Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Apollodian
Thanatos
Level 87
God Stats
4W - 11L
1,184 SR
Queue Stats
28W - 33L
1,476 Elo+
Solo
Aphrodite
Aphrodite
Zombie3910330
Aphrodite
Level 149
God Stats
14W - 7L
1,563 SR
Queue Stats
356W - 380L
1,472 Elo+
Solo
Maui
Maui
chapchap7
Maui
Level 129
God Stats
6W - 1L
1,841 SR
Queue Stats
81W - 68L
1,564 Elo+
Party 1
Mulan
Mulan
electricundead
Mulan
Level 108
God Stats
12W - 8L
1,465 SR
Queue Stats
55W - 66L
1,480 Elo+
Solo
Team Averages
Level 118
1,511 SR
1,498 Elo+

VS

Team Averages
Level 109
1,532 SR
1,468 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChivalrousDuck
Ne Zha
Level 122
God Stats
1W - 1L
1,730 SR
Queue Stats
52W - 58L
1,449 Elo+
Solo
Ra
Ra
Emorick
Ra
Level 69
God Stats
16W - 23L
1,434 SR
Queue Stats
209W - 227L
1,411 Elo+
Solo
Medusa
Medusa
Gaafia
Medusa
Level 126
God Stats
3W - 2L
1,489 SR
Queue Stats
79W - 82L
1,490 Elo+
Solo
Maui
Maui
joshyza123
Maui
Level 103
God Stats
2W - 4L
1,506 SR
Queue Stats
246W - 254L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 2 / 2
5,804
580
4,119
7,228
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Apollodian
Thanatos
10
3 / 1 / 1
5,911
591
4,745
9,993
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Zombie3910330
Aphrodite
11
2 / 1 / 1
6,241
624
3,782
5,356
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Maui
8
0 / 1 / 4
5,393
539
3,168
8,120
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 2
5,767
577
7,297
12,104
5,221
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 0 / 0
6,381
638
4,721
9,975
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
3,596
360
0
0
0
10
3 / 2 / 0
6,031
603
7,464
6,612
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Gaafia
Medusa
10
2 / 2 / 1
5,460
546
6,797
7,860
2,707
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 3 / 3
4,828
483
5,487
8,808
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
8
8
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
2
1.5
L
Amaterasu
 
Amaterasu
3
0
0
3
W
Thanatos
Apollodian
Thanatos
3
1
1
3.5
L
0
0
0
0
L
3
2
0
1.5
L
Medusa
Gaafia
Medusa
2
2
1
1.25
W
Aphrodite
Zombie3910330
Aphrodite
2
1
1
2.5
W
Maui
0
1
4
2
W
0
3
2
0.33
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,111
Damage
24,469
42,801
Taken
33,255
18,941
Mitigated
16,562
24,260
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,119
1,669
0
3,304
7,228
2,221
0
2,590
4,638
0
36,194
L
Amaterasu
 
Amaterasu
4,721
2,092
0
4,896
9,975
6,714
1,182
813
9,162
0
38,740
W
Thanatos
Apollodian
Thanatos
4,745
1,032
0
8,879
9,993
4,550
0
2,186
7,807
0
40,379
L
0
0
0
0
0
0
0
0
0
0
0
L
7,464
921
455
1,241
6,612
2,436
0
2,323
4,289
38,744
0
L
Medusa
Gaafia
Medusa
6,797
3,611
0
2,720
7,860
2,707
400
1,484
6,376
0
33,598
W
Aphrodite
Zombie3910330
Aphrodite
3,782
753
2,383
3,184
5,356
1,998
328
2,939
2,417
42,513
0
W
Maui
3,168
984
0
2,000
8,120
4,951
0
1,921
6,199
19,390
0
W
7,297
1,620
0
4,510
12,104
5,221
302
1,961
10,143
0
38,656
L
5,487
2,411
0
1,509
8,808
4,705
0
2,330
6,478
19,422
6,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
26,296
322
Minions Killed
229
0
Camps Cleared
0
992,089
Distance Traveled
779,520
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,804
580
65
7
0
188,888
3
L
Amaterasu
6,381
638
69
7
0
190,459
3
W
Thanatos
5,911
591
78
8
0
224,894
0
L
Ne Zha
3,596
360
0
0
0
0
0
L
Ra
6,031
603
72
7
0
200,300
8
L
Medusa
5,460
546
57
6
0
191,387
3
W
Aphrodite
6,241
624
77
8
0
178,772
4
W
Maui
5,393
539
31
3
0
201,238
2
W
Mulan
5,767
577
71
7
0
198,297
2
L
Maui
4,828
483
31
3
0
197,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role