Player Matchup

Cernunnos
Cernunnos
Chogolisa
Cernunnos
Level 127
God Stats
23W - 8L
1,673 SR
Queue Stats
277W - 183L
1,630 Elo+
Party 1
Bellona
Bellona
George_1_Jarret
Bellona
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 109L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
JackyWhisky
Kuzenbo
Level 43
God Stats
6W - 0L
1,811 SR
Queue Stats
73W - 18L
1,740 Elo+
Party 1
Nox
Nox
KÖTTFÄRS
Nox
Level 83
God Stats
3W - 3L
1,420 SR
Queue Stats
190W - 195L
1,474 Elo+
Solo
Pele
Pele
sephoraimi
Pele
Level 46
God Stats
102W - 90L
1,462 SR
Queue Stats
113W - 114L
1,380 Elo+
Solo
Team Averages
Level 74
1,573 SR
1,544 Elo+

VS

Team Averages
Level 102
1,467 SR
1,434 Elo+
Thor
Thor
ALCUTONE
Thor
Level 48
God Stats
15W - 20L
1,570 SR
Queue Stats
130W - 139L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Devílek
Baron Samedi
Level 128
God Stats
1W - 3L
1,365 SR
Queue Stats
187W - 210L
1,468 Elo+
Solo
Vulcan
Vulcan
PsixBT
Vulcan
Level 127
God Stats
10W - 11L
1,557 SR
Queue Stats
334W - 361L
1,518 Elo+
Solo
Ishtar
Ishtar
SUPREMO9
Ishtar
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 51L
1,330 Elo+
Solo
Erlang Shen
Erlang Shen
Sexyal
Erlang Shen
Level 83
God Stats
0W - 3L
1,342 SR
Queue Stats
78W - 76L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chogolisa
Cernunnos
20
18 / 2 / 7
17,689
632
36,389
30,110
16,393
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 0 / 7
16,626
594
15,780
23,725
23,455
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
JackyWhisky
Kuzenbo
20
9 / 1 / 19
15,870
567
25,948
26,061
40,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 0 / 8
14,715
526
12,804
12,762
7,260
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 6 / 8
13,710
490
10,621
24,262
12,355
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
1 / 5 / 1
11,694
418
6,550
26,097
11,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Devílek
Baron Samedi
16
3 / 9 / 4
11,592
414
11,846
28,627
32,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
PsixBT
Vulcan
20
2 / 5 / 3
13,070
467
28,201
19,861
8,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
SUPREMO9
Ishtar
18
2 / 9 / 2
11,731
419
11,016
22,269
7,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Sexyal
Erlang Shen
12
1 / 13 / 1
9,298
332
3,706
30,611
13,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
40
Kills
9
9
Deaths
41
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
1
5
1
0.3
W
Cernunnos
Chogolisa
Cernunnos
18
2
7
10.75
L
Baron Samedi
Devílek
Baron Samedi
3
9
4
0.56
W
7
0
7
10.5
W
Kuzenbo
JackyWhisky
Kuzenbo
9
1
19
18.5
W
4
0
8
8
L
Vulcan
PsixBT
Vulcan
2
5
3
0.7
L
Ishtar
SUPREMO9
Ishtar
2
9
2
0.33
L
Erlang Shen
Sexyal
Erlang Shen
1
13
1
0.12
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,542
Damage
61,319
116,920
Taken
127,465
99,843
Mitigated
73,295
43,258
Healing
26,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,550
1,017
0
7,842
26,097
11,233
1,121
7,964
18,133
0
108,846
W
Cernunnos
Chogolisa
Cernunnos
36,389
19,075
0
18,700
30,110
16,393
8,745
11,555
18,555
0
194,510
L
Baron Samedi
Devílek
Baron Samedi
11,846
1,328
2,812
5,538
28,627
32,129
0
10,340
18,287
52,431
0
W
15,780
3,750
0
9,628
23,725
23,455
2,147
5,925
17,800
0
147,094
W
Kuzenbo
JackyWhisky
Kuzenbo
25,948
8,840
0
3,975
26,061
40,380
400
9,713
16,348
89,749
14,271
W
12,804
586
0
4,515
12,762
7,260
3,209
4,821
7,941
122,164
1,011
L
Vulcan
PsixBT
Vulcan
28,201
11,124
0
2,218
19,861
8,924
1,038
8,132
11,729
133,230
0
L
Ishtar
SUPREMO9
Ishtar
11,016
7,081
0
3,323
22,269
7,959
0
4,558
17,711
0
82,657
L
Erlang Shen
Sexyal
Erlang Shen
3,706
1,528
0
4,636
30,611
13,050
0
6,823
23,788
0
45,601
W
10,621
2,712
846
5,594
24,262
12,355
0
8,622
15,640
0
137,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,610
Gold Earned
57,385
946
Minions Killed
635
0
Camps Cleared
0
2,786,000
Distance Traveled
2,418,081
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,694
418
170
6
0
508,766
6
W
Cernunnos
17,689
632
262
9
0
524,307
8
L
Baron Samedi
11,592
414
63
2
0
472,986
12
W
Bellona
16,626
594
235
8
0
580,558
3
W
Kuzenbo
15,870
567
91
3
0
581,208
11
W
Nox
14,715
526
193
7
0
544,550
9
L
Vulcan
13,070
467
221
8
0
540,017
11
L
Ishtar
11,731
419
124
4
0
496,425
2
L
Erlang Shen
9,298
332
57
2
0
399,887
2
W
Pele
13,710
490
165
6
0
555,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role