Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AngryGamer2022
Artemis
Level 50
God Stats
2W - 0L
1,685 SR
Queue Stats
20W - 28L
1,367 Elo+
Solo
Charybdis
Charybdis
Ghost_245
Charybdis
Level 62
God Stats
3W - 8L
1,124 SR
Queue Stats
243W - 243L
1,410 Elo+
Solo
Maui
Maui
Gun4hirex
Maui
Level 69
God Stats
1W - 1L
1,218 SR
Queue Stats
54W - 55L
1,322 Elo+
Party 2
Ne Zha
Ne Zha
Tenasion
Ne Zha
Level 62
God Stats
13W - 13L
1,487 SR
Queue Stats
281W - 299L
1,438 Elo+
Solo
Team Averages
Level 60
1,403 SR
1,407 Elo+

VS

Team Averages
Level 65
1,509 SR
1,279 Elo+
Agni
Agni
CeejaY XCIII
Agni
Level 128
God Stats
3W - 9L
1,297 SR
Queue Stats
372W - 407L
1,457 Elo+
Solo
Ullr
Ullr
Godards
Ullr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,279 Elo+
Solo
Hel
Hel
S0ph13Anna
Hel
Level 49
God Stats
2W - 1L
1,748 SR
Queue Stats
151W - 175L
1,481 Elo+
Solo
Maui
Maui
SansPup 2005
Maui
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,118 Elo+
Party 1
Pele
Pele
W0LF G1RL1
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 5
7,113
1,186
5,387
3,653
1,473
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 5
7,085
1,181
6,422
2,187
900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
Ghost_245
Charybdis
13
3 / 0 / 4
7,867
1,311
2,256
2,068
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
12
0 / 1 / 5
6,645
1,108
1,699
3,177
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
Tenasion
Ne Zha
13
3 / 0 / 4
8,106
1,351
3,595
2,325
979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

427

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,766
1,128
2,515
2,180
858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Godards
Ullr
11
1 / 4 / 0
6,755
1,126
5,554
10,925
4,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 0
6,654
1,109
1,906
9,056
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
6,052
1,009
0
0
0
10
0 / 0 / 0
6,043
1,007
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
8
Kills
1
1
Deaths
8
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
5
3.5
W
1
0
5
3.5
L
0
0
1
0.5
W
Charybdis
Ghost_245
Charybdis
3
0
4
5
L
Ullr
Godards
Ullr
1
4
0
0.25
W
Maui
0
1
5
2.5
L
0
4
0
0
L
0
0
0
0
W
Ne Zha
Tenasion
Ne Zha
3
0
4
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,359
Damage
9,975
13,410
Taken
22,161
6,265
Mitigated
9,212
2,577
Healing
1,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,387
693
92
158
3,653
1,473
0
1,237
2,416
15,806
0
W
6,422
3,837
0
1,014
2,187
900
0
919
1,268
0
16,238
L
2,515
32
0
0
2,180
858
0
440
1,740
17,072
0
W
Charybdis
Ghost_245
Charybdis
2,256
265
0
1,080
2,068
781
0
677
1,391
0
22,651
L
Ullr
Godards
Ullr
5,554
3,347
0
64
10,925
4,609
0
3,677
7,168
0
9,630
W
Maui
1,699
305
0
0
3,177
2,132
0
878
2,299
3,274
0
L
1,906
193
109
1,332
9,056
3,745
0
2,755
6,167
13,380
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Tenasion
Ne Zha
3,595
884
0
233
2,325
979
0
710
1,615
0
21,607
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
32,270
148
Minions Killed
65
9
Camps Cleared
3
597,045
Distance Traveled
308,570
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,113
1,186
28
5
1
129,123
0
W
Artemis
7,085
1,181
22
4
1
119,933
2
L
Agni
6,766
1,128
34
6
0
94,748
0
W
Charybdis
7,867
1,311
54
9
1
122,917
1
L
Ullr
6,755
1,126
9
2
1
101,295
0
W
Maui
6,645
1,108
10
2
0
113,326
0
L
Hel
6,654
1,109
22
4
2
112,371
4
L
Maui
6,052
1,009
0
0
0
0
0
W
Ne Zha
8,106
1,351
34
6
6
111,746
0
L
Pele
6,043
1,007
0
0
0
156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role