Player Matchup

Danzaburou
Danzaburou
CristianNovais
Danzaburou
Level 31
God Stats
0W - 6L
1,294 SR
Queue Stats
35W - 73L
1,143 Elo+
Party 1
Khepri
Khepri
PSYCHOPATH69
Khepri
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 40L
1,215 Elo+
Solo
Ra
Ra
gonzalooo033
Ra
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 48L
1,143 Elo+
Party 1
Team Averages
Level 31
1,431 SR
1,167 Elo+

VS

Team Averages
Level 113
1,464 SR
1,440 Elo+
Hou Yi
Hou Yi
CalamityGodKadaj
Hou Yi
Level 160
God Stats
20W - 14L
1,505 SR
Queue Stats
198W - 260L
1,423 Elo+
Solo
Zeus
Zeus
apotopolus
Zeus
Level 76
God Stats
50W - 71L
1,376 SR
Queue Stats
86W - 129L
1,337 Elo+
Solo
Ymir
Ymir
jthy26
Ymir
Level 104
God Stats
7W - 11L
1,512 SR
Queue Stats
218W - 183L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CristianNovais
Danzaburou
13
1 / 4 / 1
8,767
584
9,220
17,367
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
12
0 / 7 / 3
9,343
623
4,173
22,163
22,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 5 / 1
10,377
692
8,256
12,657
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
12,116
808
20,569
13,730
6,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 1 / 9
11,184
746
18,680
6,365
2,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
jthy26
Ymir
15
2 / 2 / 14
10,693
713
8,773
16,367
18,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
16
16
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
L
Danzaburou
CristianNovais
Danzaburou
1
4
1
0.38
L
Khepri
0
7
3
0.21
W
4
1
9
8.5
L
3
5
1
0.7
W
Ymir
jthy26
Ymir
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,649
Damage
48,022
52,187
Taken
36,462
34,687
Mitigated
28,030
5,901
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,569
6,813
0
917
13,730
6,217
2,359
5,259
8,471
0
53,012
L
Danzaburou
CristianNovais
Danzaburou
9,220
3,836
0
1,694
17,367
6,601
0
10,298
7,069
0
26,818
L
Khepri
4,173
70
90
1,214
22,163
22,928
0
12,075
10,088
11,470
0
W
18,680
1,578
0
385
6,365
2,830
527
3,200
3,165
53,664
0
L
8,256
585
1,385
1,518
12,657
5,158
0
5,667
6,990
55,116
0
W
Ymir
jthy26
Ymir
8,773
667
0
3,444
16,367
18,983
210
4,484
11,883
26,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
33,993
159
Minions Killed
166
6
Camps Cleared
7
778,531
Distance Traveled
794,872
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,116
808
70
5
3
274,213
5
L
Danzaburou
8,767
584
40
3
2
246,244
5
L
Khepri
9,343
623
16
1
2
268,439
10
W
Zeus
11,184
746
73
5
3
259,710
3
L
Ra
10,377
692
103
7
2
263,848
0
W
Ymir
10,693
713
23
2
1
260,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role