,091
2,114
3,783
20,146
10,765
0
10,829
9,317
0
24,540
W
Baba Yaga
Chetlanen
Baba Yaga
23,106
1,052
1,193
4,588
11,989
6,506
1,589
6,763
5,226
48,866
0
L
Fafnir
9,560
3,038
0
2,430
18,466
30,276
111
8,555
9,911
13,727
303
L
Ares
13,584
772
2,286
4,297
21,699
30,062
335
10,707
10,992
25,799
0
W
Hades
Polar42
Hades
16,674
1,561
2,691
5,208
15,861
9,976
1,775
7,814
8,047
32,124
0
L
Yu Huang
SisaSuarez
Yu Huang
19,068
1,148
2,172
5,036
20,146
14,314
410
11,504
8,642
43,599
0
W
21,766
10,399
1,301
2,431
14,782
6,967
1,350
7,484
7,298
0
48,534
W
Vamana
ZigharT
Vamana
14,436
7,394
3,354
9,162
24,740
29,559
1,173
9,515
15,225
0
25,249
W
Ao Kuang
shiraj15
Ao Kuang
13,450
4,764
964
6,878
19,467
9,855
1,982
10,372
9,095
21,915
0
L
Anhur
tindal_99
Anhur
12,601
6,542
689
5,145
21,493
11,747
569
11,635
9,858
0
30,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,704
Gold Earned
56,112
179
Minions Killed
142
0
Camps Cleared
0
1,675,779
Distance Traveled
1,455,687
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,272
663
21
1
0
290,661
3
W
Baba Yaga
12,603
741
45
3
0
338,635
0
L
Fafnir
10,500
618
7
0
0
289,871
0
L
Ares
10,750
632
23
1
0
316,240
0
W
Hades
12,467
733
49
3
0
324,527
1
L
Yu Huang
12,332
725
43
3
0
290,770
0
W
Medusa
12,375
728
53
3
0
330,114
0
W
Vamana
11,947
703
17
1
0
351,414
1
W
Ao Kuang
11,312
665
15
1
0
331,089
2
L
Anhur
11,258
662
48
3
0
268,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role