Player Matchup

Ymir
Ymir
Bananas377
Ymir
Level 110
God Stats
2W - 3L
1,408 SR
Queue Stats
51W - 70L
1,430 Elo+
Solo
Freya
Freya
IsoLoki
Freya
Level 86
God Stats
3W - 5L
1,399 SR
Queue Stats
135W - 142L
1,470 Elo+
Party 1
Ishtar
Ishtar
Iverme
Ishtar
Level 88
God Stats
0W - 4L
1,280 SR
Queue Stats
217W - 228L
1,515 Elo+
Solo
King Arthur
King Arthur
LilNobara
King Arthur
Level 124
God Stats
1W - 2L
1,260 SR
Queue Stats
145W - 155L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
sacrilege
Ao Kuang
Level 158
God Stats
4W - 3L
1,744 SR
Queue Stats
594W - 642L
1,464 Elo+
Solo
Team Averages
Level 113
1,418 SR
1,466 Elo+

VS

Team Averages
Level 108
1,507 SR
1,492 Elo+
Achilles
Achilles
MrscoutSv
Achilles
Level 126
God Stats
5W - 5L
1,453 SR
Queue Stats
365W - 394L
1,500 Elo+
Solo
Neith
Neith
MyspaceDenn
Neith
Level 121
God Stats
2W - 4L
1,405 SR
Queue Stats
143W - 148L
1,504 Elo+
Solo
Ares
Ares
PHKarpinski
Ares
Level 69
God Stats
6W - 2L
1,521 SR
Queue Stats
301W - 320L
1,471 Elo+
Solo
Vulcan
Vulcan
SmoothEggshells
Vulcan
Level 158
God Stats
10W - 5L
1,691 SR
Queue Stats
96W - 84L
1,541 Elo+
Solo
Loki
Loki
ÚN1C0
Loki
Level 66
God Stats
10W - 13L
1,463 SR
Queue Stats
241W - 305L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
9,020
410
7,453
22,462
26,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
IsoLoki
Freya
15
2 / 4 / 6
9,286
422
14,144
19,317
8,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Iverme
Ishtar
16
4 / 6 / 4
10,629
483
15,685
18,182
8,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
LilNobara
King Arthur
16
3 / 3 / 8
10,476
476
14,178
22,571
21,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
sacrilege
Ao Kuang
17
4 / 2 / 4
10,592
481
12,907
27,858
12,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrscoutSv
Achilles
17
5 / 5 / 2
10,662
485
9,501
21,738
15,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 2 / 7
12,203
555
21,539
20,071
10,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 4 / 9
10,021
456
13,155
25,559
29,184
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 3 / 7
11,034
502
23,738
11,832
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
ÚN1C0
Loki
20
4 / 1 / 3
12,336
561
12,512
18,904
9,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
15
Kills
17
18
Deaths
15
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
Freya
IsoLoki
Freya
2
4
6
1.25
L
Ishtar
Iverme
Ishtar
4
6
4
1
L
King Arthur
LilNobara
King Arthur
3
3
8
2.33
W
Achilles
MrscoutSv
Achilles
5
5
2
1.2
W
6
2
7
4.75
W
0
4
9
1.13
W
2
3
7
1.83
L
Ao Kuang
sacrilege
Ao Kuang
4
2
4
3
W
Loki
ÚN1C0
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,367
Damage
80,445
110,390
Taken
98,104
78,427
Mitigated
71,233
27,586
Healing
31,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,453
2,389
594
1,700
22,462
26,854
142
9,461
13,001
39,396
0
L
Freya
IsoLoki
Freya
14,144
4,171
0
8,434
19,317
8,899
96
11,905
7,412
63,371
5,965
L
Ishtar
Iverme
Ishtar
15,685
9,413
0
3,590
18,182
8,569
134
4,287
13,895
0
82,890
L
King Arthur
LilNobara
King Arthur
14,178
1,866
0
3,248
22,571
21,276
0
6,190
16,381
52
77,084
W
Achilles
MrscoutSv
Achilles
9,501
1,560
0
4,139
21,738
15,489
498
6,872
14,192
0
66,406
W
21,539
11,684
0
13,145
20,071
10,432
1,889
4,159
15,912
0
118,771
W
13,155
1,278
396
5,570
25,559
29,184
0
9,918
14,739
32,996
1,756
W
23,738
7,995
0
1,329
11,832
6,452
270
5,668
6,164
133,971
0
L
Ao Kuang
sacrilege
Ao Kuang
12,907
3,738
0
10,020
27,858
12,829
0
4,889
22,389
114,727
0
W
Loki
ÚN1C0
Loki
12,512
3,471
0
7,286
18,904
9,676
1,177
6,374
12,530
0
114,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
56,256
562
Minions Killed
642
0
Camps Cleared
0
2,037,162
Distance Traveled
2,108,442
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,020
410
60
3
0
402,965
6
L
Freya
9,286
422
105
5
0
388,323
8
L
Ishtar
10,629
483
127
6
0
368,213
12
L
King Arthur
10,476
476
117
5
0
398,125
9
W
Achilles
10,662
485
91
4
0
389,770
5
W
Neith
12,203
555
174
8
0
388,841
5
W
Ares
10,021
456
35
2
0
411,378
6
W
Vulcan
11,034
502
173
8
0
440,170
8
L
Ao Kuang
10,592
481
153
7
0
479,536
3
W
Loki
12,336
561
169
8
0
478,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role