Player Matchup

Set
Set
Gabiruzinhor
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,179 Elo+
Solo
Xbalanque
Xbalanque
I2 Q U 1 C K 6I
Xbalanque
Level 93
God Stats
3W - 4L
1,188 SR
Queue Stats
249W - 275L
1,327 Elo+
Party 1
Ganesha
Ganesha
VoxCorpus
Ganesha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,526 Elo+
Solo
Bakasura
Bakasura
YuGixBRo
Bakasura
Level 106
God Stats
0W - 2L
1,198 SR
Queue Stats
187W - 165L
1,409 Elo+
Party 1
Yemoja
Yemoja
markuca
Yemoja
Level 149
God Stats
7W - 5L
1,676 SR
Queue Stats
446W - 448L
1,382 Elo+
Solo
Team Averages
Level 100
1,412 SR
1,365 Elo+

VS

Team Averages
Level 75
1,437 SR
1,343 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
EmanFig
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,112 Elo+
Solo
Da Ji
Da Ji
ShaggyGraybeard
Da Ji
Level 94
God Stats
4W - 8L
1,242 SR
Queue Stats
200W - 253L
1,279 Elo+
Solo
Maui
Maui
WrekedAgain
Maui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 111L
1,376 Elo+
Solo
Cthulhu
Cthulhu
naoTheTaco
Cthulhu
Level 101
God Stats
5W - 5L
1,444 SR
Queue Stats
265W - 301L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
8,842
680
10,254
16,273
15,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
I2 Q U 1 C K 6I
Xbalanque
15
5 / 6 / 6
8,951
689
13,065
16,296
8,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
VoxCorpus
Ganesha
16
0 / 5 / 11
8,625
663
12,691
21,995
25,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
YuGixBRo
Bakasura
16
5 / 4 / 8
9,462
728
10,857
19,207
19,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
markuca
Yemoja
16
3 / 2 / 10
8,581
660
7,051
14,607
18,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
4 / 2 / 15
10,999
846
30,930
16,861
11,199
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
EmanFig
Aphrodite
16
3 / 2 / 9
9,785
753
7,194
6,326
5,425
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 2 / 6
10,494
807
18,981
14,992
9,805
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
0 / 2 / 18
10,294
792
6,492
11,866
12,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
naoTheTaco
Cthulhu
16
4 / 6 / 13
10,390
799
15,907
27,505
36,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
81
14
Kills
20
20
Deaths
14
43
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
15
5.75
W
Aphrodite
EmanFig
Aphrodite
3
2
9
3.75
L
1
3
8
1.67
L
Xbalanque
I2 Q U 1 C K 6I
Xbalanque
5
6
6
1.33
W
9
2
6
6
L
Ganesha
VoxCorpus
Ganesha
0
5
11
1.1
W
0
2
18
4.5
L
Bakasura
YuGixBRo
Bakasura
5
4
8
2.25
L
Yemoja
markuca
Yemoja
3
2
10
4
W
Cthulhu
naoTheTaco
Cthulhu
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,918
Damage
79,504
88,378
Taken
77,550
88,680
Mitigated
75,137
33,230
Healing
29,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
30,930
11,115
2,088
5,036
16,861
11,199
2,618
3,928
12,729
0
58,868
W
Aphrodite
EmanFig
Aphrodite
7,194
1,338
9,238
1,711
6,326
5,425
100
1,379
4,767
15,925
0
L
10,254
4,078
2,019
3,808
16,273
15,969
0
5,147
11,126
0
21,051
L
Xbalanque
I2 Q U 1 C K 6I
Xbalanque
13,065
7,058
0
1,844
16,296
8,988
252
5,344
10,952
0
22,973
W
18,981
3,911
1,655
1,412
14,992
9,805
1,157
4,307
10,556
0
27,656
L
Ganesha
VoxCorpus
Ganesha
12,691
696
847
2,479
21,995
25,919
48
5,351
16,644
23,916
0
W
6,492
1,415
842
2,044
11,866
12,083
316
4,865
6,681
12,369
0
L
Bakasura
YuGixBRo
Bakasura
10,857
7,551
2,360
3,931
19,207
19,695
494
6,490
12,717
0
13,333
L
Yemoja
markuca
Yemoja
7,051
2,751
11,297
4,645
14,607
18,109
0
7,261
7,346
11,658
0
W
Cthulhu
naoTheTaco
Cthulhu
15,907
2,243
892
4,639
27,505
36,625
22
5,263
21,253
32,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
51,962
84
Minions Killed
143
0
Camps Cleared
0
1,073,133
Distance Traveled
1,221,675
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,999
846
60
5
0
214,140
0
W
Aphrodite
9,785
753
22
2
0
255,410
0
L
Set
8,842
680
29
2
0
227,547
1
L
Xbalanque
8,951
689
15
1
0
172,050
0
W
Da Ji
10,494
807
28
2
0
249,413
1
L
Ganesha
8,625
663
1
0
0
242,877
0
W
Maui
10,294
792
9
1
0
261,137
0
L
Bakasura
9,462
728
31
2
0
237,137
1
L
Yemoja
8,581
660
8
1
0
193,522
0
W
Cthulhu
10,390
799
24
2
0
241,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role