Player Matchup

Kali
Kali
GradyDraconisJr
Kali
Level 148
God Stats
32W - 55L
1,381 SR
Queue Stats
844W - 938L
1,539 Elo+
Solo
Cabrakan
Cabrakan
I_GabrielSK_I
Cabrakan
Level 144
God Stats
6W - 1L
1,455 SR
Queue Stats
29W - 22L
1,593 Elo+
Solo
Zhong Kui
Zhong Kui
OG Sauce Wizard
Zhong Kui
Level 127
God Stats
4W - 2L
1,603 SR
Queue Stats
120W - 120L
1,487 Elo+
Solo
Team Averages
Level 140
1,480 SR
1,540 Elo+

VS

Team Averages
Level 130
1,469 SR
1,496 Elo+
Fenrir
Fenrir
DirtyRat iQ
Fenrir
Level 144
God Stats
6W - 9L
1,546 SR
Queue Stats
30W - 29L
1,527 Elo+
Party 1
Ishtar
Ishtar
Sauce van Gogh
Ishtar
Level 107
God Stats
0W - 2L
1,235 SR
Queue Stats
11W - 19L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
i Anpanman
Gilgamesh
Level 139
God Stats
7W - 3L
1,628 SR
Queue Stats
29W - 26L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
8,108
811
6,655
7,161
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
I_GabrielSK_I
Cabrakan
13
3 / 0 / 10
7,633
763
8,474
9,450
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
OG Sauce Wizard
Zhong Kui
13
5 / 0 / 6
8,055
806
9,946
6,417
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 7 / 0
5,667
567
3,636
11,109
6,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 0
5,802
580
4,891
8,057
3,028
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
i Anpanman
Gilgamesh
9
0 / 2 / 0
6,259
626
4,413
11,961
5,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
7
0
0
W
5
0
8
9
W
Cabrakan
I_GabrielSK_I
Cabrakan
3
0
10
8
W
Zhong Kui
OG Sauce Wizard
Zhong Kui
5
0
6
8
L
0
4
0
0
L
Gilgamesh
i Anpanman
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,075
Damage
12,940
23,028
Taken
31,127
18,659
Mitigated
15,240
12,495
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,636
307
0
1,131
11,109
6,616
0
4,994
5,870
0
13,191
W
6,655
3,390
0
3,499
7,161
3,738
1,200
192
6,969
25
24,853
W
Cabrakan
I_GabrielSK_I
Cabrakan
8,474
1,296
0
4,675
9,450
10,302
313
252
9,198
17,159
0
W
Zhong Kui
OG Sauce Wizard
Zhong Kui
9,946
1,694
0
4,321
6,417
4,619
1,463
98
6,319
37,104
0
L
4,891
2,765
0
307
8,057
3,028
0
6,432
1,375
0
19,474
L
Gilgamesh
i Anpanman
Gilgamesh
4,413
1,199
1,457
3,184
11,961
5,596
0
6,613
5,133
0
11,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,796
Gold Earned
17,728
112
Minions Killed
70
8
Camps Cleared
1
524,152
Distance Traveled
447,871
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,667
567
19
2
1
141,523
2
W
Kali
8,108
811
38
4
4
179,466
1
W
Cabrakan
7,633
763
17
2
0
184,850
0
W
Zhong Kui
8,055
806
57
6
4
159,836
3
L
Ishtar
5,802
580
33
3
0
124,040
0
L
Gilgamesh
6,259
626
18
2
0
182,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role